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#21
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#22
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Hey man, the War-Time music is hilarious and great if it's not too loud or blocking others from talking. I find that stuff hilarious in Arma3 Alpha, just walk up to a group of team mates to slowly hear music get louder and louder :P
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Formerly Extremity Specs: 8GB RAM, GTX 460, i5-3570k |
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#23
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At the moment, I find the voice chat practically useless due to the lack of falloff. Nobody knows who they should be listening to and who is talking about something irrelevant to them. Yelling "Guy in the corner of the second-most western building in A, grenade!" just isn't practical. In my opinion, it would literally revolutionize RO2's gameplay if 3D VOIP was introduced.
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#24
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id like a "Voice Chat" icon over my head each time I talk. Games that do this help make it more clear that the character standing in front of you is doing the talking. Gets the 3d VOIP's job done without all the confusion.
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