I remember awhile back that NaturalPoint had contacted you about implementing TrackIR in Red Orchestra. With RO being a revolutionay game, it would be awesome if this feature were to be included as well. Any word?
Pycckuu said:How would trackIR work, though? Would it just be used to turn the head independantly of the weapon?(that would be cool)
PUTZ said:Exactly...like peeking around a corner...etc.
Well, if they model out the interiors of the tanks completely, i can see how it can come in handy.Skvate said:you cant see **** from inside a tank anyways
The trackIR is primarily designed for sims where you have almost 360 degree of viewing(like in a cockpit...although its probably more like 270). In a tank, you have less...unless you put your head up the hatch of course
I can see it being useful, but Ramm would be coding like is was March 06 all over again redoing how the engine handled stuff. I'd love to see it, but it seems like a huge investment for relatively little return.
There are many other things that are easier to add first and which would make more people happy overall.