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  #1  
Old 08-02-2012, 07:20 AM
txcforever txcforever is offline
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Default Some suggestions

Hey fellas, I'm new to the forum but I've been playing KF since the day it was released. So I was thinking, that while the game was receiving decent amounts of content for a while, some aspects of KF remain kind of archaic remains of a title that started as a mod.

For example since so many skins were added to the game, why don't Tripwire use different voice samples for each one? I don't think is that hard or expensive to record 3-4 lines for each character. And they don't have to be from professional actors.

Also the store in it's current form is kind of chaotic and rough around the edges. It could use a facelift.

And for last, is it just me or does the weight of the M99 pretty much makes it useless except for the Patriarch? I have a lvl 6 Sharpshooter and I can only carry this one and the 9mm pistol. Would allowing me to carry another more powerful pistol (at least the MK23) be to imbalanced for the game? I mean M99s only got 30 rounds and is not that more powerful than the crossbow (it is but when I kill all zeds with 1 shot and a FP with two it doesn't show).
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Old 08-02-2012, 11:22 AM
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Originally Posted by txcforever View Post
Hey fellas, I'm new to the forum but I've been playing KF since the day it was released. So I was thinking, that while the game was receiving decent amounts of content for a while, some aspects of KF remain kind of archaic remains of a title that started as a mod.

For example since so many skins were added to the game, why don't Tripwire use different voice samples for each one? I don't think is that hard or expensive to record 3-4 lines for each character. And they don't have to be from professional actors.

Also the store in it's current form is kind of chaotic and rough around the edges. It could use a facelift.
Memory usage. It's an engine issue. Unreal 2.5 cannot handle large amounts of new stuff. It's why when the 2nd last gun update was implemented TWI removed guns from the ground each new wave. KF really couldn't handle all this new content you ask.

Which is a shame sadly.

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Originally Posted by txcforever View Post
And for last, is it just me or does the weight of the M99 pretty much makes it useless except for the Patriarch? I have a lvl 6 Sharpshooter and I can only carry this one and the 9mm pistol. Would allowing me to carry another more powerful pistol (at least the MK23) be to imbalanced for the game? I mean M99s only got 30 rounds and is not that more powerful than the crossbow (it is but when I kill all zeds with 1 shot and a FP with two it doesn't show).
Nope.

It one-hits Scrakes on all difficulties, and two-hits FPs on HoE. That's powerful, and people say it makes the game too easy. Hell i never use the M99 on pat because Support is better.

The M99/92FS is TWI's way of balancing the M99. The mod M99 could carry a Mk23, which was OP because you could take on anything easily. The 92FS is a great weapon in practiced hands, which allows you to practise sharpshooting with about 15 kills per mag.

The Xbow takes 2 shots to kill the Scrake and 3 to kill the FP. That's 1 less shot, for the M99 which means Scrakes are a joke if you're competent. FPs as well, if you're good at quickshooting.
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Old 08-02-2012, 12:02 PM
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It one-hits Scrakes on all difficulties, and two-hits FPs on HoE. That's powerful, and people say it makes the game too easy. Hell i never use the M99 on pat because Support is better.
Don't forget it bodyshot stuns scrakes on any perk, any difficulty.
If you're clutching as a commando and a sharp dropped their M99 earlier, I can breathe a bit more easily because you can just keep bodyshotting (well, headshot to save ammo but w/e) the scrakes until they go down.
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Old 08-02-2012, 04:05 PM
txcforever txcforever is offline
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I see what you mean, but for me it would be better if they lowered the power of the M99 and allowed the sharpshooter to pick another gun. It would be more fun if you ask me. Even if it's OP it gets kinda boring with only one weapon and kind of annoying on hard mode or above.

As for the voice overs, I don't have any reason not to believe you but I don't think that a few lines of dialog would stress the Unreal Engine that much. Didn't all the characters in UT2004 had their own voice overs? Wasn't that one the same engine as KF?
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Old 08-03-2012, 02:07 AM
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Originally Posted by txcforever View Post
I see what you mean, but for me it would be better if they lowered the power of the M99 and allowed the sharpshooter to pick another gun. It would be more fun if you ask me. Even if it's OP it gets kinda boring with only one weapon and kind of annoying on hard mode or above.

As for the voice overs, I don't have any reason not to believe you but I don't think that a few lines of dialog would stress the Unreal Engine that much. Didn't all the characters in UT2004 had their own voice overs? Wasn't that one the same engine as KF?
You're probably a United Statesian so this paper play money size will mean something to you:



The far left is what the M99 shoots (12.7x99mm NATO) and the M14, SCAR and FAL shoot the one third from the left (7.62x51mm NATO) and the M4 fires the one second from the right (5.56x45mm NATO).

They really cannot make it any weaker than it is now.

I can't really say much about the memory usage, but the fact is because they added in new guns (M4, M4S90, etc) and then added more (IJC weapon pack) that they had to remove dropped weapons at the start of each wave. This could be taken further with more dialogue.
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Old 08-03-2012, 05:41 AM
txcforever txcforever is offline
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No I'm not for the US (Cyprus ftw) but I understand what you 're trying to say. Still in my eyes it's a new gun that I really like but can't use that much cause of its weight. Although I do pick it up from time to time as a support specialist along a AA12 shotgun :P
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Old 08-03-2012, 12:41 PM
tehmadcap tehmadcap is offline
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Originally Posted by CandleJack View Post
Memory usage. It's an engine issue. Unreal 2.5 cannot handle large amounts of new stuff. It's why when the 2nd last gun update was implemented TWI removed guns from the ground each new wave. KF really couldn't handle all this new content you ask.

That's rubbish. Have seen the absurd amount of guns and pipes and crap that gets spawned on testmap with people screwing around? The engine handles it and nothing even close to that happens in a real game.
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Old 08-03-2012, 01:54 PM
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Originally Posted by txcforever View Post
Still in my eyes it's a new gun that I really like but can't use that much cause of its weight. Although I do pick it up from time to time as a support specialist along a AA12 shotgun :P
If you are a lvl 6 sharpshooter then why would you need a better sidearm than 9mm? The 9mm 1hit kills anything less than siren (do you shoot the body as sharpshooter lulz?). You qan just be in m99 sqope all the time and kills husks and sirens with that without using any other weapon on hard.

The 9mm is super strong and has the best iron sights imo. If you need another pistol then you are doing your job wrong. As sharpshooter you should Aim for the Head and use your Big Guns on Big Zeds.

On hard the xbow is far superior to the m99... sc and fps feels like bigger clots whit that (but same health lulz).
On HoE with m99 and it seems like it is aqtually hard diffiqulty.

I liked the m99 a lot when it was in IJC pack, but then I only had access to it on some servers. And that server had Brutes so it wasn't easy anyway.
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  #9  
Old 08-03-2012, 02:29 PM
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Althamus Althamus is offline
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As sharpshooter you should Aim for the Head and use your Big Guns on Big Zeds.
Wait, really? /sarcasm

On 6man games, you don't have enough ammo as a sharp to take off a bullet for scrakes and two for fleshes, as well as shooting at sirens and husks, and still have a few rounds spare incase of misses (everyone does it).

And you don't really want to be trying to take down a HoE husk with a 9mm. It's easily possible, but not fun.

And yes, team game blah blah, but all you need is to get an early misfortune and find yourself with a commando, firebug and medic and be left taking all the big guns solo.
S'why I prefer HC/Xbow (or used to, would probably swap the HC for a magnum + something else thesedays). Xbow can kill big things, but is flexible enough to spare a bolt for a husk/siren. Magnum fills out your trashkilling abilities, but is man enough to take out husks if needed.

I don't like rock-paper-scissiors games.
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  #10  
Old 08-03-2012, 05:52 PM
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Originally Posted by Qon View Post
If you are a lvl 6 sharpshooter then why would you need a better sidearm than 9mm? The 9mm 1hit kills anything less than siren (do you shoot the body as sharpshooter lulz?). You qan just be in m99 sqope all the time and kills husks and sirens with that without using any other weapon on hard.

The 9mm is super strong and has the best iron sights imo. If you need another pistol then you are doing your job wrong. As sharpshooter you should Aim for the Head and use your Big Guns on Big Zeds.

On hard the xbow is far superior to the m99... sc and fps feels like bigger clots whit that (but same health lulz).
On HoE with m99 and it seems like it is aqtually hard diffiqulty.

I liked the m99 a lot when it was in IJC pack, but then I only had access to it on some servers. And that server had Brutes so it wasn't easy anyway.
not on hoe
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Old 08-03-2012, 06:05 PM
Qon Qon is offline
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Originally Posted by Althamus View Post
Wait, really? /sarcasm
He was complaining about the strength of the 9mm. I was pointing out the obvious, which I thought was obvious.
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Originally Posted by Althamus View Post
On 6man games, you don't have enough ammo as a sharp to take off a bullet for scrakes and two for fleshes, as well as shooting at sirens and husks, and still have a few rounds spare incase of misses (everyone does it).

And you don't really want to be trying to take down a HoE husk with a 9mm. It's easily possible, but not fun.
Quote:
Originally Posted by Qon View Post
You qan just be in m99 sqope all the time and kills husks and sirens with that without using any other weapon on hard.
This guy plays on hard. As lvl 6. Any tactic is viable. 9mm on Husk? OK!
M99 on Husk? Yes box, no ammo restraints here! 9mm on FP while blindfolded? Why not? Might be suicide but the team can do without a sharp...

On hard husk dies from 4 bullets with 9mm.
On hard there isn't that many things to shoot at so you won't run out of ammo even if you waste some on husk/siren.
On hard, even if the sharp runs out of ammo, most other classes can just spam kill anything.

If it was HoE then it's still strong enough to kill same things with 1 shot from 9mm.
On HoE players are hopefully fast enough to not stay at trader until 00 sec and dies.
On HoE you shouldn't think of how to survive with half your team, think about how to keep the team alive in the first place imho. That doesn't mean that you should just give up if some1 dies at the end of a wave, but if you are 4p alive in a 6p game and it is the beginning of wave 7-10 then you need an awesome team because good teams will not survive...

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Quote:
Originally Posted by Qon View Post
If you are a lvl 6 sharpshooter then why would you need a better sidearm than 9mm? The 9mm 1hit kills anything less than siren (do you shoot the body as sharpshooter lulz?). You qan just be in m99 sqope all the time and kills husks and sirens with that without using any other weapon on hard.

The 9mm is super strong and has the best iron sights imo. If you need another pistol then you are doing your job wrong. As sharpshooter you should Aim for the Head and use your Big Guns on Big Zeds.

On hard the xbow is far superior to the m99... sc and fps feels like bigger clots whit that (but same health lulz).
On HoE with m99 and it seems like it is aqtually hard diffiqulty.

I liked the m99 a lot when it was in IJC pack, but then I only had access to it on some servers. And that server had Brutes so it wasn't easy anyway.
not on hoe
In your quote of me (you quoted my whole post which is kinda silly since no one knows what you are trying to say now) these sentences I wrote are the ones "not on hoe" qould apply to.
  • As sharpshooter you should Aim for the Head and use your Big Guns on Big Zeds.
  • The 9mm 1hit kills anything less than siren
  • You qan just be in m99 sqope all the time and kills husks and sirens with that without using any other weapon on hard.
I don't think you mean number 1.
So it's number 2?
I qount deqaps as kills, so 2 is true also. The 9mm is that strong.
Maybe number 3? But I said "hard" in that sentance -.-
And it works great on HoE if you know what you are doing.

HoE, xbow/m99 disqussion:
But since xbow can do same things as m99 taste/map/team composition will decide whats best on HoE.
With my accuracy I can take out some husks that no one else are able to with m99 even if there are some scrakes and fps. HoE. I avoid it at wave 8-10 as much as I can though.
I ignoring zeds if I feel my team can do it without problems. I feel that if I'm in scope 100% and kill sc the second they enter the screen before someone has time to rage them then my team is safer than if I kill things with a pistol while there are no scrakes on the screen simply because switching to xbow/m99 and scoping in takes a second every time. I don't think the pistol kills are really worth it since a fb/supp kills more stuff at the same time without the game becoming harder nor is there any excess ammo waste. Supp kills 3 gorefast and 2 gorefast in the same amount of ammo so why should I kill one of them?

Last edited by Qon; 08-03-2012 at 06:19 PM.
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  #12  
Old 08-03-2012, 06:55 PM
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Althamus Althamus is offline
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Originally Posted by Qon View Post
This guy plays on hard.
Quote it. He says he has played since KF was released, and has a L6 sharp.

The only time he mentions hard mode is:
Quote:
Even if it's OP it gets kinda boring with only one weapon and kind of annoying on hard mode or above.
Which does not indicate whatsoever which mode he plays on.
He says he kills zeds with 1shot and FPs with 2, but you do that on solo HoE as well, or ~4man suicidal.

If you're going to bite people's heads off, make sure you're in the right first.

Quote:
On HoE you shouldn't think of how to survive with half your team
Actually, all my builds are designed with the ability to complete 6man HoE solo. That way, if my team all dies for any circumstance whatsoever, I have other options than either suiciding or waiting for the zeds to die forever alone.
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  #13  
Old 08-03-2012, 07:17 PM
Qon Qon is offline
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Originally Posted by Althamus View Post
Quote it. He says he has played since KF was released, and has a L6 sharp.

The only time he mentions hard mode is:

Which does not indicate whatsoever which mode he plays on.
He says he kills zeds with 1shot and FPs with 2, but you do that on solo HoE as well, or ~4man suicidal.

If you're going to bite people's heads off, make sure you're in the right first.
Yea sorry. I don't have a quote on that. But Since 4player in my experience almost always becomes 6p games before wave 7 I assumed he didn't want to disquss servers with maximum of 4 players. I assumed the normal vanilla setup which makes up 90% plus of the servers?
But yea if it is HoE solo then it makes sense, but then again I assumed the qonditions from myself since I only play online games. And if he meant solo and not 6p HoE and has played from day 1 then I bet he knows that 6p games give more health to zeds and would understand its strength in 6p games.
If he meant solo I think that he would just pick the more versatile option and not create a thread about how a coop-only gun sux for solo play?
If it is too subtle for your tastes then: No I don't have a direct quote on him saying it explicitly but the most obvious thing to assume is "hard 6p" from what he stated.

Quote:
Originally Posted by Althamus View Post
Quote:
On HoE you shouldn't think of how to survive with half your team
Actually, all my builds are designed with the ability to complete 6man HoE solo. That way, if my team all dies for any circumstance whatsoever, I have other options than either suiciding or waiting for the zeds to die forever alone.
Your quote on that senstence doesn't make sense. I agree with you and you tell me I'm wrong? What you should've quoted was:

Quote:
On HoE you shouldn't think of how to survive with half your team, think about how to keep the team alive in the first place imho. That doesn't mean that you should just give up if some1 dies at the end of a wave, but if you are 4p alive in a 6p game and it is the beginning of wave 7-10 then you need an awesome team because good teams will not survive...
Quote:
But since xbow can do same things as m99 taste/map/team composition will decide whats best on HoE.
Quoting me on a half sentance (I kept a "," there not because of grammatical rules. Then I would've used a "." .) and then responding to it with the opposite is qritique. But I even agreed with you that a versatile build is a good idea (orange). So why "attack" me like that? Maybe the orange was too subtle? Maybe you didn't read that far?

DO NOT change the meaning of what I say and then attack me for what "I" stand for. That makes me soooo sad I'm gonna qry forever. Or because it's a little bit rude.

Last edited by Qon; 08-03-2012 at 09:20 PM.
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  #14  
Old 08-04-2012, 12:12 AM
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CandleJack CandleJack is offline
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That's rubbish. Have seen the absurd amount of guns and pipes and crap that gets spawned on testmap with people screwing around? The engine handles it and nothing even close to that happens in a real game.
You're not understanding what i mean.

But i concede i'm just passing along knowledge i do not fully know.

There are people who can explain it better than i can.
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