Local voice comms are to improve public gaming, but if enemies cannot hear what is being said then it will be used in 8+on8+ clan gaming too. Its difficult to really have a discussion about this when there isn't even a fraction of info from TWI's side.
Are there any other games that are as similar to RO2/RO1 as RnL that has used a similar system? If not, only people who have played RnL has anything valuable to say imho as we are the only ones who actually know how it works .
My imperssion is that ARMA2 and RO2 will not be similar enough to be really comparable, but I might be wrong as I haven't played neither ARMA nor ARMA2.
Oh hai The Yeti btw, missed your post .
Are there any other games that are as similar to RO2/RO1 as RnL that has used a similar system? If not, only people who have played RnL has anything valuable to say imho as we are the only ones who actually know how it works .
My imperssion is that ARMA2 and RO2 will not be similar enough to be really comparable, but I might be wrong as I haven't played neither ARMA nor ARMA2.
Oh hai The Yeti btw, missed your post .
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