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Old 02-13-2014, 10:54 AM
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Nilsson Nilsson is offline
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Default Japanese Support/Mining Class

ingame Situation: Jap players donīt plant nades. Usually only two , three people use nade mines. I feel the game would be much better if more mines were ingame.

Suggestion: Take one or two roles from the rifleman class and create a new class called "support". This class would have a normal rifle, 2 grenades to throw and a bag with 8 nades that only can be used as
A.mines
or B.as ammo for the mortar (same system as mg supply, walk up to the player , press a button and the ammo is given).
The class could have 8 active mines while the normal rifle man could only have 2 active mines. This would give the jap team a (2*8)-(2*2 two less riflemen ) = +14 mines. The class would also have a stamina penalty in the way the satchel carrring works.
An other option would to take one mortar role away from the japs but because of the two support classes they can actually fire more mortar rounds (if teamwork is at place).

Do you like the idea ?
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Old 02-14-2014, 09:03 AM
titsmcgee852 titsmcgee852 is offline
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Seems a bit complicated and long winded or; more work than what it is worth.
I get why devs limited the usage of nade traps, but honestly no one uses them.

Instead of having a whole new class, I would be in favour of increasing the limit to 4 nade traps per player (whilst still leaving the team-wide limit in place) so that they players that actually do plant them can actually put up a good defense with them.

A comment from a dev would be nice.
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Old 02-14-2014, 09:46 AM
FBlue FBlue is offline
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Quote:
Originally Posted by titsmcgee852 View Post
Seems a bit complicated and long winded or; more work than what it is worth.
I get why devs limited the usage of nade traps, but honestly no one uses them.

Instead of having a whole new class, I would be in favour of increasing the limit to 4 nade traps per player (whilst still leaving the team-wide limit in place) so that they players that actually do plant them can actually put up a good defense with them.

A comment from a dev would be nice.
I use them. I see other traps in the ground. They get used. But I would admit they don't get used as much as they could. I would guess the reasons for that is the same reason I don't plant as many as I could. First can't tell you how many times I have been shoot in the act of planting a trap. But lets say I didn't get shot. I did stare at the ground for a while. During that time a couple of guys slipped by a spot I could have been watching.
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