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#1
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I recently discovered a German weapon that, it turns out, was used in Stalingrad. It's called Dora.
http://en.wikipedia.org/wiki/Schwerer_Gustav#Dora Since the wiki says this was used in Stalingrad, it seems obvious that we should be able to call in a Dora strike. I think the way it should be implemented is as follows: One shell hits every 15 seconds (or however long the gun took to reload IRL) but in game, because the shell is 800mm, it kills everyone in a radius of 100m, and destroys all cover, meshes and game geometry. Should only be available on sufficiently large maps like Gumrak, or Barracks so it isn't unfair. Also; if the shell hits a tank, it should (being an 80cm round) be almost as strong as the PzB 784(r), but not quite, as that would be silly. |
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#2
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Rate of fire:1 round every 30 to 45 minutes or typically 14 rounds a day If it hit any tank it would obliterate it,look at the comparison pic.
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Last edited by Major_Day; 11-24-2012 at 07:23 AM. |
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#3
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Did I get that one right? It would be silly that a direct hit by an armour piercing 800mm round weighing 7100kg that can penetrate 1m of steel should almost as powerful as a 15,5mm rifle shot? Last edited by Siegertyp; 11-24-2012 at 07:30 AM. |
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#4
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It was desigend as a weapon of terror. To make a whole city surrender. You had no clue where the shrll would land. Even the germans had no clue cos it wasnt a weapon of pin point accuracy. |
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#5
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Wiki: "80 cm "Dora" - Deployed against Stalingrad in September 1942. Possibly never fired."
Besides, only 1 (out of 2) artillery piece wouldn't have done anything practical. |
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#6
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Given that the game already favours the German side, I dont think we should add to this. Maybe, if you make the Russian Rocket strike considerably more powerful, then we could have this. As it stands, it would just turn the Russians into an even more underdog team.
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#7
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Actually, if you look it up, they were designed to do exactly what I said and were used to do exactly that with reasonable precision. They were designed to take out bunkers of the maginot line, but war began too early for them to do that. They were used with success to combat heavy bunkers in Sevastopol.
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#8
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not if you angled correctly |
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#9
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I think that wss a joke on the whole 125%+ Pzb damage bonus thing.
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"But it turns out realistic doesn't always equal fun, for example the game features No Crosshair! TEH NOES!!!!1!!!one!!" -XPlay Review. |
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#10
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Its a joke about the RO1 tank angling, where if you angle correctly, you were completely invincible to any amount of tanks shells.
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#11
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Nitpick: Penetration, not damage.
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#12
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"But it turns out realistic doesn't always equal fun, for example the game features No Crosshair! TEH NOES!!!!1!!!one!!" -XPlay Review. |
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#13
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#14
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Can't believe you guys didn't get that I was joking!
Also I was hinting that the PzB is overpowered.
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#15
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There is no joking allowed here, Calumhm..the forum is for ultra serious topics, only ![]() ...anyway.. maybe not a railroad gun..but a stuka strike would be cool...just having the sound effects & animation.... |
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