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  #1  
Old 11-24-2012, 06:43 AM
Calumhm Calumhm is offline
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Default New Stalingrad content idea

I recently discovered a German weapon that, it turns out, was used in Stalingrad. It's called Dora.

http://en.wikipedia.org/wiki/Schwerer_Gustav#Dora

Since the wiki says this was used in Stalingrad, it seems obvious that we should be able to call in a Dora strike.

I think the way it should be implemented is as follows:

One shell hits every 15 seconds (or however long the gun took to reload IRL) but in game, because the shell is 800mm, it kills everyone in a radius of 100m, and destroys all cover, meshes and game geometry. Should only be available on sufficiently large maps like Gumrak, or Barracks so it isn't unfair.

Also; if the shell hits a tank, it should (being an 80cm round) be almost as strong as the PzB 784(r), but not quite, as that would be silly.
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  #2  
Old 11-24-2012, 07:14 AM
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Major_Day Major_Day is offline
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Quote:
Originally Posted by Calumhm View Post
I recently discovered a German weapon that, it turns out, was used in Stalingrad. It's called Dora.

http://en.wikipedia.org/wiki/Schwerer_Gustav#Dora

Since the wiki says this was used in Stalingrad, it seems obvious that we should be able to call in a Dora strike.

I think the way it should be implemented is as follows:

One shell hits every 15 seconds (or however long the gun took to reload IRL) but in game, because the shell is 800mm, it kills everyone in a radius of 100m, and destroys all cover, meshes and game geometry. Should only be available on sufficiently large maps like Gumrak, or Barracks so it isn't unfair.

Also; if the shell hits a tank, it should (being an 80cm round) be almost as strong as the PzB 784(r), but not quite, as that would be silly.
Good idea but,

Rate of fire:1 round every 30 to 45 minutes or typically 14 rounds a day
If it hit any tank it would obliterate it,look at the comparison pic.
Attached Images
File Type: jpg 80cm_Gustav_shell.jpg (70.1 KB, 74 views)
File Type: jpg GeschützDora2.jpg (37.4 KB, 54 views)
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Last edited by Major_Day; 11-24-2012 at 07:23 AM.
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  #3  
Old 11-24-2012, 07:22 AM
Siegertyp Siegertyp is offline
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Quote:
Originally Posted by Calumhm View Post
One shell hits every 15 seconds (or however long the gun took to reload IRL) [...]
IRL it took up to 45 MINUTES to reload.

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Originally Posted by Calumhm View Post
[...] but in game, because the shell is 800mm, it kills everyone in a radius of 100m, and destroys all cover, meshes and game geometry.
That was not how Dora and Schwerer Gustav were used. There were not designed to nuke out plains, but to penetrate single heavy bunkers. It could penetrate 7m of reinforced concrete or 1m of steel.

Quote:
Originally Posted by Calumhm View Post
Also; if the shell hits a tank, it should (being an 80cm round) be almost as strong as the PzB 784(r), but not quite, as that would be silly.
Did I get that one right? It would be silly that a direct hit by an armour piercing 800mm round weighing 7100kg that can penetrate 1m of steel should almost as powerful as a 15,5mm rifle shot?

Last edited by Siegertyp; 11-24-2012 at 07:30 AM.
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Old 11-24-2012, 08:40 AM
Josephine Rochefort Josephine Rochefort is offline
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Originally Posted by Siegertyp View Post
IRL it took up to 45 MINUTES to reload.

That was not how Dora and Schwerer Gustav were used. There were not designed to nuke out plains, but to penetrate single heavy bunkers. It could penetrate 7m of reinforced concrete or 1m of steel.
You are wrong my friend.
It was desigend as a weapon of terror.
To make a whole city surrender. You had no clue where the shrll would land.
Even the germans had no clue cos it wasnt a weapon of pin point accuracy.
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  #5  
Old 11-24-2012, 02:57 PM
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Wiki: "80 cm "Dora" - Deployed against Stalingrad in September 1942. Possibly never fired."

Besides, only 1 (out of 2) artillery piece wouldn't have done anything practical.
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  #6  
Old 11-24-2012, 05:13 PM
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BuenaventuraDurruti BuenaventuraDurruti is offline
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Given that the game already favours the German side, I dont think we should add to this. Maybe, if you make the Russian Rocket strike considerably more powerful, then we could have this. As it stands, it would just turn the Russians into an even more underdog team.
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  #7  
Old 11-24-2012, 06:11 PM
Siegertyp Siegertyp is offline
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Originally Posted by Josephine Rochefort View Post
You are wrong my friend.
It was desigend as a weapon of terror.
To make a whole city surrender. You had no clue where the shrll would land.
Even the germans had no clue cos it wasnt a weapon of pin point accuracy.
Actually, if you look it up, they were designed to do exactly what I said and were used to do exactly that with reasonable precision. They were designed to take out bunkers of the maginot line, but war began too early for them to do that. They were used with success to combat heavy bunkers in Sevastopol.
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  #8  
Old 11-24-2012, 08:59 PM
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Quote:
Originally Posted by Major_Day View Post
Good idea but,

Rate of fire:1 round every 30 to 45 minutes or typically 14 rounds a day
If it hit any tank it would obliterate it,look at the comparison pic.

not if you angled correctly
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  #9  
Old 11-25-2012, 12:26 AM
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Quote:
Originally Posted by Siegertyp View Post

Did I get that one right? It would be silly that a direct hit by an armour piercing 800mm round weighing 7100kg that can penetrate 1m of steel should almost as powerful as a 15,5mm rifle shot?
I think that wss a joke on the whole 125%+ Pzb damage bonus thing.
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  #10  
Old 11-25-2012, 12:59 AM
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Quote:
Originally Posted by [Mad_Murdock] View Post
I think that wss a joke on the whole 125%+ Pzb damage bonus thing.
Its a joke about the RO1 tank angling, where if you angle correctly, you were completely invincible to any amount of tanks shells.
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  #11  
Old 11-25-2012, 01:09 AM
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Quote:
Originally Posted by [Mad_Murdock] View Post
I think that wss a joke on the whole 125%+ Pzb damage bonus thing.
Nitpick: Penetration, not damage.
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  #12  
Old 11-26-2012, 12:10 AM
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Quote:
Originally Posted by CocaineInMyBrain View Post
Its a joke about the RO1 tank angling, where if you angle correctly, you were completely invincible to any amount of tanks shells.
Good times
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  #13  
Old 11-26-2012, 12:20 PM
PeteAtomic PeteAtomic is offline
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Quote:
Originally Posted by Calumhm View Post
I recently discovered a German weapon that, it turns out, was used in Stalingrad. It's called Dora.

http://en.wikipedia.org/wiki/Schwerer_Gustav#Dora

Since the wiki says this was used in Stalingrad, it seems obvious that we should be able to call in a Dora strike.

I think the way it should be implemented is as follows:

One shell hits every 15 seconds (or however long the gun took to reload IRL) but in game, because the shell is 800mm, it kills everyone in a radius of 100m, and destroys all cover, meshes and game geometry. Should only be available on sufficiently large maps like Gumrak, or Barracks so it isn't unfair.

Also; if the shell hits a tank, it should (being an 80cm round) be almost as strong as the PzB 784(r), but not quite, as that would be silly.
I just happened to be reading about Dora's use last night. It was used during the siege of Sevastopol in 1942. It shot 26 (or 28, something like that) shells during the siege. One of its shells destroyed an enormous Soviet ammunition dump.
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  #14  
Old 11-30-2012, 12:15 PM
Calumhm Calumhm is offline
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Can't believe you guys didn't get that I was joking!

Also I was hinting that the PzB is overpowered.
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  #15  
Old 11-30-2012, 12:28 PM
PeteAtomic PeteAtomic is offline
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Quote:
Originally Posted by Calumhm View Post
Can't believe you guys didn't get that I was joking!

Also I was hinting that the PzB is overpowered.
heh, joking???
There is no joking allowed here, Calumhm..the forum is for ultra serious topics, only
...anyway..

maybe not a railroad gun..but a stuka strike would be cool...just having the sound effects & animation....
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