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Level Design texture size and import

Chernobyl

Member
Jun 30, 2009
6
0
ok ill make this relatively quick and simple
im helping someone make a map and im designing textures for him
everytime i try to import a map it keeps telling me XX.xx.xx is not a valid must be a multiple of two
now im not a rocket scientist but i know that 400x400 is a multiple of two
whats the real issue its throwing up????
 
ok ill make this relatively quick and simple
im helping someone make a map and im designing textures for him
everytime i try to import a map it keeps telling me XX.xx.xx is not a valid must be a multiple of two
now im not a rocket scientist but i know that 400x400 is a multiple of two
whats the real issue its throwing up????
It has to be Powers of two....
Simply count up, doubling and these are numbers you can use:
2+2 = 4
4+4=8
8+8=16
16+16=32
32+32=64
64+64=128
128+128=256
256+256=512
and it goes on forever.
See...no 400.
 
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