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#21
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Go into your ROEngine.ini file, find DynamicShadows=True and change it to false, probably.
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#22
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Quote:
From what I know, you can downgrade the Hz, depends on how bright your room is. Please correct me if I'm wrong. |
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#23
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OK small update from my front: the game is pretty well playable in 3D when you disable:
- the huds on your screen (through options menu ingame) - dynamic shadows (ROengine.ini file) - dynamic lighting (ROengine.ini file) What I still don't like is the 'nickname hovertext' above every friendly player. Those names get as close as the huds (like right before your eyes) and spoil the 3D immersion a bit. If anyone knows how to disable that, would be nice to know. It would actually add to the immersion and realism, since you wouldn't be able to distinguish friend/enemy by the text above their heads... One may think playing RO2 in 3D would make the game easier to play, but I experienced the opposite (which I like actually). Dust and smoke effects are more 'in your face' and make it harder to shoot someone behind it or running through it.
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Steam ID: <AKA>Attila My 1st map (WIP): TE-Westerplatte http://forums.tripwireinteractive.co...ad.php?t=86130 Join the AKA forums: http://akabattlegrounds.forum-pro.co.uk/ |
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#24
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Out of curiosity, is the left eye over the gun sights like the right, or is it offset to the left, giving you slightly better peripheral vision. I'm talking about IS of course.
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![]() IS-2: Greatest Tank of Clone War II "Soda Popinki" in game |
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#25
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The sight of your gun is as it should be, I can shoot accuratly in 3D in both positions (hipshoot or iron sight). Especially with the MG, you also have a 3D effect/depth of your gun, like you see the aiming plate (with the small notch) closer to your eyes than the aiming pin at the end of your gun barrel.
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Steam ID: <AKA>Attila My 1st map (WIP): TE-Westerplatte http://forums.tripwireinteractive.co...ad.php?t=86130 Join the AKA forums: http://akabattlegrounds.forum-pro.co.uk/ |
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