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#1
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Hello everyone! I will not write sort of introduction, but will start straight away with the purpose of this thread.
Its 1 year after the release of RO2 and there are only few new maps released by the DEVELOPERS. What happened to more custom vehicles, what happened to Online Campaign mode? And right now there are new maps comming out made by MODDERS, and most of these maps look perfect! But wait a second! How many of you remember Tripwire anouncing that every map will be made realistic and historical? Or even the interviews discussing this topic? For example, when you go in the steam workshop, the maps you will see have nothing to do with reality(real towns, real locations etc.) TripWire promised us, that the maps will look just as they used to look back in the days of war. Will tripwire release a REASONABLE ammount of NON-custom maps, that are Historical, and realistic, or it will happen like Ostfront: small number of tripwire released maps and HUGE number of custom maps? PLEASE dont get me wrong, I LOVE custom maps! Today I even played motorcycle racing in Ostfront. But the game needs its "GENUINE" polished official maps. I hope we will get them! ![]() Thank you and good luck! |
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#2
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Every game has more custom maps than original maps. Sure, TWI should make some more maps. But they are now working on Rising Storm expansion.
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#3
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Tell me its not going to happen just like Ostfront! To leave an unfinished game and start making an expansion. JUST LIKE darkest hour and Osfront. Darkest hour is mod based on ostfront and has TONS more features than the main game. Mortars,boats,cars,transporters,tanks,uniforms,roc ket propelled launchers, colored smoke grenades, PARACHUTES, and Osftont has not evolved from the beginning with a single new weapon!!! WHAT A SHAME.
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Skill is not an unlock. Last edited by Ordinary soldier; 02-03-2013 at 07:28 PM. |
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#4
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Some of your points are just flat out wrong man, the only thing I agree with is the fact that TWI is putting all their RO2 staff into RS.
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Formerly Extremity Specs: 8GB RAM, GTX 460, i5-3570k |
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#5
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How many stupide ideas they meet in the forum ? How many great ideas but not workable they meet in the forum ? (and not only about hte problem of maps). Tripwire can't stop ALL the asking of ALL the players...Be patient. Tripwire do only his job. Don't imagine Tripwire will do an idea just because forumers talk and want ONLY to talk about their own idea. You have already "GENUINE" : it's Tripwire. They work for you. Play for them. Tripwire has a rigth judgement. No need to argue with them : you show only you are an asshole searching to destroy more than to create. Give you idea only, don't say Tripwire don't create.
Last edited by ro2player; 02-04-2013 at 05:34 AM. |
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#6
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I think the title of this thread is a fail.
You mix up official developer content and content made by the community. These are two things you need to keep seperated. If Tripwire want to make their maps historical accurate that is up to them. Now if i'm correct you want historical accurate maps for the game and you prefer that they are made by Tripwire. Maps made by the community can have any theme and its the right to a mapper to pick what he wants as its his creation. Yep on Steamworkshop you will find map which have nothing to do with real locations. Well get use to it as they are made for free by people who spended time on it. You could of course do some research on real locations and then get the SDK and contribute a fantastic realistic map. There is info all over the internet. I wish you loads of succes. And alternative is that you pay me some ca$h and I will do the research and create you a realistic map. Last edited by Drecks; 02-04-2013 at 05:57 AM. |
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#7
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Drecks it's you who explain that create map historical is impossible because so long range to recreate ? So good mappers captures the "spirit" of an historic map and convert it in a map. Only GOOD CONVERT fo historic map exist : historical maps are undirectly historical map and not directly historical map. (am i right ?) Last edited by ro2player; 02-04-2013 at 06:29 AM. |
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#8
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Steamworkshop is made to distribute custom content. It has nothing to do with creating maps realistic or not. In my opinion (but i'm a total moron) there is no need to make historical correct maps. As the author decide what he wants to create. I don't want to discuss my map here. |
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#9
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RO 2 gamers will have any chance to see one of your map again ? Sure. But historical map : it's hard work i mean. it's also possible to create good and fun and no-historical map with hard work... If i understand well Steamworkshop it's a good help for mappers (all mappers, mappers of fun map and mappers of historical map). Historical map is just a bonus - hard bonus to realize - inside the creation of map. |
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#10
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Can´t agree with you!
The maps made by the community looks great but compare it to a map like factory or mayayev and if you´re not blind you should see why they looking better! Just look at the background man! But the community maps right now are more beta I guess!
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Playing HOS as "Lizard-King" |
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#11
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I often think sumit gets lost in the arugement about historical stuff
TBH hostorical is nice but at the end of the day its a game and maps that may not be historically right can sometimes be more fun better balanced and more popular. Because if you follow the historical thing to it's logical conclusion then unless you load maps to make the historical side win as it did in real life historical it's not right anyway. so does it really matter if the maps not a real place |
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#12
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The need for more content saddens me, lets just enjoy what we got allright.
Don't be greedy, it ain't getting you anywhere. If you can't enjoy the game as it is now, you won't be enjoying it either on a new map. Heh, apply that on real life. Last edited by Nylle; 02-04-2013 at 04:44 PM. |
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#13
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The custom maps that the map makers and community have contributed to RO2 have kept this game very much alive and thriving. Would another TWI created stock map make any difference to further gameplay? I understand your frustration with the lack of new vehicles, but I for one am very appreciative of the efforts by all the level designers in this community that just keep churning them out. Each map is of high quality and extremely fun. So now we can close this thread and head to the Custom Map Servers! See you there!
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#14
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Wrong i think. Why sparta, mamayev, barrack,... are STILL most (even today...) played maps than custom maps ? Custom maps have mostly the big part of having favor to of keep RO 2 alive (even if custom maps contribute also to it - in minor part).
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#15
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Because the server hosts don't like custom maps. We need more custom map servers and we need more players
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#16
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No : we need more BETTER custom maps. (phase1 and phase 2 maps...i mean) I don't want to play custom map because its just custom map. we need more players ? No : players are ALREADY here. How many players do you need to found a game attractive or not ? RO 2 doesn't work by this way. RO 2 doesn't need more players but only good players as the same way : RO 2 doesn't need more custom maps but only good custom maps ! Don't you think so? Fail of custom maps can be solved by adding phase1 and phase 2 in RO2. Last edited by ro2player; 02-06-2013 at 05:38 AM. |
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#17
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#18
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No need it. (except transports) Bests maps are already here...Best custom map are in Phase 1 and Phase 2 pack. It's why Tripwire should add this phase 1 and phase 2 pack in RO 2. Last edited by ro2player; 02-06-2013 at 06:41 AM. |
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#19
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What? The maps entered in the contest are easily downloadable and played on plenty servers.
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