I was thinking that Clotbuster could be made a lot more challenging if the zombies all spawned at once, rather than in small waves. Is there a way to change the number of zombies spawned at a time?
[kfmod.KFGameType]
KFGameLength=1
WaveStartSpawnPeriod=6.000000
StartingCash=300
MinRespawnCash=250
bUseEndGameBoss=True
bRespawnOnBoss=True
bNoLateJoiners=False
TmpWavesInf=
TmpSquadsInf=
TmpMClassInf=
LobbyTimeout=20
TimeBetweenWaves=60
bEnemyHealthBars=False
[COLOR=red]MaxZombiesOnce=32[/COLOR]
if you enter in the command via console in the webadmin, perks will stay, but the effect of the increased zombies will only stay until the map changes, so basically after the waves, or all players die.
then you have to re-enter the command.
you can have it automated but you have to set the game to custom which disables perks.
Several other ppl and I are trying to get it to where we can have more zombies automatically set after each map change without disabling perks.
killingfloor.ini in system folder if i'm right...
NewMaxMonsters = NewMaxMonsters * DifficultyMod * NumPlayersMod;
TotalMaxMonsters = Clamp(NewMaxMonsters,5,800); //11, MAX 800, MIN 5
MaxMonsters = Clamp(TotalMaxMonsters,5,MaxZombiesOnce);