At this point, I'm very concerned about the fate of the game. As we've seen before, a bad release can kill a title the instant it leaves the womb. Take Final Fantasy XIV, for instance. The game launched with a pathetic amount of content, and is now free-to-play and regarded as little more than a laughing stock. Reviews criticizing the game for this, as well as testimonials from those that had tried the game in the open beta shortly before its release were chief factors in keeping the game's sales minimal. Granted, the absence of content and struggling to access content are two entirely different beasts, and the debate over which is worse is best left until later. If things go sourly, we'll be discussing the very same topic in about a week.
What's even more concerning is that over sixty percent of us feel that the game needs to be delayed two weeks or more. Personally, I say give it another month. Continue to roll out new content to us over the course of the next month, and fix bugs and glitches as they arise. As of now, we've yet to see potential balancing issues (as well as the aforementioned glitches) with the other maps and unlockable gear, so an entirely new barrel of monkeys could very well be waiting to be uncorked. Let's take this next month to get the game as damn near perfect as possible, and then go ahead with an official release.
..furthermore, delaying of patches by two days with less than two weeks to go until release, while entirely excusable given the circumstances, is highly problematic, given the deadlines that are already looming upon Tripwire, and the fact that last night's update borked the server browser. Again.
Now, I know that Tripwire is a small company, but it seems to me that their small staff is beginning to become a progenitor of their demise. Yes, it's difficult to hammer out every little kink, but with labor spread more evenly across a few more heads, much of what needs to be done could undoubtedly be accomplished in a much more timely and potentially game-saving manner.
Just my two cents. I don't want to see this game fail. As is, this is the best FPS I've played since Ostfront, and I'd be heartbroken to watch it fall to shambles before me. Obligatory ***-kissing sequence now terminates.
What's even more concerning is that over sixty percent of us feel that the game needs to be delayed two weeks or more. Personally, I say give it another month. Continue to roll out new content to us over the course of the next month, and fix bugs and glitches as they arise. As of now, we've yet to see potential balancing issues (as well as the aforementioned glitches) with the other maps and unlockable gear, so an entirely new barrel of monkeys could very well be waiting to be uncorked. Let's take this next month to get the game as damn near perfect as possible, and then go ahead with an official release.
..furthermore, delaying of patches by two days with less than two weeks to go until release, while entirely excusable given the circumstances, is highly problematic, given the deadlines that are already looming upon Tripwire, and the fact that last night's update borked the server browser. Again.
Now, I know that Tripwire is a small company, but it seems to me that their small staff is beginning to become a progenitor of their demise. Yes, it's difficult to hammer out every little kink, but with labor spread more evenly across a few more heads, much of what needs to be done could undoubtedly be accomplished in a much more timely and potentially game-saving manner.
Just my two cents. I don't want to see this game fail. As is, this is the best FPS I've played since Ostfront, and I'd be heartbroken to watch it fall to shambles before me. Obligatory ***-kissing sequence now terminates.
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