The only time I ever see the white suppression thing on my screen is half a second before I see I've been killed.
Guns, especially SMGs (and I know this has been flogged to death already) are way too accurate at sub 100 meter distances.
While this may be 'realistic', it doesn't work in RO2.
Their accuracy should be reduced by about 40% (they'll still be lethal).
Thus, suppression is a game mechanic that can just as well be removed.
Other gripes :-
1.
The god damn talking, it's got me killed literally 2 dozen times now.
We're trying to play stealthily me and my friend, then I randomly shout EVERY 7 SECONDS A GERMAN DIES IN STALINGRAD, TICK TOCK FRITZ, TICK TOCK!
While these are funny, and the whole sound system in game is fantastic (hearing people walking in buildings etc), this is completely retarded in its implementation.
Maybe in a heated firefight there'd be some shouting, but just randomly when we're trying some tactical gameplay?
Annoying as hell.
This should be a mechanic of the relaxed realism servers, please say this isn't going on realism servers - or they simply don't deserve the name.
2.
The sheer number of SMG's, semi autos and machine guns.
They should make up 10-20% of a team, presently they make up about 50-60% of the team.
I don't need to explain why this is silly.
Please don't turn this into a historical debate, this is purely about gameplay.
Guns, especially SMGs (and I know this has been flogged to death already) are way too accurate at sub 100 meter distances.
While this may be 'realistic', it doesn't work in RO2.
Their accuracy should be reduced by about 40% (they'll still be lethal).
Thus, suppression is a game mechanic that can just as well be removed.
Other gripes :-
1.
The god damn talking, it's got me killed literally 2 dozen times now.
We're trying to play stealthily me and my friend, then I randomly shout EVERY 7 SECONDS A GERMAN DIES IN STALINGRAD, TICK TOCK FRITZ, TICK TOCK!
While these are funny, and the whole sound system in game is fantastic (hearing people walking in buildings etc), this is completely retarded in its implementation.
Maybe in a heated firefight there'd be some shouting, but just randomly when we're trying some tactical gameplay?
Annoying as hell.
This should be a mechanic of the relaxed realism servers, please say this isn't going on realism servers - or they simply don't deserve the name.
2.
The sheer number of SMG's, semi autos and machine guns.
They should make up 10-20% of a team, presently they make up about 50-60% of the team.
I don't need to explain why this is silly.
Please don't turn this into a historical debate, this is purely about gameplay.