As far as I know, every shot creates a muzzle flash to some extent, it's just that the frame rate of the video footage is too low to catch it. The muzzle flash can actually be pretty big (obviously dependent on the gun/ammunition but this gives a rough idea):
You do know that you run the game at a certain frame rate as well. Videos are probably the best source if anything as just like a game they show sampled imagery. If someone is playing with 30fps he should everything pretty much exactly the same as in all videos. And most daylight videos hardly show any flash, where you can really see it in night-time videos.
The flash should appear and disappear really quickly, since at max you can only see 60 frames per second. It would appear more realistically to basically show a really faint and small flash or even none at all. Than to show a big flash for a much longer period than in reality.
So sure the flash exists and due to the sampling of cameras they they simply do not show up on tape, but with the sampling of video-cards you should get a similar chance of a flash not showing on screen.
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