Why not?
I can
I can
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ENOUGH with all the negativity!! Please!!
ENOUGH with all the negativity!! Please!!
The whole Stalingrad feeling just isn't there at all for me, not even talking about gameplay features, where's the cold? Everybody is running around like it's summer. ( IL2 Stuka ect.).
Have you ever heard of the phrase the customer is always right?
ROOST players (who are most of the people left playing RO2) are not some whiney cry babies.
They played and loved ROOST for many years, despite of the fact that it was technically far behind the cutting edge of other FPSs, despite serious limitations of the Unreal 2.x engine.
If there is continuous discontent from the community, this leads to 2 conclusions: 1) that they actually have a point 2) that the devs aren't doing a good enough job in addressing peoples concerns*
* = (no, a couple of posts from Ramm saying "we know we ****ed up but trust us it will get better) does not count.
There are so many design decisions I have seen the MAJORITY of RO2 players have a problem with, but has never been directly addressed by the devs.
The fact is RO:OST launched in a far better condition than RO2 did,
and what the community wanted and the game itself were FAR closer than what they are now.
RO2 launched in FAR worse condition than its predecessor
and was MUCH further from what the community actually wanted because TWI was chasing the mainstream, as they took their core base for granted.
Why is it the community that should be blamed for not being happy with something they weren't told they were getting?
All through the lead up to the game people were concerned about TWI's grab for the mainstream, (the MKBs, the bandages, the unlocks), yet all through that time TWI insisted that the new changes would not come at the expense of the old player base.
TWI lied, or at the very best are very confused about what the community wants.
It seems that they thought because killing floor did well with unlocks and arcade gameplay, that making RO2 like that would make it more of a success. But the market for Killing Floor is not the market for RO games.
Blame whatever sources you want, but 90% of the people who were playing at launch are no longer here. That means something, and the devs HAVE NOT done anything to earn confidence that things will be put right and loyal ROOST fans have not wasted their money.
Well history states that the Battle of Stalingrad began with the German 6th. Army advancing/entering Stalingrad in early September 1942, but the battle did progress into 1 of the coldest/early winters on record.
[URL="http://www.historylearningsite.co.uk/battle_of_stalingrad.htm"][URL]http://www.historylearningsite.co.uk/battle_of_stalingrad.htm[/URL][/URL]
Completely agree. This here is what I think will make more people play RO2.Why not? etc...
Nobody believes that crap anymore.
Funny, most ROOst Players still around claim the majority of them already left.... and the majority of new players I see in both these forums and Steam's forums actually enjoy the game:
This is all evidence that they are listening to the community and trying to change things to suit what the majority want..... thus, they are listening and they are not ignoring these more common issues.
Even if it did, it's no surprise since RO2 has piles of more features and physics involved in it, thus a greater chance of issues showing up..... and RO1 is basically a port of the mod, thus all the bugs and issues for RO1 were mostly dealt with during the Mod stages..... RO2 is basically an entirely new game starting from scratch on a new game engine.
Again, you don't speak for me or anybody else, so stop trying.
Since the mod days, people have continually debated on how realistic the game should be... what sort of elements or features should be in the game.... and most of the time, from my memory, the community was split one way or another.... so there is no way you or anybody else can determine exactly what the community wants or doesn't.
Among many other reasons..... you can't just run around spouting off un-supported statistics, defending those baseless statistics by making up generalized assumptions, trying to act as though your claims are biblical and then trying to speak for myself & everybody else in the community as if you can read all of our minds & we asked you to speak on our behalf.
It's a step in the right direction but its nowhere near enough to grant them 100% unbridled confidence. There were complaints about the MKB since it was announced, there were fears that bandaging and unlocks would hurt gameplay. All along TWI where saying don't worry because we know what we're doing, we haven't forgotten our roots and the realism mode will give you RO:OST fans what you want.
I don
A lot of people that have a poor grasp of history fail to realize that a lot of the battle was fought in hot summer weather.The Battle of Stalingrad took place between July 17, 1942 and February 2, 1943. The Battle eventually entered into 1 of the coldest/early winters.
[url]http://www.jewishvirtuallibrary.org/jsource/ww2/Stalingrad.html[/URL]