Is there any information on what kind of sound engine or sound effects technology we can expect in RO2?
I know things like EAX are probably now out of date and no longer viable, but just wondered what was happening for sound, as its obviously a very important part of the experience? Will there be reverb effects for gunshots, explosion blasts etc?
Many thanks,
Ben.
I know things like EAX are probably now out of date and no longer viable, but just wondered what was happening for sound, as its obviously a very important part of the experience? Will there be reverb effects for gunshots, explosion blasts etc?
Many thanks,
Ben.