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We have pushed out an update for Killing Floor bringing it to version 1015. The change log is as follow:
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#2
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1016 will take a while , isn't it?
Anyway , thanks for fixing the Mac sound bug. |
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#3
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Good, thanks for the update.
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#4
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I never noticed the money doubling :|
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#5
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You'll notice a slight difference now.
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#6
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thx a lot
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#7
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I think some of the other beta files were mixed in with this release, specifically the crossbow changes. In the Beta, DamTypeCrossbow.HeadShotDamageMult was set to 1, down from 1.3. If you export the scripts with the SDK, you'll see that DamTypeCrossbow.uc now also has the 1.0 head shot multiplier in the 1015 patch.
Against fleshpounds, a level 6 Sharpshooter needs 2 head shots to kill on 6 man suicidal as of this patch. |
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#8
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Is it just me or are players and mobs clipping on doorways and objects? Also I was playing solo(since my servers were full) and twice, since the patch, as a firebug I got hit by a husk and my screen went red and couldn't esc out or even ctrl+alt+del had to shut down my pc entirely.
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#9
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the mac10 thirdperson sound was completely ridiculous idk how it was overlooked in the first place
but it did get fixed :]
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Yomommassis (Yo·Mommas·Sis) - Ebonic slang for "Your Mothers Sister" or "Aunt".
Last edited by Yomommassis; 11-20-2010 at 01:15 PM. |
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#10
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Release the crossbow nerf and I'll be happy >:[
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#11
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They sort of already did, by accident. Though they only put out the reduction of the 1.3x damage modifer for crossbow, which made Fleshpounds a 2-shot kill for the first time ever in the live game.
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#12
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Yes, each player increases health of the FP or atleast head health as far I remember.
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#13
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thankss
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#14
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How about limiting the headshots to weapons in real life that are capable of doing so. (Fire axe, machete, maybe knife, katana, deagle, shotgun, boomstick and AA12.)
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Last edited by YoYoBatty; 11-24-2010 at 04:10 PM. |
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#15
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Quote:
(and of course, even without head gibbing a bullet to the head cause mashed brains. It may look like a little hole or yawning wound, even as a head explosion. In game there is headshot because it is demonstrative, fun and marking still walking corpses, preventing further waste of ammo) |
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#16
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FP's take 2 level 6 sharpie xbow headshots to drop on suicide. I'm not sure what server you were playing on, but I played on about 2 or three suicidal servers 4 days ago where FP's required two shots. The number of players varied from 2 to 4, to even 5. It didn't matter because the 2 shot xbow rule on the FP head still held true.
Last edited by bstm300; 11-27-2010 at 02:49 PM. |
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#17
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Quote:
I talked it over with another player last night who said it takes 4 players before it takes two xbow head shots on suicide. Last edited by bstm300; 11-30-2010 at 06:49 PM. |