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Any chivalry/knight games out there?

"Kingdom under Fire: The Crusaders" and "Kingdom under Fire: Heroes".
More like a tactical real-time-strategy game with hack'n'slash elements than a pure action game (you command your troops in a minimap and as soon as your main-infantery-squad engages and enemy, you control a hero that is leading it and then you have to hack'n'slash the enemy squad to death) and strategy takes up most of the game and its much more important for a win to use good tactics as it is to hack'n'slash good.
Still, it makes for a very unique gaming experience.
When playing as humans, the game is mostly pseudo realistic:
Archers can shoot directly or in arcs. They can also shoot fire-arrows that make the target area and every enemy in it burn for quite some time. On grassy areas the fire even spreads out.
Cavalery is weak in close combat, but you can tell them to ride through enemy infantery squads and they will do damage by crushing them and slashing them from the back of their horse. If you send them in direct combat, the riders are likely to get beaten down from their horses and they are rather weak then.
Spearmen can be assigned to put their pears into a direction and kill assaulting cavalery with that.
There are catapults for long range attacks and pioneers that can build and disarm various traps.
There are also a number of fantasy elements like some of your heroes attacks, healing paladin-squads, dragons that you can tell where to attack but you can't controll them directly etc.pp.
The other race - the dark forces - use elve-archers (with magic abilities) and orc infantery etc. The tactics still seem realistic but the units do not.
In terms of realism the game is for mediaval battle games what "Return to Castle Wolfenstein" is for realistic ww2 shooters.
If you can live with little fantasy and CHEESY dialogue the game is awesome. Its also hard enough that you have to use the tactics. Simple hacking and lsahing gets you nowhere.

I only know it for the xbox. It runs great, looks rather good (not outstanding. The environments are kinda bland but you spend most of your time on the minimap anyway and when it comes to the hack'n'slash part you don't care much for the environment either, but for your friends and foes and the units looks spectacular. Especially because there are so many) and controls well. The minimap controls are somewhat oversensitive and the camera control is a bit strange, but you get used to it fast (the minimap that is. The camera sucks throughout the game imo, except for the hack'n'slash sequences. It works quite well there).
 
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Yeah, and its probably "in the same vein as Mount & Blade" too. It might be the closest to Mount and Blade that you can get without actually... oh, wait.:rolleyes:;)

Actually, I've heard that some AoC people (can't remember if they were devs or fanboys) have been bashing Pirates, Vikings and Knights 2 while their own videos don't really look too promising. Oh well, I hope it comes out good but I have some doubts. ;)
 
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