Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra 2 / Rising Storm Forums > RO2/RS News and Announcements > News and Announcements

Reply
Click here to go to the first Dev post in this thread.  
Thread Tools Display Modes
  Click here to go to the next developer post in this thread.   #1  
Old 03-16-2010, 10:20 AM
[TW]Wilsonam's Avatar
[TW]Wilsonam [TW]Wilsonam is offline
VP, Tripwire Int.
 
Join Date: Oct 2005
Location: Roswell, GA
Posts: 3,778
Default Tripwire talks Stalingrad to Voodoo Extreme

Voodoo Extreme have just posted a new article on Heroes of Stalingrad, over on the Voodoo Extreme website. We sat down with Peter Eykemans at GDC 2010 last week and discussed a whole bunch of Heroes stuff with him. In the article, he is able to spill some new beans for you all to read about! On top of that, a nice bunch of high resolution screenshots, revealing one of the new levels. Head over there and take a look.
Reply With Quote
  #2  
Old 03-16-2010, 10:23 AM
hscnmsr's Avatar
hscnmsr hscnmsr is offline
Junior Member
 
Join Date: Mar 2006
Posts: 7
Default

great!
Reply With Quote
  #3  
Old 03-16-2010, 10:26 AM
husbert's Avatar
husbert husbert is offline
Senior Member
 
Join Date: Mar 2008
Location: Caap, ГEPMAHNR
Posts: 1,202
Default

Wohooo nice :d:d
__________________
Reply With Quote
  #4  
Old 03-16-2010, 10:28 AM
Apos's Avatar
Apos Apos is offline
Senior Member
 
Join Date: Dec 2007
Location: Europe
Posts: 1,749
Default

finally, thx!

/me reading
Reply With Quote
  #5  
Old 03-16-2010, 10:30 AM
Tomcat_ha's Avatar
Tomcat_ha Tomcat_ha is offline
Senior Member
 
Join Date: Nov 2005
Posts: 3,178
Default

About time d:
__________________

Hail and Kill
Reply With Quote
  #6  
Old 03-16-2010, 10:38 AM
husbert's Avatar
husbert husbert is offline
Senior Member
 
Join Date: Mar 2008
Location: Caap, ГEPMAHNR
Posts: 1,202
Default

Quote:
They're aiming to host a big beta test, a huge marketing push, and won't let the information pass you by.
NICE

grain silo looks very good
and countdown gamemode sounds like really tactical fun!
__________________
Reply With Quote
  #7  
Old 03-16-2010, 10:46 AM
MoinoO09F MoinoO09F is offline
Member
 
Join Date: Nov 2005
Location: France
Posts: 44
Default

Nice screens !

I'm happy to see that my suggestion of gametype (countdown) will be in Heroes of Stalingrad ! Can't wait !
__________________

www.RedOrchestra.FR - PixelShooter since 1.0
Reply With Quote
  #8  
Old 03-16-2010, 10:49 AM
dasKaRmA's Avatar
dasKaRmA dasKaRmA is offline
Anti-Matter Games
 
Join Date: Oct 2005
Posts: 279
Default

Sounds great!
Love the Elevator map. Looks nothing like my try on the old RO...hehe
Reply With Quote
  Click here to go to the next developer post in this thread.   #9  
Old 03-16-2010, 11:01 AM
[TW]Wilsonam's Avatar
[TW]Wilsonam [TW]Wilsonam is offline
VP, Tripwire Int.
 
Join Date: Oct 2005
Location: Roswell, GA
Posts: 3,778
Default

Quote:
Originally Posted by dasKaRmA View Post
Sounds great!
Love the Elevator map. Looks nothing like my try on the old RO...hehe
It looks just like the real thing... we can now reveal that we were there in the summer of 2007 (so long ago!), just before Jason Mark and friends...
Reply With Quote
  #10  
Old 03-16-2010, 11:02 AM
SiC-Disaster's Avatar
SiC-Disaster SiC-Disaster is offline
Senior Member
 
Join Date: Dec 2005
Location: Netherlands
Posts: 4,852
Default

Been waiting for this all day
Love the screens, the game looks great, and so do the soldiers.
Some great new info on the gamemodes as well, sounds very good!
__________________

Quote:
Originally Posted by dogbadger View Post
SiC 'no sell out militant tactical gamer' Disaster
Just so you know who you're dealing with ;D
Reply With Quote
  #11  
Old 03-16-2010, 11:10 AM
smokeythebear's Avatar
smokeythebear smokeythebear is offline
Senior Member
 
Join Date: Nov 2005
Location: Sheppards house
Posts: 2,295
Default

I like the idea of countdown. Map looks great too!
__________________
Quote:
Originally Posted by Bennanteno View Post
The genius of beachassault was that the wire you were supposed to satchel was also your spawn point at that time.
Reply With Quote
  #12  
Old 03-16-2010, 11:13 AM
ButchCassidy's Avatar
ButchCassidy ButchCassidy is offline
Moderator
 
Join Date: Feb 2006
Location: The Hole in the Wall
Posts: 3,540
Default

At last..lol..And boy was it worth waiting for..I can't wait for this game to come on pre-order..
__________________
<a href=https://dl.dropboxusercontent.com/u/54368035/TWIL/Signatures/TWIL%20heroes.png target=_blank>https://dl.dropboxusercontent.com/u/...L%20heroes.png</a>
www.twiladder.com
I'm on a vodka diet, I've lost 3 days so far.
Reply With Quote
  #13  
Old 03-16-2010, 11:17 AM
Mr Milkman's Avatar
Mr Milkman Mr Milkman is offline
Senior Member
 
Join Date: Aug 2009
Posts: 401
Default

Quote:
Originally Posted by [TW]Wilsonam View Post
It looks just like the real thing... we can now reveal that we were there in the summer of 2007 (so long ago!), just before Jason Mark and friends...
You guys are Georgian, aren't you a little worried when visiting Russia? Have you guys been able to go back since the conflict? Europe is a strange place...
__________________


Sorry officer I don't care how pissed I get you... But I don't go nowhere without my pistol pistol!
Reply With Quote
  #14  
Old 03-16-2010, 11:19 AM
Xendance's Avatar
Xendance Xendance is offline
Senior Member
 
Join Date: Nov 2005
Location: Elitist Prick Club RS Branch
Posts: 4,484
Default

Quote:
Originally Posted by Mr Milkman View Post
You guys are Georgian, aren't you a little worried when visiting Russia? Have you guys been able to go back since the conflict? Europe is a strange place...
O_o??
__________________
#1 Bonzai charger
Reply With Quote
  #15  
Old 03-16-2010, 11:21 AM
DraKon2k DraKon2k is offline
Banned
 
Join Date: Nov 2005
Location: Vienna, Austria
Posts: 4,047
Default

Finally some real news!

I'm really glad that there seems to be so much innovation. Player progession will have me hooked for months no doubt, and the multiplayer campaign thingy sounds great as well! Just as mentioned in the article I've found myself totally immersed on one map, just for it to be followed it by some crappy map and everything gone. Graphics don't look revolutionary crysis 3 style but good enough for me, though I have to say that the green building itself looks kinda extremly clean from the screenshots, don't know how good that fits with ruins around it. Then again it's all about the mixture of different atmospheres, if this is one of the 'sunnier' maps I'm sure there's loads of gritty dark ones/winter ones etc. as well.

I wonder if there are any night maps though? Usually you have the problem that when you make night maps too dark hardly anyone plays them, but if they're too light then there's no real 'night' atmosphere. But looking at how innovative TWI seems to be, I'm sure they'd find a new way to handle this as well

Another thing I think that would be important are phyiscs, at least to a HL2-esque extent where you shoot small objects etc.
Reply With Quote
  #16  
Old 03-16-2010, 11:24 AM
SiC-Disaster's Avatar
SiC-Disaster SiC-Disaster is offline
Senior Member
 
Join Date: Dec 2005
Location: Netherlands
Posts: 4,852
Default

I've got the news frontpaged over at www.tangodown.nl and www.heroesofstalingrad.nl
Thanks for giving us something new to post about, now it's time for us to start the hype machine over at the TDNL forums!
__________________

Quote:
Originally Posted by dogbadger View Post
SiC 'no sell out militant tactical gamer' Disaster
Just so you know who you're dealing with ;D
Reply With Quote
  #17  
Old 03-16-2010, 11:29 AM
Fedorov Fedorov is offline
Senior Member
 
Join Date: Dec 2005
Posts: 5,676
Default

Everything article is so sexifull that I'm out of words O.O

Last edited by Fedorov; 03-16-2010 at 11:31 AM.
Reply With Quote
  #18  
Old 03-16-2010, 11:34 AM
husbert's Avatar
husbert husbert is offline
Senior Member
 
Join Date: Mar 2008
Location: Caap, ГEPMAHNR
Posts: 1,202
Default

Quote:
Originally Posted by Xendance View Post
O_o??

georgia... us state georgia
__________________
Reply With Quote
  #19  
Old 03-16-2010, 11:47 AM
Zetsumei's Avatar
Zetsumei Zetsumei is offline
Anti-Matter Games
 
Join Date: Nov 2005
Location: Falmouth UK
Posts: 12,457
Default

A change from the radar system to another system sounds snappy

Quote:
Originally Posted by MoinoO09F View Post
Nice screens !

I'm happy to see that my suggestion of gametype (countdown) will be in Heroes of Stalingrad ! Can't wait !
I don't think that anyone can claim that suggestion though, its been suggested since before roost, and I've seen it on multiple forums for multiple games. I'm just glad that it finally made it into a game after such a long time.

However for me in regards to clanplay, having reinforcements so you need to manage your reinforcements and cut off the enemies reinforcements is part of the fun in tactics. And with that I truly hope that not all maps will be push maps but allow for fighting over multiple (yet limited) fronts, so people need to decide how to split up forces.

-----

Although the main point for me, remains a change in the actual cap system.
__________________

Last edited by Zetsumei; 03-16-2010 at 12:29 PM.
Reply With Quote
  #20  
Old 03-16-2010, 11:59 AM
Xendance's Avatar
Xendance Xendance is offline
Senior Member
 
Join Date: Nov 2005
Location: Elitist Prick Club RS Branch
Posts: 4,484
Default

Quote:
Originally Posted by husbert View Post
georgia... us state georgia
So? Russian's aren't stupid you know :P
__________________
#1 Bonzai charger
Reply With Quote
Reply
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:03 PM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 2005 - 2014, Tripwire Interactive, LLC