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View Poll Results: Realism or Gameplay
Realism is most important 109 75.69%
I rather gameplay 35 24.31%
Voters: 144. You may not vote on this poll

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  #21  
Old 12-08-2005, 06:12 PM
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More Realism = Better Gameplay
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  #22  
Old 12-08-2005, 06:33 PM
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Quote:
Originally Posted by Amerikaner
More Realism = Better Gameplay
With all due respect, 'kaner, this is demonstrably untrue.

Let's take a "fer instance": StalingradKessel. It could be coded such that the germans are slower, have less health, and blurred vision as a result of malnutrition and sleep deprivation. This is "more" real. Is it better gameplay? I don't think so.

Still, even that's not a good example because somebody out there's probably going "Wow! Cool!" at this very moment.

How about falls from a certain distance break legs? Doesn't kill you, but you can't walk at all. Personally, I'd be typing 'suicide' before my avatar had hit the ground.

It isn't very likely that anyone in a platoon sized combat, which is basically what is modelled in Red Orchestra, would have the ability to call in artillery strikes. But artillery is kind of fun, so it's a case where gameplay trumps realism again. "More" realism would virtually eliminate artillery from the game, except for random strikes outside of the control of players.

Anyway, believe it or not, I do get where you guys are coming from.
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  #23  
Old 12-08-2005, 10:30 PM
-SemperFi-Jenova -SemperFi-Jenova is offline
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Quote:
Originally Posted by Amerikaner
More Realism = Better Gameplay
see i told you they don't read.
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  #24  
Old 12-08-2005, 10:42 PM
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Quote:
Originally Posted by Zell
I believe that true realism is fun. I'm not talking like 'having a button to s***', I'm talking about litle effects and stuff that make it feel real. If I died because the truck I was in stalled right as an MG42 was opening up on it, I would love it even though I died, because it would make me marvel at the amount of detail put into the game.
Now that is perfect world. More realism = more fun.

And I'll take a "dump" button while you are at it.
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  #25  
Old 12-08-2005, 10:59 PM
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Quote:
Originally Posted by -SemperFi-Jenova
see i told you they don't read.
So it's

Better Realism = More Gameplay

then?
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  #26  
Old 12-08-2005, 11:23 PM
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Quote:
Originally Posted by DingBat
With all due respect, 'kaner, this is demonstrably untrue.

Still, even that's not a good example because somebody out there's probably going "Wow! Cool!" at this very moment.
Its true for me, thats why i posted it lol. And im that somebody. I would actually rather have all that stuff. I know most people wouldnt but its all preference.
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  #27  
Old 12-08-2005, 11:34 PM
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Smile

I assume you mean realism as in realistic weapons, tactics, movements, and interactibility, so I vote realism. However, if a game has crappy movement but good weapons, tactics, and interactibilty/accessibility, I will not play it. Why? because I don't want overly slug/mach 3 (on foot) movement and neither do I want a limited choice of postures (it pisses me off greatly when prone is excluded in a game supposedly realistic ). I don't want movement that is too stiff or ice skatey either.[/quote]
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I agree. Why not have both. Realism and gameplay.
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  #28  
Old 12-09-2005, 12:00 AM
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[quote=decap]
Quote:
Originally Posted by decap
Someone could easily create a mod that beat RO in the "realism" department. I suspect it wouldn't be much fun to play, but it could be done.


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ITS Been Done! Infileration for UT 2003. I use to play the crap out of that. That is as real as it gets shooting a gun and taking Damage.The way you cock the weapons and the sounds are amazing. I notice alot of people don't like it becuase its just to real there not a whole alot of action so to speak. You have to try it to see what i meen. I know the pics don't look that good from the sight but after you install it and use Antailiasing and Anisotropic its looks amazing for a old game.

http://infiltration.sentrystudios.net/
When you hold the weapons up to your shoulder it really looks like your looking down the aim sight the same goes when you hold the pistol in front of you. You can see your arms exstending while you still maintain looking down the sight.
Infileration is the first game i seen yet that the guns and the charector holding them feel real and the gun phisics feel really real. Over RO INF feels more real. Or realism i should say. But then agin they are both totally different gun base games. Plus RO has the better graphics and more up to date sound.
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  Click here to go to the next developer post in this thread.   #29  
Old 12-09-2005, 12:06 AM
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Quote:
Originally Posted by -SemperFi-Jenova
see i told you they don't read.
Well, they enjoy writing alot looking at the last 4 posts
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  #30  
Old 12-09-2005, 12:54 AM
-SemperFi-Jenova -SemperFi-Jenova is offline
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Well all I know is "I rather gameplay."
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  #31  
Old 12-09-2005, 02:18 AM
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Quote:
Originally Posted by DingBat

How about falls from a certain distance break legs? Doesn't kill you, but you can't walk at all. Personally, I'd be typing 'suicide' before my avatar had hit the ground.

AKA RO pre-1.3?

It was always fun breaking my legs jumping out of the German spawn on Berlin, spending 10 minutes getting to the front line, then dying at the hands of some some cold-hearted bastard who shows no mercy for the handicapped.
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  #32  
Old 12-09-2005, 02:19 AM
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P.S. I also rather gameplay
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  #33  
Old 12-09-2005, 06:38 AM
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The debate bewteen gameplay and realism is quite obsolete. You can not have a realistic experience with the limits of todays computers and "human interface devices". Realistic movement for example would feel cumbersome and restricted... or is anyone in here able to go forwards, sideways and backwards at the same speed?

Still, I like it how RO tries to recreate WW2 battles by trying to simulate it as lifelike as possible... so, if you take the limitations into consideration, I say "nananananana realism" *old batman tune*
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  #34  
Old 12-09-2005, 09:26 AM
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Quote:
Originally Posted by SuperEric
AKA RO pre-1.3?

It was always fun breaking my legs jumping out of the German spawn on Berlin, spending 10 minutes getting to the front line, then dying at the hands of some some cold-hearted bastard who shows no mercy for the handicapped.
Eric, you old target, you! How've you been? Looking forward to seeing what strange places you get into on these new maps.
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  #35  
Old 12-09-2005, 02:23 PM
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Ah, it's been a while since I've 'sploited a map. I don't know if I've still got it.

Anyway I've been pretty good. Looking forward to being on the business end of your rifle again ;o~~
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  #36  
Old 12-09-2005, 05:30 PM
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Quote:
Originally Posted by SasQuatch
Well, they enjoy writing alot looking at the last 4 posts

My post were edited post, since this forum doesn't offer the word edit on a response i had to create 3 other reponses.
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  Click here to go to the next developer post in this thread.   #37  
Old 12-09-2005, 05:47 PM
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Quote:
Originally Posted by decap
My post were edited post, since this forum doesn't offer the word edit on a response i had to create 3 other reponses.

The edit post button works......
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  #38  
Old 12-09-2005, 06:42 PM
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Quote:
Originally Posted by Yoshiro
The edit post button works......
When i was trying at the time to edit my post it will not let me till after i made another post. Then i was able to edit it. Which i found it sort of odd how the forum editing is set up.
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  #39  
Old 12-09-2005, 08:24 PM
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Dingbat has exactly the idea that I had in the poll, but I can see the misconception that people would get, but it good to have an open discussion and I am glad to understand what make the people of RO tick.

For me I didn't post my judgement of what as a gamer I am after all, I am normally after completely the opposite of most gamers out there. I want the broken legs, I would love 5 man tanks crews. ( tank/driver class where you get only a pistol)

I guess its the difference between wanting a simulation or wanting a game.

Perhaps that would of been a better way of asking in the poll
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  #40  
Old 12-09-2005, 08:40 PM
AceOfSpades AceOfSpades is offline
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Quote:
Originally Posted by ViViD
Dingbat has exactly the idea that I had in the poll, but I can see the misconception that people would get, but it good to have an open discussion and I am glad to understand what make the people of RO tick.

For me I didn't post my judgement of what as a gamer I am after all, I am normally after completely the opposite of most gamers out there. I want the broken legs, I would love 5 man tanks crews. ( tank/driver class where you get only a pistol)

I guess its the difference between wanting a simulation or wanting a game.

Perhaps that would of been a better way of asking in the poll
Hmm, looks like you're the type of gamer who wants to immerse yourself in the boots of a WWII soldier in the Ostfront rather than a gamer who justs want to have a frustration-free gaming experience. Sometimes I am in the gaming mood, and sometimes I'm in the immersion mood, so I understand both types of gamers .
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