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Old 02-08-2010, 01:46 PM
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Default Scope reflection in light.

A small suggestion, but it basically would be neat if the reflection of light on a scope could be implemented ingame. This way the sharpshooters if they want to play stealthy need to watch out for the reflection of their scopes.
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Old 02-08-2010, 01:51 PM
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yea, that would be great! (and also helps to balance normal rifleman vs sharpshooter)

In MOH Airborne this feature was included, too!
(I just played the singleplayer, so I dont know if it was also in MP)
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Old 02-08-2010, 04:47 PM
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Other than I read somewhere about the Carl Zeiss company inventing interference based anti-reflective optical coatings in 1935, I don't know what specifically was used on the optics of WWII era scopes. Pre-war, the German's treated their coatings as a military secret. In general though, anti-reflective coatings have been around since pre-1900. Anti-reflective coatings not only to reduce the glare from indirect light into the lens, but also to reduce the reflective properties of light of the lens itself. In modern world optics, lens flare/reflection is minimal.
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Old 02-08-2010, 04:54 PM
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Some members on these forums got the guns in question i believe, so perhaps they could try it out.
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Old 02-08-2010, 05:11 PM
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From an optics point of view, the sun would have to be relatively low, and in front of the sniper, with the obsever/target having the sun behind their back.

Not only would this be the best case scenario for spotting the glint off the scope, it would be the worst case scenario for a sniper to see through the scope due to internal reflections/flare. I think this is why scopes tend to have hoods, so like telephoto camera lenses, you cut down on flare, and incidentally visible reflections/glints.

This could be further avoided by the sniper firing under good cover, in the shadows (though muzzle flash might be more obvious in that case).
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Old 02-08-2010, 06:30 PM
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I'm defiantly in for this. Just don't make it too noticeable.
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Old 02-08-2010, 08:00 PM
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Quote:
Originally Posted by Mormegil View Post
From an optics point of view, the sun would have to be relatively low, and in front of the sniper, with the obsever/target having the sun behind their back.
It depends on how rounded those lenses are though. It should be within realistic boundaries, and i know Ramm atleast got a mosin sniper so its worth testing out i guess.
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Old 02-08-2010, 11:35 PM
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In order for it to be realistic, I think it would need way too many variables. Each map would have a specific angle set for the sun, then the game would have to constantly calculate at which angle the light would be reflecting off the lens, or if it should be reflecting at all.

While I'm sure you could do that, I think it's a bit much work for something that's fairly minor and often wouldn't work. The other option would be to put in some kind of randomized "lens glint" effect, which I think would be unfair to the marksman.
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Old 02-09-2010, 12:08 AM
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Preface: I'm not a sniper buff or officionato by any stretch of the imagination....I'm just an old guy that is an every day hands-on gunowner, hunter, son-of-a-deceased gunsmith, land owning dirt farmer.... I do own a variety of scoped rifles. Cheap to expensive. Scopes range from an old Weaver .75in tube 2.5x to an '90s model Zeiss 50mm 4x12.

That being said....

From the pictures I've seen, all of the famous Soviet snipers of the era used PE or PEM model scopes. PU models ( which by the way appear to the kind used in RO:Ost) were issued at the squad level by the scores later in the war (1942-1958). There are differences between the models (tube length, diopter adjusment, magnification, etc) but thats not relative to the discussion at hand (However, that is very relative to the sniper/marksman debate.) Interesting side note: all are based upon a Carl Zeiss design.

From what I can determine, all three designs have a common lens size of 22mm (about the size of a quarter for you Americans). From what I can determine, early models (and perhaps all models) did not have any anti-reflective lens coatings. Never the less, even if everything were perfect (bright sunny day, etc) one would have to be positioned just so to see the twinkle of any reflected light from such a small surface. And were it a bright sunny day, I can hardly imagine anyone trying to remain undiscovered having their rifle exposed to direct sunlight. Though I've not found any indication of them, I've not seen any mention of sunshades. If there were a reflection from the lens bright enough to be seen at any distance, I can't imagine the shooter would be able to see well through an uncoated, unshaded lens as that light would be bouncing through the tube as well.

An interesting site for collectors or anyone interested:
http://www.mosinnagant.net/sniper%20...perphotos1.asp

I am totally unfamiliar with what scope the Germans were using during the Battle of Stalingrad. I would assume it would be something along the lines of the ZEISS KF-4 scope. But it could be anything from the 1.5x KF-4 to the 6x ZF-39 with a large 46mm front lens. The KF-4 appears to have a lens size comparable to the Soviet scopes. Zeiss was known for their optics, coatings, and gas impregnated scopes, so my assumption would be that the advantage goes to the Axis on this one. Thus even with a larger lens on the ZF-39, any coating should nullify the potential reflection from the larger lens. In addition,from what I can determine, most of the Zeiss scopes had a sunshade available for them.

But seriously guys. If they're going to add reflection from a 22mm lens, they'd have to do the same for those looking through large lensed binoculars.

Just some of my thoughts....
Floyd
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Old 02-09-2010, 07:19 AM
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Quote:
Originally Posted by Capt.Cool View Post

In MOH Airborne this feature was included, too!
(I just played the singleplayer, so I dont know if it was also in MP)
You could ask all people who did play MOH Airborne MP.
Probably all 19 will email you back......

Nice idea but a tad to overdone in movies. Think in real life how often do you see a reflection ???
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Old 02-09-2010, 08:59 AM
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Quote:
Originally Posted by Drecks View Post
Nice idea but a tad to overdone in movies. Think in real life how often do you see a reflection ???
Hmmm. Was no sharpshooter or in a war.

So proberly never!
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Old 02-09-2010, 11:42 AM
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Quote:
Originally Posted by Capt.Cool View Post
Hmmm. Was no sharpshooter or in a war.

So proberly never!
No need to be a sharpshooter or war veteran. Just logical thinking.
As said above it needs so many variables to have a reflection.
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Old 02-09-2010, 11:51 AM
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BIAHH has this feature.
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Old 02-10-2010, 05:53 PM
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COD MW2 too. *ups I said it*
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