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Moving this here since fewer and fewer people read the Coding forum any more:
I'm making a musket by converting the Kar98. What I want to happen is player squeezes trigger: 0 seconds weapon animation begins, flint strikes steel, there's a flash in the pan and smoke rises from pan 1 second later bullet is fired, muzzle flash, muzzle smoke How do I code the delay from the time the trigger is squeezed and the pan is ignited, to the bullet being fired and the muzzle flash and smoke? So far what I have is: 0 seconds weapon animation begins, flint strikes steel, there's a flash in the pan and smoke rises from pan, bullet is fired, muzzle flash, muzzle smoke all simultaneously.
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NEMO ME IMPVNE LACESSIT Last edited by Six_Ten; 08-10-2012 at 04:03 PM. |
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