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  #1  
Old 12-11-2009, 06:33 PM
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Default Snowstorm Game Event

Tripwire Interactive is pleased to announce the massive Snowstorm game event featuring free content updates and deals for all Tripwire Interactive games. The quick summary is:
  • 4 stunning new maps for Killing Floor, from the winners of the Grindhouse Custom Map Making Competition.
  • Defense Alliance 2 – a free total conversion mod for Killing Floor, featuring team-based futuristic combat. And more zombies, too.
  • A huge update for the Mare Nostrum mod for Red Orchestra
  • A price reduction on Red Orchestra to $9.99, with a weekend sale at $4.99 (a further 50% off) from Friday through Monday 14th December
  • AND 2 Guest Passes for all owners of Killing Floor
Firstly, this Killing Floor update features four of the top maps from the Killing Floor Grindhouse Custom Map Making Competition:
  • KF-Icebreaker – Winner of the $10,000 grand prize in the mapping competition and one of the most ambitious, creative, and visually stunning Killing Floor maps ever made,
  • KF-Departed – Winner of second place in the final wave of the mapping competition, Departed is a visually impressive level set in an industrial city area outside of London..
  • KF-Crash – Winner of third place in the final wave of the mapping competition, Crash is an impressive remake of a classic custom map for the original Killing Floor mod.
  • KF-FilthsCross – Winner of second place in Wave 1 of the mapping competition, Filth’s Cross is both incredibly fun and intense.
Defense Alliance 2 is a total conversion mod for Killing Floor featuring team based futuristic FPS game play. DA2 blends fast paced action with class based tactics to create an experience that is instantly enjoyable while still offering very deep gameplay. Two teams face off in attack/defend scenarios where the attackers must complete their objectives before time runs out. The mod features six different classes: Medic, Mechanic, Rocketeer, Machine Gunner, Sniper and the Rifleman, each with their own special abilities. Players can set up their own turrets such as cannons, miniguns, and rocket turrets, place ammo boxes, heal other players, use EMP grenades and rocket launchers against turrets, and more.
In addition to the regular DA2 gameplay mode, Defense Alliance 2 for Killing Floor now features a new gameplay mod called Co-op Specimen Survival. A small group of players are set against waves of specimens. Players can use turrets and mines to build up their defense then have a limited amount of respawns with which to defeat the waves of incoming specimens. You can find the video and download details on the Steam page: http://store.steampowered.com/app/901098/.


Mare Nostrum brings the British Commonwealth to Red Orchestra, focusing on the deserts and towns of North Africa and the surrounding Mediterranean. A trailer is available on the Steam web page (http://store.steampowered.com/app/1230/), along with screen shots and more information. Now you can play as British, Polish, Australian and Italian troops, with a huge range of additional features:
  • 26 all-new Steam achievements.
  • 14 new infantry weapons, such as the ever-distinctive Thompson submachine gun, Bren machine gun, Beretta 1934 pistol, and the SMLE rifle.
  • Full Italian and Polish localizations.
  • Over 20 new crewable vehicles including the Italian Carro Armato M13/40 and Semovente 75/18, countered with multiple Valentine tank variants, plus the Stuart I, Matilda II and Vickers Mk VIB.
  • 12 new maps, including:
    • Crete — Fallschirmjäger units dropping into the midst of Australian defenders in this classic battle.
    • Ancona Approach — The Fallschirmjäger are back in action, this time defending against the Polish advance in eastern Italy.
    • Gazala Line — Desert tank warfare does not get bigger than this. Start your engines and prepare for total war.
    • Road To Tunis — The war in North Africa is almost over, but the British must first push the Axis tanks from one last mountain valley to reach Tunis.
    • Tobruk Central — The Australian defenders have been under siege for longer than they can remember, how much longer will they be able to hold out?
    • Bardia — The Italian garrison is surrounded, but they will not give us this cliff top town and its valuable port without a struggle.
So whether it is the North African campaign, roaming the deserts in the armoured vehicle of your choice or the bitter fighting in Crete and mainland Italy, new and old players alike will get a chance to see why RO remains a classic. Now with the opportunity to re-play those battles RO-style, courtesy of Mare Nostrum! For more information on the mod (and to see the trailer) head to the Steam page at http://store.steampowered.com/app/1230/.

Screenshots are on the front page!
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  #2  
Old 12-11-2009, 06:43 PM
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Its warm and sunny down here.... <not really, but been busy updating servers>


5 updated Killing Floor server running.
Prepared and waiting on the gift passes.

1 Defence Alliance server running.

Waiting on the Mare Nostrum files.......
Will have one server running ASAP...


Get your frag on.
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Old 12-11-2009, 06:45 PM
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Great, was wondering why Steam was updating my KF, thought I had a problem for a moment there.
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  #4  
Old 12-11-2009, 06:46 PM
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Wooah, awesome^^ Four new KF Maps and Defence Allience.
Yay cant wait
I hope there will be a few new achievments as well.
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  #5  
Old 12-11-2009, 06:51 PM
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Holy crap, I thought we would get some feedback on the maps and that we needed to clean things up and fix some issues, but apparently tripwire did that for us Thanks

I did notice that the street texture in the dockside alley and the videostore underpass is now misaligned :S

Hello world, meet Departed
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  #6  
Old 12-11-2009, 06:58 PM
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Holy crap .

You really don't believe in doing small patches do ya?

Well done TW. Every update you prove that you are the BEST games company in the world.
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  #7  
Old 12-11-2009, 07:08 PM
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I love you TWI!

now the problem is deciding what to do first =P
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  #8  
Old 12-11-2009, 07:09 PM
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Amazing work!
Now, which one should I play first?
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Old 12-11-2009, 07:11 PM
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KF-Icebreaker is killin them all!!!! very innovative

gratz to the builders
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  #10  
Old 12-11-2009, 07:11 PM
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Whoa whoa whoa, so what happens with the maps bug wise - I know the version of Crash I submitted to the contest wasn't perfect, Gregs and another bloke were working on fine-tuning it, plus now I could add some of the Level-up content...I might come back from retirement on mapping to finalize the map - iron out any and every bug before it goes official.

Or is tripwire going to be doing it? Whats the deal there?
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  #11  
Old 12-11-2009, 07:13 PM
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I believe we are going to update to Gregs version when he has it ready. Or unless you want to take it back. Not sure how you guys wants to handle that but I'm sure we'll work something out.
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Old 12-11-2009, 07:16 PM
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Quote:
Originally Posted by Yoshiro View Post
I believe we are going to update to Gregs version when he has it ready. Or unless you want to take it back. Not sure how you guys wants to handle that but I'm sure we'll work something out.
Ah cheers. I wouldn't mind coming out of retirement to spruce up the level a tad before you make it official, when did you plan on updating just so I know how long I have to finalize?

EDIT: Just found out its already happened, guess I'll have to update it post release. Be in touch.

Last edited by Maul; 12-11-2009 at 07:28 PM.
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  #13  
Old 12-11-2009, 07:16 PM
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Quote:
Originally Posted by avp2501 View Post
Holy crap .

You really don't believe in doing small patches do ya?

Well done TW. Every update you prove that you are the BEST games company in the world.
signed!

Congratz for all the winners, good job!
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  #14  
Old 12-11-2009, 07:34 PM
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Im sat here grinning like a Cheshire cat. Totally unexpected and totally humbling. All I can say is cheers truly is an honour.

Now im going to delete my local content for the 5th time just so I can see it downloading again while i do bad things to myself.

EDIT: Real Bad Things

Filthy.

Last edited by JustFilth; 12-11-2009 at 07:36 PM.
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  #15  
Old 12-11-2009, 07:39 PM
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Awesome update, love it that we now have guest passes, the maps are also awesome ( i am in love with the remake map loved it so much on the mod times....)

also gratulations to dest for now finaly having his mod on steam !







mfg koschi
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Old 12-11-2009, 07:41 PM
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Sorry for sounding very newbish... but...

1. What are "guest pass"?
2. How does this "work"?
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Old 12-11-2009, 07:46 PM
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WOW!!! Valve would have charged $50 for an update like this and relabeled it Killing Floor 2!

Thank you!
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  #18  
Old 12-11-2009, 07:50 PM
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Will the maps be installed on a server automatically with the update or will I have to ftp them over? (running on Linux if it matters)

thanks for the update.


edit:Kenero: guest passes are a way of giving a friend or someone a chance to try the game out for a limited period of time. Once you send it to them and they accept it they have a couple of days of full access to the game, multiplayer, everything. You can send it to them via Steam->Games->Manage gifts and guest passes. Simply select the pass and enter the steam name or email of the person you would like to send it to.
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Last edited by Coruskane; 12-11-2009 at 08:02 PM.
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Old 12-11-2009, 08:07 PM
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Quote:
Originally Posted by Coruskane View Post
Will the maps be installed on a server automatically with the update or will I have to ftp them over? (running on Linux if it matters)

thanks for the update.


edit:Kenero: guest passes are a way of giving a friend or someone a chance to try the game out for a limited period of time. Once you send it to them and they accept it they have a couple of days of full access to the game, multiplayer, everything. You can send it to them via Steam->Games->Manage gifts and guest passes. Simply select the pass and enter the steam name or email of the person you would like to send it to.
Thanks for the replay. It makes sense. Thanks. Finally bring some friends over.
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  #20  
Old 12-11-2009, 08:38 PM
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Great update!
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