![]() |
![]() |
|
#1
|
|||
|
|||
|
Heres a few ideas:
#1: Increase the flamers damage cuz it seriusly feels weak even at level 6 and increase the ammo capacity further (640 ammo at lvl 6 sounds alot but it runs out quite fast unless u use burst of fire which are very weak) #2: Increase the burn time because its kinda short and increase the duration of the burn out effect =P #3: Maybe a feature that if zeds get too close to each other they burn each other-could last forever if they keep being together (kinda like the way u get burned if they get too close to u) #4: A feature that if your on fire you put specimens next to you on fire too (if burning specs make you catch fire why cant u do the same )#5: Mr. Bug fix sometimes when i flame the patriarch when the burning time runs out and he stops burning i keep hitting him but i cant see him being on fire which kinda disturbs me...Happens occasionally and its not my gfx card (1GB nvidia 9500 gtx) but i can still hear him that hes on fire =P #6: Increase the duration of the fire burning on the floor and make it possible that if specimens walk over it they catch fire (i mean when you hit the ground with the flamer it lights up for a second) 69 will comment here
Last edited by Nejc382; 11-21-2009 at 02:09 PM. |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|