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  #1  
Old 04-11-2008, 12:28 PM
thohtdragon thohtdragon is offline
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Join Date: Apr 2008
Posts: 2
Default How to make real suppression

Hi.

When the bullet passes by the player, I want to decrease his stamina instead of the effect of Blur.


I think that this matter is related to my idea the following files.

ROPlayer.uc

exec function TestWhiz(float duration, float intensity)
{
AddBlur(duration, Intensity/2);
}*/


I think that the command that decreases stamina instead of " AddBlur(duration, Intensity/2);".

However, I do not understand how to do.
please give me some idea!!

bye
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  #2  
Old 04-11-2008, 06:40 PM
DONT_SHOOT DONT_SHOOT is offline
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Join Date: Dec 2005
Posts: 216
Default

how about just cranking up the blur to the point that the player is really suppressed?
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  #3  
Old 04-13-2008, 10:15 AM
thohtdragon thohtdragon is offline
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Join Date: Apr 2008
Posts: 2
Default real suppression

When the bullet passes near the player, I want to decrease stamina.
sorry about my poor translate.
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