Quote:
Originally Posted by Peter.Steele
So, then, what exactly is the cut-off point? Should I still be able to play RO on a PII-366? 80486SX25? How 'bout an 8088-4.77? 'Cuz, you know, they should have the same rights to play a game as you or I.
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The recommended requirements set by the devs !?
I already posted a solution. A one minute warm-up time for regular small to medium sized infantry maps and 2 minutes for tank maps. I was able to load about that fast with measly 512MBRam back in the days, with precaching turned off, a well defragmented harddrive and the CacheSizeMegs set to the correct size.
Its a fine compromise in my eyes. An empty map isn't of use for the fastest loader anyways so he has to wait for others to load. Well he
could go ahead and already cap the first zone on some maps like "Stalingrad Kessel" but that's not something he should be doing anyways or should he? I doubt you would want to give him the right to do that for the sake of capitalism.
If someone still takes longer to load (than the time it takes the fastest one to load plus the warm-up time) it is his own fault and he is either playing on a machine with less than the recommended amount of Ram as stated in the "recommended system requirements" or his machine is poorly optimized which is something that is his fault alone and we could help him in the support forum.
Perfectly fair. Doesn't change the gameplay. What else could you want?