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  #1  
Old 04-19-2007, 08:59 AM
Hans Sachs's Avatar
Hans Sachs Hans Sachs is offline
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Default RMFMOD with Realwar Server

Hi all!
Please let me introduce MOD and the server.

Realwar Server (IP 121.115.153.236 ) it is possible to combat considering realism after RMFMOD is used.

What is RMFMOD?
I think that it understands if the following are seen.


・Grenade and the satchel charge throw return
It is possible to pick it up with the USE key while seeing it near the packing dynamite Chicago pineapple being thrown out.

・It is a salvable system as for the comrade-in-arms.
It decreases the damage range when covering to Grenade and the satchel charge thrown out and leaving.

・Barrel longevity improvement of machine gun
Breaking is long though steam occurs at once.

・PanzerFaust backing blast
It is damage behind when launching it. It is reflection damage when there is an
obstacle. Effect is added.

・Warhead change of Panzerfaust
The model of the launched warhead in the round. It deletes it smoke because
there is not an impellent either.

・The ammunition of MG42 is increased to 250.

・Manual reload making about tank main armament.

・Adjustment of speed of tank.

・Getting on and off positioning of tank.

・It vibrates when the tank passes the vicinity.

・Penetration of bullet and cannonball.
It changes according to the material and the thickness of the wall.

・Bullet and cannonball damage adjustment.

・Reactionary adjustment of small arms.

・View effect when arms are launched
It grows dim.

・It grows dim when the aspect is far when making it to the iron site.

・To the restraint of the tracer.

・There is view in the impact when the cannonball is received when getting on
the vehicle.

・Behavior change in Hatai cutting
It is possible to move only even in one, and cutting Hatai disappears.

・Behavior change vehicle is damaged
It doesn't explode even if getting off as the engine damage and the Hatai
cutting, etc.

・Correction of voice that sounds in brain.

・A half track and a universal career are Hatai cutting. When the tire breaks as for BA64, the steering wheel is dizzied.

・For skin in each MAP.

・Helmet variation.

・Grenade can be used together with the smoke screen.

・It can have the main arms besides PTRD.

・System of weight of arms
The jump power and it light-footed changes by the all up weight of arms.

・Armor adjustment of tank
The turret and the body are checked respectively.

・It the armor considers it excluding the tank.

・Damage change at position of satchel charge.

・An inside crew can be murdered because of penetration.

・An increase at time of smoke screen.

・The impact sound when the human body bullet.

・It is obstructed that BOT other than the tank soldier board the tank.


The above-mentioned becomes the main content.
Please refer below URL for Skin that has been introduced now.

Soviet Red Army
http://seikouudoku.info/xoops/upload...99395000_1.jpg
http://seikouudoku.info/xoops/module...oto.php?lid=32

Heer
http://seikouudoku.info/xoops/upload...99449000_2.jpg
http://seikouudoku.info/xoops/upload...99458000_3.jpg
http://seikouudoku.info/xoops/upload...99641000_4.jpg
http://seikouudoku.info/xoops/upload...99650000_5.jpg

Waffen SS
http://seikouudoku.info/xoops/upload...80546000_1.jpg
http://seikouudoku.info/xoops/upload...80556000_2.jpg
http://seikouudoku.info/xoops/upload...80568000_3.jpg
http://seikouudoku.info/xoops/upload...80574000_4.jpg
http://seikouudoku.info/xoops/upload...80589000_5.jpg



Necessary MOD&MAP can be downloaded below URL in the Realwar server.
http://seikouudoku.info/xoops/module...p?cid=5&lid=16


More soldiers wanted.

At the end,,,

I'm sorry in Bad English.

Last edited by Hans Sachs; 04-20-2007 at 09:48 AM.
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  #2  
Old 04-19-2007, 09:14 AM
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Tomcat_ha Tomcat_ha is offline
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looks nice.....
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  #3  
Old 04-19-2007, 09:32 AM
Jhaxavier Jhaxavier is offline
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So let me get this straight~

This mod is already made? It's on your server? It's REAL and not in closed development???
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B. How else are you going to make a living after the War? You can't Win the Pose-Down and be Awarded the Title Mr.Deustchland with a broken ***.

Last edited by Jhaxavier; 04-19-2007 at 10:04 AM.
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  #4  
Old 04-19-2007, 09:44 AM
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Hans Sachs Hans Sachs is offline
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Quote:
Originally Posted by Jhaxavier View Post
So let me get this straight~

This mod is already made? It's on your server? It's REAL and not in closed development???

Yes
It is MOD that has already been completed.

As for MAP that corresponds to this MOD, "RMF" is attached to the head of the
MAP name.
To hope for the play of MAP corresponding to RMFMOD is to vote as for MAP that adheres to the head "RMF".

>Tomcat_ha
It would be greatly appreciated of obtaining good impression.
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  #5  
Old 04-19-2007, 09:45 AM
D.a.L-UnteroffizierG D.a.L-UnteroffizierG is offline
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"Penetration of bullet and cannonball.
It changes according to the material and the thickness of the wall."


i want to see this feature as an basic feature of RO!
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  #6  
Old 04-19-2007, 09:54 AM
\\<.Adnauseam \\<.Adnauseam is offline
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Default Yoshiro!?

Quote:
Originally Posted by Hans Sachs View Post
I'm sorry in Bad English.
Is this Yoshiro announcing the last update?

Anyway Hans Sachs your mod seems quite incredible, looking forward to test it.

Thank you.
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  #7  
Old 04-19-2007, 09:55 AM
Welt Welt is offline
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Completed and all this stuff

But what is "Hatai cutting"
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  #8  
Old 04-19-2007, 10:03 AM
Jhaxavier Jhaxavier is offline
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Gonna help you with some better English, I hope you do not mind n_n;
Quote:
Originally Posted by Hans Sachs View Post
Hi all!
Please let me introduce the MOD and the server.

In the Realwar Server (IP 121.115.153.236 ) it is possible to play being closer to realism with RMFMOD is used.

What is RMFMOD?
I it would be easier to understand if I list the following features:


・Grenade and the satchel charge throw return
It is possible to pick it up with the USE key while looking at either the Satchel or the F1 grenade. (not sure what you were writing before, I'm sorry I like it though!)

・It is a salvable system as for the comrade-in-arms.
It decreases the damage range when covering to Grenade and the satchel charge thrown out and leaving. (???)

・Machine gun's barrel lasts longer.
Steam occurs faster but breaking takes more time.

・Panzerfaust back end blast.
Damage can be inflicted backwards when it is shot. It is reflection damage when there is an
obstacle. Effect is added.

・Warhead model of Panzerfaust changed.
The model of the launched warhead is changed for the Panzerfaust. It no longer has smoke because
there is not an impellent in the actual Panzerfaust.

・The ammunition of MG42s are increased to 250.

・Manual reload making about tank main armament. (???)

・The speed of tanks have been adjusted.

・Getting on and off positioning of tank. (???) EDIT: From what I've seen of his screenshots, it means NON-TANK DRIVERS can BOARD THE TANK! OH MY GOD!

・The ground shakes when the tank passes nearby. (WOOOO!!!)

・Penetration of bullet and tank/cannon rounds.
It changes according to the material and the thickness of the wall. (Nice!)

・Bullet and cannonball damage adjustment.

・Reactionary adjustment of small arms. (? gun sight adjustment?)

・View effect when arms are launched
It grows dim. (???)

・It grows dim when the aspect is far when making it to the iron site. (???)

・To the restraint of the tracer. (? Tracers give less light out?)

・There is view of the impact when a cannon round hits the vehicle. (Did I get this right?)

・Behavior change when tanks lose a track. (Is this Hatai cutting?)
It is possible to move only one track, and cutting Hatai disappears. (???)

・Behavior change vehicle is damaged
It doesn't explode even if getting off as the engine damage and the Hatai
cutting, etc.

・Correction of universal voice commands. They are more locational now.

・A half track and a universal career are Hatai cutting. When the tire breaks as for BA64, the steering wheel is impaired.

・For skin in each MAP.

・Helmet variation. (Cool!)

・Grenade can be used together with the smoke screen. (Not sure what this means, sorry.)

・PTRD Classes can have their own primary weaponry (rifles, smgs, etc). (I love you guys!)

・System of weight of arms
The jump power and it speed changes by the combined weight of weapons.

・Armor adjustment of tank
The turret and the body are seperate hitboxes/entities that can be damaged.

・It the armor considers it excluding the tank. (???)

・The damage of satchel charges changes depending on their planted location. (Cool!!!)

・An inside crew can be killed bu penetration. (Wow!)

・An increase in a smoke screen's duration.

・Impact sounds when bullets hit people.

・Bots cannot board tanks. (Wonderful!)


The above-mentioned are the main features.
Please refer below for images of the skins that have been introduced now.

Soviet Red Army
http://seikouudoku.info/xoops/upload...99395000_1.jpg
http://seikouudoku.info/xoops/module...oto.php?lid=32

Heer
http://seikouudoku.info/xoops/upload...99449000_2.jpg
http://seikouudoku.info/xoops/upload...99458000_3.jpg
http://seikouudoku.info/xoops/upload...99641000_4.jpg
http://seikouudoku.info/xoops/upload...99650000_5.jpg

Waffen SS
http://seikouudoku.info/xoops/upload...80546000_1.jpg
http://seikouudoku.info/xoops/upload...80556000_2.jpg
http://seikouudoku.info/xoops/upload...80568000_3.jpg
http://seikouudoku.info/xoops/upload...80574000_4.jpg
http://seikouudoku.info/xoops/upload...80589000_5.jpg



Necessary MOD&MAP can be downloaded below URL in the Realwar server.
http://seikouudoku.info/xoops/module...p?cid=5&lid=11


More soldiers wanted.

At the end,,,

I'm sorry in Bad English.
Don't worry man, I hope I translated it well enough for you (the ??? ones I need help understanding)
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Quote:
Originally Posted by BuddyLee View Post
B. How else are you going to make a living after the War? You can't Win the Pose-Down and be Awarded the Title Mr.Deustchland with a broken ***.

Last edited by Jhaxavier; 04-19-2007 at 10:10 AM.
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  #9  
Old 04-19-2007, 10:17 AM
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REZ REZ is offline
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Man, this sounds incredible.. I will try it today
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  #10  
Old 04-19-2007, 10:19 AM
\\<.Adnauseam \\<.Adnauseam is offline
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Quote:
Originally Posted by Hans Sachs View Post
・It is a salvable system as for the comrade-in-arms.
It decreases the damage range when covering to Grenade and the satchel charge thrown out and leaving.
So same as Brothers-In-Arms, you can save your comrades by jumping on a nade. This is incredible!!

Quote:
Originally Posted by Hans Sachs View Post
・Getting on and off positioning of tank.
Infantry can ride tanks (from looking at your screen shots)??

Quote:
Originally Posted by Hans Sachs View Post
・Reactionary adjustment of small arms.
I'm lost here... Care to develop?

Quote:
Originally Posted by Hans Sachs View Post
・Behavior change in Hatai cutting
It is possible to move only even in one, and cutting Hatai disappears.
You managed to make a track disapear when you throw it? This is awesome

Quote:
Originally Posted by Hans Sachs View Post
・A half track and a universal career are Hatai cutting. When the tire breaks as for BA64, the steering wheel is dizzied.
Bye bye clown cars, welcome BA64.

Quote:
Originally Posted by Hans Sachs View Post
・System of weight of arms
The jump power and it light-footed changes by the all up weight of arms.
This is something i was waiting for. Thank you!

Quote:
Originally Posted by Hans Sachs View Post
・The impact sound when the human body bullet.
Nice addition too.


You are right i think this mod is a once-you-try-it-there-is-no-return-to-vanilla-ROOST.
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  #11  
Old 04-19-2007, 10:39 AM
Ron Ron is offline
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Finally a realism mod dances if its as good as it sounds i think i've found my new fav server.
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  #12  
Old 04-19-2007, 11:17 AM
\\<.Adnauseam \\<.Adnauseam is offline
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Default Installation & distribution.

Can we have some help for the installation (client-wise)?

Also the file is fairly big, what about putting it on a faster server or even on bittorrent?

Thx
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  #13  
Old 04-19-2007, 11:21 AM
=GG= Mr Moe =GG= Mr Moe is online now
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Wow, sounds nice!!!
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  #14  
Old 04-19-2007, 11:28 AM
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Hans Sachs Hans Sachs is offline
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>D.a.L-UnteroffizierG
It is agreement.
This feature makes RO the one of apart from others in FPS.


>\\<.Adnauseam
Thank you for interpreting my bad English better.

>Welt
It apologizes because of bad English.
Let's make an effort to be ameliorable better.

>Jhaxavier
Though many or more are told if I can master English better.
It makes an effort to transmit MOD information accurately later.

>REZ
>Ron
I think it is so.
I would like you to try if there is a chance.


At the end,,,

Those who produce it about this MOD are not us. I am a admin of RealWar Server.
Those who produce it about RMFMOD are [RMF]RIKUSYO.
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  #15  
Old 04-19-2007, 11:33 AM
tochiri tochiri is offline
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RIKUSYO is a genius.
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  Click here to go to the next developer post in this thread.   #16  
Old 04-19-2007, 11:40 AM
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Checking it out. Sounds great guys.
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  #17  
Old 04-19-2007, 12:04 PM
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We need a server, what is located in Europe. Too high ping in that server...
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  #18  
Old 04-19-2007, 01:05 PM
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Second that.
But you guys from Japan make wonderful work, you know that? Thank you for all hard work!
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  #19  
Old 04-19-2007, 01:10 PM
Thorpy Thorpy is offline
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Wow

Come on guys, get a Euro server up !!
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  #20  
Old 04-19-2007, 01:15 PM
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It unzips to 1.25gb that take time to upload you know.
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