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Red Orchestra Support Having Trouble Getting Red Orchestra To Run Right? Go Here For Help

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  #1  
Old 03-15-2007, 09:45 PM
Barget Barget is offline
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Join Date: Feb 2006
Location: Fort Myers, FL USA
Posts: 13
Default Strange issue with the 3D scope.

This is what appears whenever I use the scope no matter whether or not I'm using D3D or D3D9. I am also NOT using OpenGL so no worries there.



The textured scope works fine obviously, it's just getting the 3D one to work is the problem. Allow me to post my system spec below.

2 GeForce 6600GT OC's in SLI
2GB of RAM
2GHz AMD64 Processor
Using the latest NVIDIA drivers v93.71 and DirectX 9.0c
Windows XP Pro SP2, etc.

Edit: It turns out that this is being caused because of my habitual alt+tabbing out of the game.
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Last edited by Barget; 03-16-2007 at 07:32 PM.
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Old 03-16-2007, 01:12 AM
602RAF_Puff 602RAF_Puff is offline
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Join Date: Nov 2005
Posts: 74
Default

I had this on my old system , check that the usestencil option in the ini file is set to false..find it in here

[D3D9Drv.D3D9RenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=True
LevelOfAnisotropy=1
DetailTexMipBias=0.000000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
OverrideDesktopRefreshRate=False
DecompressTextures=False
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
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  #3  
Old 03-16-2007, 02:23 AM
Barget Barget is offline
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Join Date: Feb 2006
Location: Fort Myers, FL USA
Posts: 13
Default

Thanks. I managed to remedy it by backing up and deleting my RO.ini so I am not sure if my old one had UseStencil set to true. Either way, what an annoying little problem and thanks for your suggestion!
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