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  This is the last developer post in this thread.   #21  
Old 02-07-2006, 11:05 PM
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I prefer using the bolt action myself, and am pretty handy with it.
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Old 02-07-2006, 11:23 PM
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I hate to sound over bearing but IRL newbs usually got non-scoped rifles only (lol).

I dont think it should be that way in game, however, it may be frustrating for the first few weeks while specialized classes are mobbed by people who dont really know what they're doing. Starting out as a rifleman has its pluses (for one you arent encouraged to rambo and you can learn the game by working with your team).
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Old 02-07-2006, 11:30 PM
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You can also ask to use a position, oftentimes someone will trade it out if they've been it a while.
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Old 02-07-2006, 11:37 PM
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I know what class me and my mate will be going for first...tankman! You can catch us driving a panzer around in circles on a server near you soon


Though I'm sure we'll figure it out soon enough. Are joysticks supported?
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Old 02-08-2006, 12:58 AM
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The first post in this thread translates roughly to;

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Old 02-08-2006, 01:07 AM
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Well if people had common sense, they would practise with the weapons in offline mode first in order to get used to them. That's what I did (and I'm sure many others do) and it paid off So it's basically down to the individual.
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Old 02-08-2006, 01:11 AM
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but playing against bots is a whole differant story than playing online
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  #28  
Old 02-08-2006, 01:13 AM
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Quote:
Originally Posted by Wolfsglen
Well you may be in for a surprise with the semi's in RO While they can be deadly in the hands of an expert who knows what he is doing and is well practised, anyone expecting an uber-rifle that they can rambo godlike over a map with it like some other games or even movies is going to be very sorely disappointed and find himself full of lead in a hurry.

The Weaknesses and Strengths of sniper guns in real-life apply in-game...and learning real-life sniper tactics would be a very good thing to do since they apply in Ost too
Bloody-freakin-awesome! Just as they should be, and I for one expected no less.

If I remember correctly, the Germans wanted to equip every G-43 with the cheap, mass-manufactured ZF-4(4x) scope. The result was less than spectacular I think, as the ZF-4 was not up the quality of earlier scopes and the semi- auto 43 was not as accurate as the bolt action.

Both did exist in great numbers so it's only fitting they be in the game.
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Old 02-08-2006, 02:28 AM
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I have fast PC enough to pick one of the first but I have enough of sniping from clanmatches... so I like to take smgs on public... and sniper only for training from time to time... bu generaly I think that it is fun when you want sniper on public (and do not have that class) to cooperate with sniper and pick up his gun after he is down. You will do the best to survive when you will know that after respawn you will have to find another one ... oh and sniper rifle is only for those who are lame with normal gun (kar...) and because I am lame I have to do sniper for my team... :P
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Old 02-08-2006, 04:52 AM
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the semi-auto snipers in Ostfront aren't as dominating as you might think, I still prefer the bolts personally
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Old 02-08-2006, 05:16 AM
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Quote:
Originally Posted by Manstein
the semi-auto snipers in Ostfront aren't as dominating as you might think, I still prefer the bolts personally
Exactly. The Semiauto sniper is a much harder version to learn than the bolt action.
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Old 02-08-2006, 06:26 AM
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yeah I agree some times it is frustrating to hit somebody with sniper... bolt is sometimes much more comfortable
However I have big problem with how much space Kar98 takes from my screen... sniper with cross is better ... imho
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  #33  
Old 02-08-2006, 07:36 AM
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Quote:
Originally Posted by Scoobin
How does this work? The person who's PC can load the map fastest gets the first pick at the scope each map?
Yes, this is a common problem in most online games.

Still, on many servers this is offset by putting a 1 minute wait period before each round starts, to limit the advantage by those with the fastest computers.
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  #34  
Old 02-08-2006, 09:55 AM
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Quote:
Originally Posted by DieFledermaus
I bet a lot of folks are just drooling about these.
For me I can't think of a less welcome item to be added. You can add all the drop, delay or wobble you want, scopes in video games are still just a super zoom that gives a player a huge advantage over everyone else. Giving that same player, safely out of view from all but another scope, a repeating rifle will just let that one or two players compound that advantage.
It will certainly feed the egos of people who think using a super zoom no one else gets somehow is "harder" and that their place at the top of the points list actually means they are somehow "better" than the other players. All the talk about having to be a good sniper by displacing and the learning curve of a scope (just different, not more difficult than other aiming) does not change what they are, an enhanced zoom of the computer screen everyone gets.
I hope these weapons are quite limited and appear on very few maps.
My saving consolation, which I am sure I will revel in, is knowing how much pleasure there will be in tracking such shooters down and bashing their brains out from behind.
Then again, I am sure someone will make a map where EVERYONE gets one. THAT would be a lot of fun, especially in a heavy forest map or highrise urban map.
agree 100%. scopes do tend to ruin the game play, as well as being statistically irrelevant in WWII (i.e., they have no place in an FPS of any scale we have played in).

have run successfull (and in the case of original CoD, obscenely successfull) no-snipe servers in every game I have played (MoH:AA, MoH:SH, CoD, JO:TR). less snipe = more game, and that's just the facts.
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  #35  
Old 02-08-2006, 10:00 AM
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Quote:
Originally Posted by Amerikaner
Were scoped semi's common?
Im not worried about them dominating I just think they dont look cool and seem to belong in CS and not RO. Not sure about the history of their use though.
In WWII they were statistically irrelevant, and don't really belong in the game.
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  #36  
Old 02-08-2006, 10:02 AM
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Look at some of the devs comments and you'll think differently. They dont ruin gameplay when they require lots of skill to use. These are CSS style semi auto sniper rifles, they're probably more like the 1.5 semi autos where the recoil was crazy bad. Besides that you can here a semi auto from a mile away an go mess the guy up .
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  #37  
Old 02-08-2006, 10:04 AM
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Best Solution to a Sniper is a HE Shell from a friendly Tank :P
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  #38  
Old 02-08-2006, 10:11 AM
The_Countess The_Countess is offline
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Quote:
Originally Posted by Reddog
The first post in this thread translates roughly to;

no it deffinatly dusn't he's got a verry valid point.

atleast on paper the scoped semis look to be the "gun that dus it all" having a decent anser for just about every situation, from long range to CQB.
a scoped rifle is allready a eazy ticket to a high kill/death ratio, i really hope the scoped semi wont be worse.

i really hope we'll have plenty of infantry maps without scopes. more like baksan for example, its a great map and pretty well balanced, a scope on a map like that would completely ruin it.
koitos would probably also be a lot better if it didnt have the sniper.

im a die hard riflemen myself even thou im usually first to load i pick a rifle, althou sometimes i use a SMG (mostly when my team is in trouble and we need something cleared out fast)
scope-less servers in RO seem like a verry good idea to me, i'd love to see some of those.

and remember
confucius says : rifle with scope is like bike with training wheels.
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Last edited by The_Countess; 02-08-2006 at 10:20 AM.
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  #39  
Old 02-08-2006, 10:20 AM
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Quote:
Originally Posted by Heinz
In WWII they were statistically irrelevant, and don't really belong in the game.
RO is not CS... in CS was sniper so strong because it was only gun that kills with one shot... in RO every gun (bolt) is killing u by one shot.. mostly... so in this game the sniper is absolutely OK
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Old 02-08-2006, 10:21 AM
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Quote:
Originally Posted by The_Countess
and remember confucius says : rifle with scope is like bike with training wheels.
n1
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