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#81
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#82
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Yeah, that's it- the SU-76!
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#83
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Tell me which Russian armored unit fielded that?
__________________
![]() Iron Crescendo: play intense teamwork oriented battles. No responsibilities! *Signee of the Panzer IV-H petition. |
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#84
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though, russians used IS2 versions as far i know before, summer in 1944, just versions, with bad armor (differntly sloped and produced) and poor amuntion, specialy the AP amuntion, was even not worth to be mentioned, if ever one tank had got them. First AFTER summer 1944, the IS2 was a real danger to any heavy german tank, before his "update" he wasnt even able to match tigers or panthers in any way, though the quanity of the T34/76 or T34/85 was a different issue and helped alot in many situations. No tigers can deal with a 400 T34/76 ratio! Witch was not thaaat uncommon for some battles ... |
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#85
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lol
I'd rather play arad as a tiger crewmen vs 40 T-34/76's, 2 T-34/85s and 1 JS-II then the current bollocks mix |
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#86
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Then agains, look at the PTRD, the faust, the MGs etc etc |
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#87
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I totally agree to the starting post! Panzer IV Ausf. H and Sturmgeschütz III G (with Schürzen) should be in-game. The SU-76 needs to have decreased armour, too. It kills a P4 with one shot, a P4 sometimes needs 3(!) shells to get a SU-76 down...
keep this thread alive, I think it's very important for the game
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#88
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The Russians get super elite armor they'd have never gotten in the war and the Germans get completely outdated ****ty tanks. It's a fact.
__________________
![]() Iron Crescendo: play intense teamwork oriented battles. No responsibilities! *Signee of the Panzer IV-H petition. |
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#89
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though, we still have to deal with this F2 crap ... that if ever was a realy dangerous tank in Afrika (called Mark IV special by the brits or so ... ) if i rember, it was guderian himself, who stated, that fights again the T34/76 shoud NOT be engaged with any german tank, worse armed then the Panzer IV G. The Gun from this tank was able, so far i know, to penetrate the T34/76 from any side up to a range from 1000m, but i coud be wrong here, thats i read from Guderians statements |
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#90
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Yeah, that's correct
I think the L/48 ended up getting just enough additional penitration over the L/43 to make it the "panzer happy time" or whatever the crewmen called it |
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New rule: I will not take anyone seriously in an armor thread if they have a Tiger in their signature.
__________________
Maps: RO-Leningrad / CC-Ardon / RO-FallenHeroes / KF-MountainPass_Day/Night |
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#92
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It's complete bull**** from my part, I made it up. Truth is, Russians get Mostly T-34/76s and a few 85s and one IS2 on that map!
__________________
![]() Iron Crescendo: play intense teamwork oriented battles. No responsibilities! *Signee of the Panzer IV-H petition. |
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That's not a very good solution IMO. Since the latest patch the Germans have no trouble winning on Arad. The map is quite balanced now and if you change the tank loadouts you will ruin that balance but I doubt you would care because it's all about the Germans annihilating the Russians right?
__________________
Maps: RO-Leningrad / CC-Ardon / RO-FallenHeroes / KF-MountainPass_Day/Night |
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#94
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Well it would be fair if the Germans got better tanks ingame. Russians had way more tanks, but poor communication and little experience. These are facts you can't be considerate of in a game of course. The Germans were mostly the opposite: less tanks, more experience and good communication. You can't show that either, what brings me to the conclusion that the teams should get the same chances by giving them more balanced vehicles: weaker SU76 (in armor conditions at least), NO clowncar at all, PzKfw 4 Ausf. H, StuG III G with Schürzen
Oh and by the way: the russians have WAY better chances of winning on Arad, because the german spawns are sourrounded by unpassable woods; alle the russians need to to is to camp in the dead angle of the german spawns, and any german tank passing that woods will be annihilated... So you need 2 good russian tankers and the battle is done -_- |
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#95
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I never said anything about balance. I was talking about REALISTIC REAL WORLD LOADOUTS AND ORDERS OF BATTLE.
__________________
![]() Iron Crescendo: play intense teamwork oriented battles. No responsibilities! *Signee of the Panzer IV-H petition. |
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Quote:
__________________
Maps: RO-Leningrad / CC-Ardon / RO-FallenHeroes / KF-MountainPass_Day/Night |
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#97
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#98
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Pz IV F/2s = not real. All T34/85s = not real. T34/85 = rapes PzIVF/2, it's not up for discussion. It's a rapefest. Germans get spit on with the current loadout(talking armor only, not whether they win the map or not). I want REAL TANKS. That's what I want. I don't want unrealistic loadouts. For example, the Germans had great tanks like the Tiger/TigerII but they weren't common, so we should only see 1 or 2 per map. Same with the IS-2. If giving the German team 12 kingtigers made it balanced, should they get them? No. That's completely unrealistic. Quote:
I get a PzIV-H and the enemy 3 times as many T34/76. Actually, that's perfect! I kill so many T34/76s on Orel88 with my F/2 that I run out of ammo easily! And the F/2 is a crap tank.
__________________
![]() Iron Crescendo: play intense teamwork oriented battles. No responsibilities! *Signee of the Panzer IV-H petition. |
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#99
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If Arad is unbalanced it's not due to the inequalities of the tanks, but due to the fact that it is too easy for the much more mobile soviet tanks to take the axis south field. |
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#100
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you can see the concrete on a stug here http://forum.axishistory.com/viewtop...highlight=stug
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