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| Ideas and Suggestions Want To Help Red Orchestra Get Better? Share Your Wisdom Here |
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#1
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I'll start with mine.
To make this thread accessible, point form with a brief explanation will suffice. no big stories with historical biblographical references. 1. Commander or Engineers smoke done properly would be a good idea. Multipurpose, mark rally points and artillery. Used as a marker instead of the CS style total vision impairment smog fest. This would enhance orel a bit. 2. shell penetration for buildings. Not necessarily destructable buildings, would take to much time and code to implement. But I would be happy that if you are in a building a HE shell would blow you to smitherines. 3. Recon class and appropriate vehicle (for both axis and allies). 4. Appropriate uniforms (not a CS style mixture), dependent on time and location. 6. More variety of armour and vehicles. Marders, Su-85 etc. 7. Again done properly, Anti-tank guns (ie a PAK 40 could be pushed around by a couple of players). or towed by hanomags for the big 88 flaks. Allies would have Zis guns of course. 8. The Venom gun out of RTCW and the 20mm flak kanonne at the end Saving Private Ryan. (THIS ONE IS A JOKE !!!!).
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