Refer to my post linking to the ideas and suggestions forum. This is where this topic should be.Refer to my last post.
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Refer to my post linking to the ideas and suggestions forum. This is where this topic should be.Refer to my last post.
wait MG in RO1 was something to worry about? LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
yeah sure until a half decent jack in the box pop up rifleman spends .001 of a second exposed and puts a bullet square in the MG'ers face. I always considered rifelmen more of a threat in RO when compared to MG's. Juxtapose that with RO2 where I was able to set up the MG ( either team ) and easily rake in 20 kills in a life while simultaneously cutting the enemy off from using a route into the objective ...
Cut down rifle rounds? Last I checked, the MG34 fires the same round as the Kar98, no? Pretty sure the DP28 fires the same thing as the Mosin and both of those probably out of a similar length barrel.
1. Make it easier to deploy. Too many places look like a good spot to set up but you actually can't and while you're busy wrestling with the deployment system you aren't killing the enemy - you're getting killed instead.
2. Make the rounds more lethal. If you get 2 or 3 centre mass hits with an LMG the victim should drop straight away. No field dressing is going to save that. At the moment LMG hits seem less lethal than bolt-action rifle hits and even MkB hits. Based on bullet weight and muzzle velocity each individual MG hit should be at least as lethal and incapacitating as a rifle bullet hit. 3 of them in a single burst should be lights-out right away, not return fire and bandage.
3. Fix the in-game lag. The server browser shows 60 ping but in-game I see 180 ping. This makes it much harder to hit a crossing target at range than it should be. This means to be really lethal I have to be front-on to the enemy when good LMG doctrine teaches me I should be engaging in enfilade aka shooting crossing targets.
Yes to all three of these, but ESPECIALLY that first one.
My biggest gripe about LMGs is the difficulty in deploying them in locations that don't light me up like a Christmas tree as soon as I fire them. Being able to shoulder and brace them like a rifle would go a long way towards helping this, though bipod deployment would be the most stable and effective way of using them. Being able to brace it on a table or a low wall without that clunky (and impossible to escape) deploying animation for an impromptu defense would be invaluable.
the best place for a mger is 150+m from the target, makes you hard to spot right off the bat so the only thing you realy need to fear is snipers, only problem is that there are so few good postions like that.
About the MG needing to be more accurate, you should wait and see what its like once you've leveled up your weapon (I know the stats arn't working for a few people though). I love the mg in this game, can't wait to level it up so my recoil and deployment time reduce. Plus the mg34 sounds awesome, and if your quick and have a sharp eye you can cover a huge area, just don't deploy where there are heaps of vantage points and windows for the enemy to snipe you, but like I said if you're quick enough you can fire a burst as soon as they pop they're heads out.
the best place for a mger is 150+m from the target, makes you hard to spot right off the bat so the only thing you realy need to fear is snipers, only problem is that there are so few good postions like that.
The role of the MG is not to find a spot, stay here the entire game and kill a maximum of unaware enemies until you get shot. The bad game mechanics force us to do this.
The only game were i saw MG do the work they would do IRL with some fun is Darkest Hour mod. Even Arma series didn't.
It was a.w.e.s.o.m.e to play MG. Moving with your guys, set up your machine-gun when you need to help where you want it to be. Using suppressive and cover fire with a real effectiveness. Firing crazily across the entire field to make the enemy crawl down.
No need to find the one spot once on every maps.
Was great
... no, really? ...Just so you know, this isn't how you're supposed to use LMGs: