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| Ideas and Suggestions Want To Help Red Orchestra Get Better? Share Your Wisdom Here |
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#1
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Currently, I find the iron sights extremely difficult to use because I cannot easily distinguish between the rear sight blade, the front sight post, and my target. Widening the rear sight aperture and coloring the front sight post so that it stands out obviously from the target and the rest of the metalwork would fix this problem quite well.
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#2
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Moving this to suggestions.
__________________
![]() Pretty, what do we blow up first? - Myn Donos |
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#4
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#5
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Eh.... that's how the sights were in WWII bare metal
Got to work with what is issued to ya Be happy they shoot straight |
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#6
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Get a pair of 3d glasses.
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#7
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To quote Richard B. Riddick from the game "Escape from the Bucherīs Bay":
"I play with the hand thatīs dealt. And then I cheat."
__________________
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#8
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#9
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__________________
-AKD |
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#10
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#11
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widen the rear sight apeature(sp?) and darken the front sight post. the sights on all the guns were blued just like the gun, no bare metal here, no grey/silver/shinyness.
of course this is just an opinion
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#12
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Agreed, front blades need to be nice and black (or really dark gray/blue...which is not within the gamut of standard RGB colorspace, so it should look black).
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#13
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Yeah, I agree with this. I run the game on a fairly low resolution (1152x864) and I do sometimes find it difficult to see where my sights are when aiming toward particular similar-colored objects.
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#14
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if a soldier in combat felt nessecary he might grind down the back of the sight abit so you saw the silver of the bare metal...until it rusted that is,.,,.
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#15
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Yeah, then he could grind it even more hehe.
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#16
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Quote:
__________________
-AKD |
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#17
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#18
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I have recently noticed that the IS when its moved around while your static is not fully animated. For those of you that have played the Call of Duty series will know what I mean.
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