When the game requests data from the masterserver, it will get a bunch of packets with that data you've just requested. If you router has faulty software, it will think it's getting attacked and it will shut down.
If you bought a router like this, consult your manual on how to set it to allow the proper ports through unmolested.
If your ISP gave you the router, ask for one that doesn't suck.
The temp solution is to use the steam server browser, and in some cases this can also cause your internet to die.
The point of all this is, there are some routers will faulty rules than cause them to shut down the internet connection. We can't fix that.
Give me a break. Like the other guy said before me, I've played hundreds of online games with this router and absolutely none of them have given me problems to the extent that RO2 has.
So you're telling me that my router and the router of others are broken? They're all broke right? It's just a coincidence that RO2 seems to crash all of our routers? What drugs are you on and where can I buy them?
Passing the buck with performance issues onto weak machines and passing the buck with the completely bugged server browser onto broken routers? Never TWI's fault that something isn't working and maybe they should fix it? What a joke.
It's the way the game requests server info from steam. The game says "give me the servers" and steam obliges. On crappy routers, there is a rule that will then shut down the connection when it gets a flood of packets on that specific port or ports. There's a chance no other game uses those ports.
Well shouldn't the way the game requests server info be changed? TWI had the exact same problem with Killing Floor and their lackluster coding. Call up Valve and ask them for some tips.
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