You know what else is less realistic? Respawning after you die.
This is a game, not a simulator nor is it real life. in which case:
BALANCE > REALISM
A mechanic that allows me to see 4x further that what i should be seeing (in the game world, dont tell me this is how it is in reality), is not balanced gameplay in my opinion.
One of these days i'm going to make a realistic game. In that game you will go on patrol for 2hours real time, whereupon the only action you encounter is a sniper that promptly runs away after killing your teammate. Then you will return back to base, and then stand in line at the mess hall for 30min. After you are done eating (in real time), you will return to your quarters and type up a full 5page after action report.
Can we please stop bringing realism into this? RO2 is a an action game with some light accessible "realism" sprinkled on for good flavor. Its a good game though...
Wrong. RO was is and always will be a realistic game. The developers have even said so. There're not trying to change the game by adding in a new feature that you don't like, you are trying to keep it unrealistic, whereas most people want this game to be realistic. If you don't like the game, find another game, don't try to change this one.
Realism = balance.
You change one thing to make it more "balanced" it ends up upsetting something else. Then you try changing that to make it more "balanced" and it upsets something else. Thus CoD was born.
Stalingrad was a bloody battle that lasted more months in a seeming stalemate. That seems pretty balanced on its own doesn't it?
Upvote
0