Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra 2 / Rising Storm Forums > RO2/RS News and Announcements > News and Announcements

Reply
Click here to go to the first Dev post in this thread.  
Thread Tools Display Modes
  Click here to go to the next developer post in this thread.   #1  
Old 03-18-2013, 03:57 PM
[TW]Wilsonam's Avatar
[TW]Wilsonam [TW]Wilsonam is offline
VP, Tripwire Int.
 
Join Date: Oct 2005
Location: Roswell, GA
Posts: 3,788
Default Rising Storm preview on PC Gamer

As some people may be aware, we had Evan Lahti from PC Gamer out here at the office a few weeks back to get his hands on Rising Storm, the upcoming follow-on to Red Orchestra 2. The first results of that hands on just got published on the PC Gamer website - so CLICK HERE to read it. There will be a print article to follow, with more information, so be sure to look out for that as well.
Reply With Quote
  #2  
Old 03-18-2013, 04:42 PM
S.N.A.F.U.'s Avatar
S.N.A.F.U. S.N.A.F.U. is offline
Senior Member
 
Join Date: Jan 2013
Location: MoNCoE
Posts: 141
Default

That was certainly a tantalizing read. Now I know I have to get my hands on their next issue.

"Rising Storm: buy it, you bastards!"
Reply With Quote
  #3  
Old 03-18-2013, 04:43 PM
[DH]Chris89 [DH]Chris89 is offline
Senior Member
 
Join Date: Dec 2006
Location: England - West Midlands
Posts: 252
Default

Quote:
Originally Posted by S.N.A.F.U. View Post
That was certainly a tantalizing read. Now I know I have to get my hands on their next issue.

"Rising Storm: buy it, you bastards!"
Couldn't agree more.

It is a fantastic article as well.

Chris
__________________
NB: Nothing to do with the Darkest Hour Mod.

RO2 Hero Class: Rifle, Elite Rifle, Engie, Assualt/ Elite Rifle. Yay Name in Credits for RS :P
Reply With Quote
  #4  
Old 03-18-2013, 04:44 PM
Harb's Avatar
Harb Harb is offline
Senior Member
 
Join Date: Feb 2006
Location: London
Posts: 1,386
Default

Ha, I like the booby trapped katana tactic
__________________

Eternity in the company of Beelzebub, and all his hellish instruments of death, will be a picnic compared to five minutes with me... and this pencil.
Reply With Quote
  #5  
Old 03-18-2013, 05:02 PM
husbert's Avatar
husbert husbert is offline
Senior Member
 
Join Date: Mar 2008
Location: Caap, ГEPMAHNR
Posts: 1,203
Default

/bought


is there a big ro2 patch coming with the release?
__________________
Reply With Quote
  #6  
Old 03-18-2013, 05:10 PM
thens thens is online now
Senior Member
 
Join Date: Jun 2012
Posts: 283
Default

Yes, a good article indeed. This will be great when the games goes live
Reply With Quote
  #7  
Old 03-18-2013, 05:21 PM
Extension7's Avatar
Extension7 Extension7 is offline
Senior Member
 
Join Date: Jun 2010
Location: East Coast USA
Posts: 1,766
Default

Quote:
Originally Posted by husbert View Post
/bought


is there a big ro2 patch coming with the release?
I don't know what you mean by big but I'm pretty sure TWI is helping the RS team along with making minor changes to the base game and maybe squashing some bugs along the way.
__________________
Formerly Extremity
Specs: 8GB RAM, GTX 460, i5-3570k
Reply With Quote
  Click here to go to the next developer post in this thread.   #8  
Old 03-18-2013, 05:21 PM
Yoshiro's Avatar
Yoshiro Yoshiro is offline
In Soviet Russia, Yoshiro is a cake
 
Join Date: Oct 2005
Posts: 9,856
Default

Quote:
Originally Posted by Extension7 View Post
I don't know what you mean by big but I'm pretty sure TWI is helping the RS team along with making minor changes to the base game and maybe squashing some bugs along the way.
And a lot more.
__________________
Pretty, what do we blow up first? - Myn Donos
Reply With Quote
  #9  
Old 03-18-2013, 05:23 PM
Baron von thryke Baron von thryke is offline
Senior Member
 
Join Date: Feb 2011
Posts: 124
Default

I read:

Quote:
The famous pling of a spent M1 Garand clip signals that a GIís run out of ammo
and my immediate thought was "it'd be awesome if the Americans could fake this as they actually did in WW2"

and then read:

Quote:
but incredibly, the Americans can fake the sound by pressing a key, a tactic that was actually employed in WWII.
Awesome.

As long as it's not a buggy mess, Rising Storm sounds like it'll be amazing.
Reply With Quote
  #10  
Old 03-18-2013, 05:45 PM
The Chocolate Jesus's Avatar
The Chocolate Jesus The Chocolate Jesus is offline
Senior Member
 
Join Date: Dec 2012
Location: Germany
Posts: 423
Default

Jesus Christ.. The wait is killing all of us! Really looking forward to RS!
__________________
Well it's gotta be a Chocolate Jesus to keep me satisfied.
Reply With Quote
  #11  
Old 03-18-2013, 05:52 PM
MeFirst's Avatar
MeFirst MeFirst is offline
Senior Member
 
Join Date: Mar 2006
Location: Germany
Posts: 1,192
Default

Quote:
The Americans can fake the sound by pressing a key, a tactic that was actually employed in WWII.
I honestly doubt that it was really a tactic more than a few times in very rare situations.

1. How would a soldier actually fake that sound?
2. I dont think outside of old stories from old world war 2 veterans a enemy soldier will really fall for hearing one person reloading his gun and charge into the enemy just because of that.
Reply With Quote
  Click here to go to the next developer post in this thread.   #12  
Old 03-18-2013, 05:59 PM
Yoshiro's Avatar
Yoshiro Yoshiro is offline
In Soviet Russia, Yoshiro is a cake
 
Join Date: Oct 2005
Posts: 9,856
Default

Quote:
Originally Posted by MeFirst View Post
I honestly doubt that it was really a tactic more than a few times in very rare situations.

1. How would a soldier actually fake that sound?
2. I dont think outside of old stories from old world war 2 veterans a enemy soldier will really fall for hearing one person reloading his gun and charge into the enemy just because of that.
1) Slamming a mag against helmet or ground.
__________________
Pretty, what do we blow up first? - Myn Donos
Reply With Quote
  #13  
Old 03-18-2013, 05:59 PM
BlackLabel's Avatar
BlackLabel BlackLabel is offline
Senior Member
 
Join Date: Jan 2007
Location: Churmany
Posts: 3,099
Default

sound like fun !
__________________
Reply With Quote
  #14  
Old 03-18-2013, 06:00 PM
MeFirst's Avatar
MeFirst MeFirst is offline
Senior Member
 
Join Date: Mar 2006
Location: Germany
Posts: 1,192
Default

Quote:
Originally Posted by Yoshiro View Post
1) Slamming a mag against helmet or ground.
Which would sound kinda different, does not elimiate issue 2 and I totally forgot problem 3. It is not actually that loud, so would you really (really?!) hear it in a battle and react to it?
Reply With Quote
  Click here to go to the next developer post in this thread.   #15  
Old 03-18-2013, 06:10 PM
[TW]Ramm-Jaeger's Avatar
[TW]Ramm-Jaeger [TW]Ramm-Jaeger is offline
Tripwire Interactive President
 
Join Date: Oct 2005
Posts: 1,853
Default

Quote:
Originally Posted by MeFirst View Post
Which would sound kinda different, does not elimiate issue 2 and I totally forgot problem 3. It is not actually that loud, so would you really (really?!) hear it in a battle and react to it?
I actually tested this in the office the other day, and they sound pretty similar actually, although not exactly alike. In the heat of battle I figure it might trick a soldier. And it is well documented that this was a tactic used during the war.
__________________
[I support "RO Forums Classic" mode!!!]
Reply With Quote
  #16  
Old 03-18-2013, 06:20 PM
MeFirst's Avatar
MeFirst MeFirst is offline
Senior Member
 
Join Date: Mar 2006
Location: Germany
Posts: 1,192
Default

Found no real evidence beside: What my grandpa told me from the war.

I mean consider all the stuff that needs to be done to fake it.

You would need a empty clip, and a hard surface to throw or hit it against. Beside that it must be silent enough that somebody could hear it over whatever is causing noise at the moment (guns, people). Also it is not exactly so loud that you could hear it unless somebody is extremly close. Even if all these factors are there, you still need somebody who is going to fallfor it on the other side.

I am not saying this never happened but I really doubt it should be considered a "tactic" that was used by more than a (very) few people. Also not saying it should not be in the game because it could be a nice little gimmick/easteregg.
Reply With Quote
  #17  
Old 03-18-2013, 06:23 PM
Private Who?'s Avatar
Private Who? Private Who? is offline
Senior Member
 
Join Date: Mar 2006
Location: Texas
Posts: 721
Default

VERY nice reading there, looking forward to this and hoping for the best. Looks like "reason to believe" enough for me, for now at least. We'll see.
__________________
Reply With Quote
  #18  
Old 03-18-2013, 06:29 PM
Maraak Maraak is offline
Member
 
Join Date: May 2011
Posts: 51
Default

Quote:
Originally Posted by MeFirst View Post
Found no real evidence beside: What my grandpa told me from the war.

I mean consider all the stuff that needs to be done to fake it.

You would need a empty clip, and a hard surface to throw or hit it against. Beside that it must be silent enough that somebody could hear it over whatever is causing noise at the moment (guns, people). Also it is not exactly so loud that you could hear it unless somebody is extremly close. Even if all these factors are there, you still need somebody who is going to fallfor it on the other side.

I am not saying this never happened but I really doubt it should be considered a "tactic" that was used by more than a (very) few people. Also not saying it should not be in the game because it could be a nice little gimmick/easteregg.
Empty clip: Plenty of those lying around during combat back then, and having one in your pocket would not hinder you in any way.
Hard surface: Rocks, Helmets, shovels, canteens, your weapon.
A loud *PING* would actually stand out quite alot from the other sounds of a firefight, but you have to remember that they would TIME the trickery, so that the japanese soldiers would think that not just one, but most of or all of the american soldiers were reloading. So it would not just be one soldier throwing an empty clip, there would be lots of them around the same time.
US-Squad pings.
JapSquad hear it, and charge.
JapSquad gets shredded by rifle-fire from prepared troops.

ps: I've often timed a bayocharge against a spray-and-pray enemy in CQC by listening to the sound of a reload.
Reply With Quote
  #19  
Old 03-18-2013, 06:37 PM
MeFirst's Avatar
MeFirst MeFirst is offline
Senior Member
 
Join Date: Mar 2006
Location: Germany
Posts: 1,192
Default

You would be surprised how hard it is to find a specific item on a battlefield. Also would you waste time searching for it? Check how loud the ping actually is. Find something that makes a similar sound and bounce if off whatever you like. A person in the next room or close to you will barely hear it. Now be aware that there are most likely a lot of other and louder noises around you.

AI repeat myself but I doubt japanese soldiers would actually fall for it unless the soldiers is really sure it is a 1on1 situation.

I put the entire fake ping tactic in the category that I call.

Stories that Grandpa tells little Johnny about the war, where he defeated the japanese empire by faking the ping sound and made entire squads run into the mg of his best pal Billy.
Reply With Quote
  #20  
Old 03-18-2013, 06:51 PM
Razorneck Razorneck is offline
Senior Member
 
Join Date: Aug 2011
Location: Denmark
Posts: 105
Default

Quote:
Originally Posted by MeFirst View Post
I doubt japanese soldiers would actually fall for it unless the soldiers is really sure it is a 1on1 situation.
I guess the game will show us if players will fall for it.
__________________
Reply With Quote
Reply
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:02 AM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2014, Tripwire Interactive, LLC