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#21
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Quote:
What's next, you'll reveal you can't shoot through stacks of pallets, rounds can penetrate most walls and boarded-up windows, and that siDDa is actually powered by computer chips? Yep, semi-autos are the way to start, you'll inevitably wind up Rifleman a lot, keep it up until soon enough you'll be that behind-the-lines Marksman hitting their spawn from across the Station map. Having a couple hundred hours down and still taking assault positions are for muppet-armed hopeless people like me.
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It's okay, I have a rough idea of what I'm talking about.
The mortar goes in pointy-end first, right? |
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#22
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Nice to tell people they should spawncamp.
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#23
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Yeah, I'm not the best with text-based communications. Probably should have slapped some tongue-poking-out emoticon to imply rhetoricalness*.
* That's actually the correct noun. Wow. I had no idea. Though I still think that's a problem with the Station map, but that's for another topic another day.
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It's okay, I have a rough idea of what I'm talking about.
The mortar goes in pointy-end first, right? |
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#24
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For mid to long range, always use hold breath for the extra zoom unless if you want to be a badass (for which I will show respect). There is no bullet drop or wind effect in this game, and if you miss the body, you will just make him bleed or inconvenience him. But you will get a kill assist if someone else kills him. Again, turn off bloom and motion blur to see the enemy better. And look all across the horizon. Some times, he can be near you but you just don't know because some gun sounds are very muffled. |
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#25
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There is bullet drop.
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#26
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Oh...When does it start affecting tragectory? I've had no issues with hitting a target at almost 200 meters away with no hop up adjustment.
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#27
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You wont notice much of a difference at 200 metres, the bullet only drops around an inch, 300 metres is where it's much more noticable.
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#28
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I'm assuming that's sniper distance...or I just suck at being a rifleman. Which wouldn't surprise me.
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#29
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300 meters with irons is not a easy thing to do :P
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I ram enemy T34s and use them as a shield. |
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#30
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Welcome !
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#31
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Not exactly easy with sniper either. (getting 300mtr of clear field ito begin with!) Makes me wonder what distance the longest shot has been pulled off at?
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#32
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Quote:
http://en.wikipedia.org/wiki/Craig_Harrison_(sniper) |
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#33
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Quote:
they have much higher magnification scopes and stuff.
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"Shilko, wars are not won by the most competent army—they are won by the least incompetent army." |
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#34
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Quote:
The sight adjustment feature gives you an easy way to tell what bullet drop is like - click it from 100m to 200m and voila, now you see how much you'd have to have held over the target. Quote:
In RO2, you're lucky to even spot a target at that range, much less hit them without just flinging ammo in their direction. Last edited by Mekhazzio; 09-12-2012 at 05:13 PM. |
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