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If you come across any minor issues in the new iterations of the maps, post them here so we can keep them all together (Make it as obvious as possible which map you're on about
). TE-Station Objective A, left back side (Russian POV). Cannot use the cover function on this shed, your character slides forwards, but is then pushed back and is not in cover. The shed: http://cloud-2.steampowered.com/ugc/...ADFF5237150DE/ Map location: http://cloud-2.steampowered.com/ugc/...C6E7B896720F4/ Objective B, back room, right side, bottom floor (Russian POV). The two sets of two low desks allow the player to use the "Climb On" option, yet once they climb on, they cannot move into the middle of the desks and often have jerky / bugged movement until they enter cover somewhere else or die. Example of the Desks in question: http://cloud.steampowered.com/ugc/55...4563676B52EE2/ Map location: http://cloud.steampowered.com/ugc/55...01AE9E93EA333/ TE-FallenFighters An issue with the 2nd Allied spawn point, when Objective C is under Allied control. The spawn point seems not to be protected at all, a German soldier was able to walk in and kill three Russian soldiers right after they had spawned. Map Location: http://cloud-2.steampowered.com/ugc/...7298EBD82E094/ I really need to play more of the other maps (And from the other team), but these are what I've got thus far. |
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