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Old 07-29-2012, 04:38 PM
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Default [Request] Stasis Grenades (Freezes zeds temporarily)

As some of you know already, I run a Dead Space modification of Killing Floor made by WPC and fancy adding many new features to enhance the gameplay.
I was wondering if anyone could help me with adding a weapon that is similar to the stasis in Dead Space.

Dead Space 2 - Chapter 1 - Stasis [5/6] - YouTube
0:30 for those who haven't played Dead Space

The weapon I'd like is a grenade version of this that a person could toss and stun a group of enemies and, ideally, turn them blue as well.

If anyone is interested in helping producing this, please reply. I am willing to pay a small fee as long as it is reasonable. With this small fee, however, I would also like another request be included with it - ammo box drop (a person carries 1-2 of these depending on their level) that refreshes every round for a certain perk.

EDIT: Apparently, saying I want to pay is a felony worthy of a death sentence but donations are fine. Please replace "pay" with "donate" in the previous statement.

SMGH

Last edited by sum1mustgethurt; 07-30-2012 at 06:08 PM.
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Old 07-30-2012, 02:55 AM
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Interesting... It truly appalled me how you guys took that downtown. It's safe to say that there's a lot of misunderstanding and lack of information on both sides of this conflicting thread. I also see some follow-the-crowd behavior - people inherently believe what other people say is correct and do not rationalize as individuals, an interesting human aspect to observe here on this forum. Anyway, I'll have fun with this one.

Yes, YoYoBatty, I am a new member but I am also not a "troll". I got the impression that paying to have a mod made was okay from this post made about 2 years ago, which I found when I was curious about the same subject as the OP. VVV

http://forums.tripwireinteractive.co...t=41958&page=2

Post #24.

I found it so absurdly amusing how, in going back to this thread linked above, I'd find you replying to this chap who offered money yourself, YoYoBatty... how ironic! "...never seen a [new member] do this before." I'll leave this here for obvious reasons .

Quote:
Originally Posted by YoYoBatty View Post
>Looks at date joined.
>Sees that he would "pay" for a mod.
>Thinks
>I have never seen a newfriend do this before.
>Probably troll.

I'll let this go off easy.
"Troll" enough for you, hmmm Batty?

In your defense, maybe you were new like I am or the events regarding MetalMedVed had not occurred yet.
Either way, the position you put me in was unfair, as shown by this thread I linked alone.
Regardless, the most important evidence here is how he didn't get completely Shat on the way I did just now.

Additionally, many mods were not "free", I have read many threads and messages over the years about paid programmers. Mods are, for the most part, free exclusively for the players who enjoy its contents, not necessarily the developers themselves. Sometimes even developers open up donations on their websites and people pay them as a sign of appreciation (which is closer to what I intended). Maybe should I call it a "donation" and play it off that way then? You can try to make exceptions, but in the end, currency is often exchanged for manpower one way or another. Before I start another firestorm from this paragraph, I should probably note that this whole observation I made is still up for dispute but it's just how I rationalize how I thought paying was acceptable.

halbridious, you probably mean MetalMedVed, I've read several threads about him. I'm assuming this is why the mere mention of a paid mod is frowned upon.

Perhaps lightly suggesting that I shouldn't say such and such would've been a better way to handle this situation than making me seem like some kind of demented heretic who dared to utter blasphemy. I have much to learn here, I won't deny that, but simply nudge me in the right direction; don't slap me across the face with accusations and insult. Though I must thank you guys for letting me have fun with my counter argument and a chance to practice my wit.

I didn't want to get off on the wrong foot in this community and neither did I want to harbor bitter feelings, so I'll let this one go off easy (that's especially meant for a certain someone ). I hope you all will do the same.

Now on a more positive note, I'm still wondering if some could provide an actual answer to my request. I would very much appreciate the assistance with my project.

Always,
SMGH

P.S. I'd like to hear your response to this, Batty. And please, no more of that greentext manner of speech. Do people really think they're clever imitating a sentencing structure from some website like that?

Last edited by sum1mustgethurt; 07-31-2012 at 02:08 PM.
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Old 07-30-2012, 08:29 AM
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Quote:
Originally Posted by sum1mustgethurt View Post
My life
Would you like some fries with that?

Anyways
1) It's illegal to pay for mods, it even says so when you install KF (If you bother reading that long as contract, but again that didn't need to be there since its common sense)
2) Yes you can play it off as a donation, just don't make it obvious.

3) Yoyo batty, do not respond to his History Essay.

4) Sum, you just named the one that shall stay nameless, now were all gonna die D:
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Old 07-30-2012, 10:43 AM
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Quote:
Originally Posted by DMN666 View Post
Would you like some fries with that?

Anyways
1) It's illegal to pay for mods, it even says so when you install KF (If you bother reading that long as contract, but again that didn't need to be there since its common sense)
2) Yes you can play it off as a donation, just don't make it obvious.

3) Yoyo batty, do not respond to his History Essay.

4) Sum, you just named the one that shall stay nameless, now were all gonna die D:
Following Rule #3. I think I could do something like this for the guy.
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Old 07-30-2012, 12:35 PM
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Quote:
Originally Posted by DMN666 View Post
Would you like some fries with that?

Anyways
1) It's illegal to pay for mods, it even says so when you install KF (If you bother reading that long as contract, but again that didn't need to be there since its common sense)
2) Yes you can play it off as a donation, just don't make it obvious.

3) Yoyo batty, do not respond to his History Essay.

4) Sum, you just named the one that shall stay nameless, now were all gonna die D:
1) It's not really common sense IMO, I doubt many new members would think it's downright illegal without a bit of research. Still, the real reason I thought so was because I found threads across multiple sites lately where people pay for it.

2) My donations question was a rhetorical question, DMN666. You're saying I could have just said "donations" in this thread and then everything is fine? That's just a manipulation of words; it's still essentially the same thing hidden behind a mask, which could even be worse in a sense.

3) lol @ the "my life" quote. Yeah, I do tend to respond with a lot, but I do so in pretty much everything (it's a terrible habit I picked up from being a writer). In the end, I always get my point across and.. case closed. I doubt he would've had much to say truthfully... I just wanted him to read the post so I don't end up making a soliloquy. Really the only possible counters anyone could have to my block of text is acting indifferent, mocking certain aspects that are irrelevant to the main point, or even criticizing the length by itself. I think of it as chess with words, I have a lot of fun doing things like this - no joke

4) The guy is harmless, I actually found him playing on my server once

SMGH

Last edited by sum1mustgethurt; 07-31-2012 at 02:09 PM.
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Old 07-30-2012, 05:28 PM
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I don't think it's illegal to pay someone to work on a mod, it's just against the rules to actually sell mods themselves. So it's not quite the same thing.

Anyway, it sounds like a pretty cool idea if balanced right.
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Old 07-30-2012, 05:58 PM
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Quote:
Originally Posted by Benjamin View Post
I don't think it's illegal to pay someone to work on a mod, it's just against the rules to actually sell mods themselves. So it's not quite the same thing.

Anyway, it sounds like a pretty cool idea if balanced right.
I agree with you on that, Benjamin. I think the only problem with he-who-shan't-be-named was that he was selling the mods - some that weren't even his. No one paid him to produce them prior to those events as far as I know.

I've been working around the clock to balance out the gameplay in my custom perks server one aspect at a time. Grenades can be perk specific and I intend to assign the stasis grenade to the Triage class, which is the sharpshooter/medic equivalent. Since Triage often has a hard time killing mobs of enemies, a stasis grenade would be an essential weapon in their arsenal for their much needed headshots. The grenade can also be modified to fit the needs of other servers as well.

SMGH

Last edited by sum1mustgethurt; 07-30-2012 at 06:19 PM.
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Old 07-30-2012, 06:28 PM
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Quote:
Originally Posted by Benjamin View Post
I don't think it's illegal to pay someone to work on a mod, it's just against the rules to actually sell mods themselves. So it's not quite the same thing.

Anyway, it sounds like a pretty cool idea if balanced right.
I could charge you for a texture, sound or 3D model, but I'd have to have a commercial licence for what ever software I was using. And I think the same goes for code as you'd have to use UCC to compile the code.

It boils down to a more ethical stand point of not taking the piss I think more than any legal considerations.

Looking at the grenade and it's radius effect would give you a good place to start, and the flamer's slow effect. Although there are hints of a medic grenade en route, so that might be some sort of stun maybe.
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Old 07-30-2012, 08:08 PM
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Lets all calm down in here, no more flaming each other.

As for the topic, Benjamin makes a point. It is not necessarily illegal to pay someone to make a mod for you depending on the circumstances. You could be paying him for his services to make you a model or a texture or sounds, thats ok because its just assets as long as you follow any licensing conditions for what ever program was used to make them. Code, this is a grey zone for me. I know you're not supposed to sell mods[the full package] for Killing Floor(Think its against the EULA) however is it illegal to pay for his[the coder you "Hire"] knowledge of Uscript(You go out on your own initiative to hire help)? Would have to look over legal terms and see exactly what is and isn't ok as far as coding would be. Maybe someone more informed/TWI could clear this part up.
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Last edited by slavek; 07-30-2012 at 08:10 PM.
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Old 07-30-2012, 08:27 PM
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Quote:
Originally Posted by Gartley View Post
Looking at the grenade and it's radius effect would give you a good place to start, and the flamer's slow effect. Although there are hints of a medic grenade en route, so that might be some sort of stun maybe.
Thanks for the advice, Gartley. Before I get down to decompiling though, I have a few questions regarding the grenade properties. Could the flamer's slow effect be modified to nearly freeze or freeze a zed completely so it could substitute a stun effect? Also how difficult would it be in terms of coding to turn the zeds who are in the radius of the grenade a shade of blue?


Quote:
Originally Posted by slavek View Post
Lets all calm down in here, no more flaming each other.

As for the topic, Benjamin makes a point. It is not necessarily illegal to pay someone to make a mod for you depending on the circumstances... Maybe someone more informed/TWI could clear this part up.
The flaming really came as a surprise for me, Slavek but I think I ended it right when I made my points. It was, however, truly delightful winning the battle so thoroughly to the point they couldn't come up with an adequate response. I never let people get away with ignorant statements; I guess I'm just too full of pride, but that's a different story.

My main priority here remains adding new features in the most timely and efficient manner possible. If I have to dispute with TWI staff about the legality of paying then I suppose paying coders to help is not the most efficient way at this moment. I'll revise my previous offer to paying them in gratitude and respect

In any case, I'd like this thread to focus on this Stasis idea.

SMGH

Last edited by sum1mustgethurt; 07-30-2012 at 08:43 PM.
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Old 07-30-2012, 08:45 PM
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If you look at WTF mod, there are stun grenades that slow down the enemy(Can be adjusted depending on how slow you want them). If you like I can upload the .uc files for you to use/look at if you want. Maybe the only thing you would have to do is add new sounds/emitters.
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Last edited by slavek; 07-30-2012 at 08:47 PM.
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Old 07-30-2012, 08:48 PM
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Quote:
Originally Posted by slavek View Post
If you look at WTF mod, there are stun grenades that slow down the enemy(Can be adjusted depending on how slow you want them). If you like I can upload the .uc files for you to use/look at if you want. Maybe the only thing you would have to do is add new sounds/emitters.
I would very much appreciate that, Slavek, sounds exactly like what I needed.

Last edited by sum1mustgethurt; 07-30-2012 at 08:54 PM.
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Old 07-30-2012, 09:08 PM
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UC files in attachment. I included all the WTF mod nade files. Note: I got these from my server's custom mod so all instances of "ServerPackD" will need to be changed to whatever your package name is/will be. A program like Windowsgrep or Notepad+ can be used to search/change multiple lines in all the files quickly. This is also made to use Server Perks, however you could use the projectile in a weapon(Could use grenade throw animations) or if you use server perks then it will replace the perk's grenade inventory[Look at "WTFEquipNadeFire.uc"].
Attached Files
File Type: zip WTFNades.zip (11.3 KB, 13 views)
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Last edited by slavek; 07-30-2012 at 09:10 PM.
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Old 07-31-2012, 12:17 AM
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Quick question, Slavek (or anyone else around who can help). I did all that was mentioned and went on to compile the grenades. It reports that in many of my .uc files, I'm missing the class 'serverpackd.wtfequipnadestunproj'. I attempted to resolve this by renaming serverpackd to something else but it gives the same error with the renamed variable. This error happened to many of the .uc files. I tried moving around the files so they compile in a different order, and almost all of them have the same error where it cant find the class 'serverpackd.(a .uc file).

On the prompt, the exact error is as follows:
killingfloor\wtfnades\classes\wtfequipnadestun.uc( 21) : error, Can't find class 'serverpackd.wtfequipnadestunprj'

Thanks,
SMGH

Last edited by sum1mustgethurt; 07-31-2012 at 12:19 AM.
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Old 07-31-2012, 12:26 AM
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Quote:
Originally Posted by sum1mustgethurt View Post
Quick question, Slavek (or anyone else around who can help). I did all that was mentioned and went on to compile the grenades. It reports that in many of my .uc files, I'm missing the class 'serverpackd.wtfequipnadestunproj'. I attempted to resolve this by renaming serverpackd to something else but it gives the same error with the renamed variable. This error happened to many of the .uc files. I tried moving around the files so they compile in a different order, and almost all of them have the same error where it cant find the class 'serverpackd.(a .uc file).

On the prompt, the exact error is as follows:
killingfloor\wtfnades\classes\wtfequipnadestun.uc( 21) : error, Can't find class 'serverpackd.wtfequipnadestunprj'

Thanks,
SMGH
What is the name of the package you are trying to compile these into?
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Old 07-31-2012, 12:29 AM
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I just want to say this: i have little against people that pay. Its the people who ASK for payment that bug me. because they're not in the modding game for the fun of it, but to make money. and its people like that who start releasing things that wreck stuff.
And all monetary transactions are illegal until every program used is licensed. After that, i believe for most situations commissions for construction are ok but not purchasing of mods themselves - i can pay someone 10 bucks an hour to code it, but i can't pay 10 bucks for the mod itself.

I wasn't intending to flame OP. I just don't want some lurker to jump that offer of payment and bring a flaver of persona to the community that no-one wants.
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Last edited by halbridious; 07-31-2012 at 12:30 AM.
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Old 07-31-2012, 01:01 AM
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Quote:
Originally Posted by forrestmark9 View Post
What is the name of the package you are trying to compile these into?
The folder name is WTFNades but I am trying to compile it as Stasis, following Slavek's instruction. From my previous experience, the files always compiled into the folder name (in this case WTFNades), but I'm not entirely sure if this is correct.

I tried extracting files from the whole WTFMod as well but apparently, some files extend others and I can't figure out how to do it without errors.

Oh and Slavek, I think sending me the .u file would have less complications

Quote:
Originally Posted by halbridious View Post
I wasn't intending to flame OP. I just don't want some lurker to jump that offer of payment and bring a flaver of persona to the community that no-one wants.
I see where you're coming from with that. Still, it's absolutely comical how quick other members were to jump the gun and start bashing me just because they took another senior member's comment the wrong way.

Thanks,
SMGH

Last edited by sum1mustgethurt; 07-31-2012 at 05:07 AM.
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Old 07-31-2012, 02:51 AM
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Quote:
Originally Posted by sum1mustgethurt View Post
The folder name is WTFNades but I am trying to compile it as Stasis, following Slavek's instruction. From my previous experience, the files always compiled into the folder name (in this case WTFNades), but I'm not entirely sure if this is correct.

I tried extracting files from the whole WTFMod as well but apparently, some files extend others and I can't figure out how to do it without errors.

Oh and Slavek, I think sending me the .u file would have less complications

Thanks,
SMGH
The folder name is whatever the package name will be otherwise it's just a folder sitting there doing nothing.

As slavek said you will need to find all instances of ServerPackD and replace with WTFNades or whatever you want the package name to be.

In notepad++ it is Search > Find In Files > Replace In Files


Last edited by tehmadcap; 07-31-2012 at 02:58 AM.
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Old 07-31-2012, 03:03 AM
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Quote:
Originally Posted by tehmadcap View Post
The folder name is whatever the package name will be otherwise it's just a folder sitting there doing nothing.

As slavek said you will need to find all instances of ServerPackD and replace with WTFNades or whatever you want the package name to be.

In notepad++ it is Search > Find In Files > Replace In Files
I have done that and I tried revising a couple things to make sure... same error.
Perhaps having the entire WTFMut on the server is a necessity for this to work?

SMGH

Last edited by sum1mustgethurt; 07-31-2012 at 03:06 AM.
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Old 07-31-2012, 03:19 AM
tehmadcap tehmadcap is offline
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If the error says 'serverpackd' then you haven't done it right, cause there shouldn't be any references to serverpackd.

I tried to compile and got a different error

Code:
C:\Program Files\Steam\steamapps\Common\killingfloor\WTFNades\Classes\WTFEquipFT
Proj.uc(3) : Error, Unrecognized type 'WTFEquipFTFuelFlame'
Compile aborted due to errors.
Failure - 1 error(s), 0 warning(s)

So I'm looking for the original WTF-Mut to see what's up with this. Where did you find the source code?

Last edited by tehmadcap; 07-31-2012 at 03:20 AM.
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