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  #1  
Old 07-18-2012, 06:18 PM
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Default The Battle of Kursk: Belenkhino

I plan to have the first beta of The Battle of Kursk: Belenkhino ready for testing Friday morning. Any brave server admins interested in hosting?

All tanks.

Takes place on the original battlefield.

Playable area of the map measures nearly 5 kilometers square.

At this point it is fairly basic. I need to see how humans play on it. So far it has just been me and 59 bots destroying tanks.

It is unoptimized. We might get terrible framerates or perfect fast fps. I really don't know. This is an experiment. As far as I know it is the largest map ever made for Red Orchestra (larger than Krivoi Rog even).

I will welcome feedback in the map thread:

http://forums.tripwireinteractive.co...13#post1101413
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Last edited by Six_Ten; 07-18-2012 at 06:34 PM.
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Old 07-18-2012, 06:25 PM
Lord_Lovat Lord_Lovat is offline
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Sounds promising!

Looking forward to check it out.
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  #3  
Old 07-19-2012, 01:33 AM
Blitzk.-Bob Blitzk.-Bob is online now
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Hi,

We could host it on the [OdW] Oberkommando der Wehrmacht **Classic** server if you want.


Looking forward to it!


Bob
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Old 07-19-2012, 07:26 AM
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Thanks, Bob. We should have some good battles this weekend. I'm getting it cleaned up and ready now.
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Old 07-19-2012, 07:31 AM
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I would be interested in checking this out on our custom maps server for 2.FJg. Can you post on our forum or message me here?

http://www.2fjgclan.com/

SixKiller
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Old 07-19-2012, 07:38 AM
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Count me in...........
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Old 07-19-2012, 10:43 AM
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Yes finally a large tankmap.


I will be there coming friday !!
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Old 07-19-2012, 10:57 AM
dr. strangelove dr. strangelove is online now
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Awesome....Count me in Six Ten.
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Old 07-19-2012, 12:30 PM
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Is it tank only like gumrak? I love playing infantry on these big maps!
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Old 07-19-2012, 02:51 PM
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Editor keeps crashing every time I build lighting. I'll keep working to solve it, just wanted to give you guys a heads-up that the test might be delayed if I cannot fix it in time.
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Old 07-19-2012, 05:15 PM
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=TaT= has two servers we would be willing to feature it on as long as it is released as a beta and not an alpha. We very much embrace all custom maps.
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Old 07-19-2012, 06:46 PM
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FINALLY a summer tank map!

Thanks for making this Six_Ten
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Old 07-20-2012, 07:13 AM
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Finally was able to build without crashing. Still have some adjustments I want to make. Will try to upload a playable version tonight (Friday 20 July).
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Old 07-20-2012, 07:18 AM
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Quote:
Originally Posted by Six_Ten View Post
Finally was able to build without crashing. Still have some adjustments I want to make. Will try to upload a playable version tonight (Friday 20 July).
Don't rush buddy.... seems there's a trub with Steam updates etc...
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Old 07-20-2012, 07:25 AM
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Quote:
Originally Posted by Mike_Nomad View Post
Don't rush buddy.... seems there's a trub with Steam updates etc...
Hmm. Just poured my first cup of coffee, cooked the map, fired up RO2, and tried to run the map and it crashed.

Edit: I just tried to run it from the editor, Play in window, and it works (though I can't get bots). Last time I tried in main game I preceded the Open TE-etcetera with the cmd to show drawcalls, going to try again with just the map.

Edit: ran main game, just entered Open TE-Kursk?minplayers=60 and the map started to load, showed the screen Destination: Custom Map, and about the time the map normally starts, it crashed.

This is from the logs:

The first line is normal in the cooking process (RandomMirrorDisc always throws an error). THe ones after that are not normal.


[0011.29] Warning: Warning, Failed to load 'Texture2D EngineMaterials.RandomMirrorDisc': Failed to find object 'Texture2D EngineMaterials.RandomMirrorDisc'
[0016.15] DevMemory: Virtual memory allocation size: 285.54 MByte (299405312 Bytes)
[0029.23] DevMemory: Virtual memory allocation size: 282.93 MByte (296673280 Bytes)
[0038.06] Warning: Warning, Detected data corruption [header] trying to read 8192 bytes at offset 41316876 from '..\..\ROGame\CookedPC\Packages\EnvironmentalMater ials\ENV_Landscape.upk'. Please delete file and recook.
[0038.06] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated -1300260066 bytes, requested 8192 bytes at offset 41316876 from '..\..\ROGame\CookedPC\Packages\EnvironmentalMater ials\ENV_Landscape.upk'. Please delete file and recook.
[0038.06] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated -1300260066 bytes, requested 8192 bytes at offset 41316876 from '..\..\ROGame\CookedPC\Packages\EnvironmentalMater ials\ENV_Landscape.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [header] trying to read 1024 bytes at offset 739525 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated 2112875258 bytes, requested 1024 bytes at offset 739525 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [undershoot] trying to read 1024 bytes at offset 739525 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated 2112875258 bytes, requested 1024 bytes at offset 739525 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [header] trying to read 4096 bytes at offset 737027 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated -16771 bytes, requested 4096 bytes at offset 737027 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [undershoot] trying to read 4096 bytes at offset 737027 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.19] Warning: Warning, Detected data corruption [incorrect uncompressed size] calculated -16771 bytes, requested 4096 bytes at offset 737027 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.
[0038.23] Warning: Warning, Detected data corruption [header] trying to read 16384 bytes at offset 728084 from '..\..\ROGame\CookedPC\Packages\Props_Static\Props _Outdoors.upk'. Please delete file and recook.


....................................

Edit: 8:14 am
Went into the Published dir and found that the most recent versions were from an hour ago, not the most recent. Deleted all of them including the shaders, now cooking. Seems none of it was overwritten in the most recent cook. (thought there was something odd since it took far less time than usual).

....................................

Edit: 8:20 am
Recooked and the files are written anew. Lets see what happens now.

....................................

Edit: 8:22 am

VICTORY! Map loads fine.

Delete all the previous Cooked stuff in PUblished. For some reason it won't overwrite as it usually used to. Recook. Fight!
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Last edited by Six_Ten; 07-20-2012 at 08:23 AM.
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  #16  
Old 07-20-2012, 09:04 AM
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Quote:
Originally Posted by Avtomat View Post
FINALLY a summer tank map!

Thanks for making this Six_Ten
We already had a summer tank map.

Arad2
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  #17  
Old 07-20-2012, 07:33 PM
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Quote:
Originally Posted by rancenstein View Post
We already had a summer tank map.

Arad2
hmph...
Me and my pathetic memory
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