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  #1  
Old 07-15-2012, 04:22 PM
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Panzer Jager '43 Panzer Jager '43 is offline
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Default Hero Sprint Speed

Just a minor suggestion: Instead of the class upgrades affecting move/sprint speed, and resulting in these strange looking Olympic runners booking it across the map, the bonus should be changed to only affect when you're exhausted.

This will mean that when sprinting you will not move across the map faster than a demi-god, but you will still receive some benefit: levelling up your class will make exhaustion less penalizing. It's more realistic, and more balanced.

Last edited by Panzer Jager '43; 07-15-2012 at 04:23 PM.
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Old 07-15-2012, 08:38 PM
Dr.Phibles Dr.Phibles is offline
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dont really think you move that stupidly fast when you sprint.. a lot of people complain (mainly the old ro players) that you run too fast but really you move at quite a reasonable pace to someone who would be running as if there life depended on it...
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Old 07-15-2012, 08:55 PM
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I think the sprinting speed is great, but both of the standing sprinting animations are really odd. It's like the mocapped person or just animation is of a person sprinting at 25km/h and then that is slowed down so that they go 10km/h but the sprinting speed in game is, what, 15-20km/h? It's just strange.
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Old 07-15-2012, 09:05 PM
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Quote:
Originally Posted by Panzer Jager '43 View Post
Instead of the class upgrades affecting move/sprint speed, and resulting in these strange looking Olympic runners booking it across the map,
You know, my first impulse was to snark something along the lines of "maybe in the Special Olympics.

Then I hit Google and find out that the RO2 guys wouldn't even be close to competitive in that.
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Old 07-15-2012, 09:55 PM
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you lost me as soon as the over-exaggerations started. and that was the first line of text. why can't anyone just complain realistically? why is it always gross over-exaggeration, to make things sound worse than they are? how can i take the post serious?
so i have an eight percent bonus on movement speed and stamina in my hero classes. you know what? i don't even notice the difference, when i use a class that hasn't progressed past the first level.
now i was never in favor of the stupid bonus' perks and unlocks, but lets get real and not call guys who have them gods.
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Old 07-16-2012, 04:00 AM
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Quote:
Originally Posted by r5cya View Post
you lost me as soon as the over-exaggerations started. and that was the first line of text. why can't anyone just complain realistically? why is it always gross over-exaggeration, to make things sound worse than they are? how can i take the post serious?
so i have an eight percent bonus on movement speed and stamina in my hero classes. you know what? i don't even notice the difference, when i use a class that hasn't progressed past the first level.
now i was never in favor of the stupid bonus' perks and unlocks, but lets get real and not call guys who have them gods.
Wow, I didn't even know heroes had a faster sprint speed. And I'm a hero in almost everything!
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Old 07-16-2012, 05:59 AM
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Quote:
Originally Posted by PhoenixDragon View Post
You know, my first impulse was to snark something along the lines of "maybe in the Special Olympics.

Then I hit Google and find out that the RO2 guys wouldn't even be close to competitive in that.
You need google to know how fast Olympic runners are, you make me snark.

Running speed is fine.
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  #8  
Old 07-16-2012, 06:18 AM
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Running Speed in Realismmode is too fast.
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Old 07-16-2012, 06:44 AM
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Quote:
Originally Posted by Andrew Blake View Post
You need google to know how fast Olympic runners are, you make me snark.
Surely you don't think there's a significant overlap between computer game fans and track & field fans. Can you list the average finalist's average speed for short distance sprints in the Special Olympics? (the answer: it's about 40% faster than the RO2 sprint speed. Clearly our guys just aren't "Special" enough)
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Old 07-16-2012, 08:09 AM
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Quote:
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You need google to know how fast Olympic runners are,
Special Olympics.
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  #11  
Old 07-16-2012, 11:25 AM
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Hero Sprint Speed in "realism" feels like a nitrous oxide injection

That unfair Character Bonus (+ unrealistic weapon upgrades and enemy weapon loadouts, + zoom) is the reason why i donīt like and play the "realism" mode

Donīt worry, play classic (the real realism mode)
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  #12  
Old 07-16-2012, 12:11 PM
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Quote:
Originally Posted by Kleist View Post
Hero Sprint Speed in "realism" feels like a nitrous oxide injection

That unfair Character Bonus (+ unrealistic weapon upgrades and enemy weapon loadouts, + zoom) is the reason why i donīt like and play the "realism" mode

Donīt worry, play classic (the real realism mode)
Remove iron sight zoom in the ini. file and then, let's play Classic
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Old 07-16-2012, 12:40 PM
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Quote:
Originally Posted by Kleist View Post
Donīt worry, play classic (the real realism mode)
I refuse to accept that anyone really believes that. You don't really believe that.
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Old 07-16-2012, 02:34 PM
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Quote:
Originally Posted by Korn-Y View Post
Remove iron sight zoom in the ini. file and then, let's play Classic
Yea, except a target at 50m looks like he's at 300m, so engaging anything beyond that becomes ridiculously difficult.

As much as "zoom" is indeed unrealistic, it is one of the features that helps with proper engagement distances. And even in Realism, targets at 200m+ are still smaller than they should be. Technically there should be more "zoom".

ArmA 2 does a good job with the zoom level stuff. But all this is totally irrelevant to this topic.

Quote:
Hero Sprint Speed in "realism" feels like a nitrous oxide injection

That unfair Character Bonus (+ unrealistic weapon upgrades and enemy weapon loadouts, + zoom) is the reason why i donīt like and play the "realism" mode

Donīt worry, play classic (the real realism mode)
I agree that the Hero sprint speed is ridiculous in Realism, but I find that standard soldier sprint speed in classic is a bit too slow, and plus there are many things about Realism mode I enjoy more. However this thread isn't about that, as I'm sure that's discussed to death in other threads.

In short: I suggested not the removal of the bonus in the current mode, but a change to it, because currently it's ridiculous. Some people however want their inhuman super-speeds, as if being a combat veteran somehow makes your legs more jacked.
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Old 07-16-2012, 03:06 PM
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Quote:
Originally Posted by Panzer Jager '43 View Post
Yea, except a target at 50m looks like he's at 300m, so engaging anything beyond that becomes ridiculously difficult.

As much as "zoom" is indeed unrealistic, it is one of the features that helps with proper engagement distances. And even in Realism, targets at 200m+ are still smaller than they should be. Technically there should be more "zoom".

ArmA 2 does a good job with the zoom level stuff. But all this is totally irrelevant to this topic.
It's a game, I don't take care if 50m looks like 200 or 300 or whatever, what I mean it's in real life, everybody can see at the same range everytime. Or, in game one guys in iron sight can see farther than a man not in iron sight, it's unfair. I know it's not the topic of this thread, sorry again, but if one man can see me, in real life I can see him too, this not the case in game (In realism more than classic, of course)
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Old 07-16-2012, 04:10 PM
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The sprint speed of the Hero solider is not alot more than your regular soldier, something like +8%, which in-game leads to reaching a specific area around a second or so before the regular guy, over a "large" distance (Before the stamina is depleted). Short distances, they seem pretty much the same and the time taken to reach a point is almost the same as well.

Over-exageration shouldn't be used simply because you don't agree with something.
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  #17  
Old 07-16-2012, 05:14 PM
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Panzer Jager '43 Panzer Jager '43 is offline
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+8% bonus speed is huge. It may seem like a small number, and it may make little difference in terms of the time to location, but it causes strange animation problems (not literally problems but it looks visually retarded) and additionally this bonus stacks with the "stamina resistance", which ultimately leads to a large time difference between getting to objectives.
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  #18  
Old 07-16-2012, 06:00 PM
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Quote:
Originally Posted by Cwivey View Post
The sprint speed of the Hero solider is not alot more than your regular soldier, something like +8%, which in-game leads to reaching a specific area around a second or so before the regular guy, over a "large" distance (Before the stamina is depleted). Short distances, they seem pretty much the same and the time taken to reach a point is almost the same as well.

Over-exageration shouldn't be used simply because you don't agree with something.
Well said. +1 agree.
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  #19  
Old 07-16-2012, 06:40 PM
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The average running speed is 12 km/h (source)

That equals 3.3 m/sec

Added 8% makes it 3.6 m/sec

Over a 100 meter distance:
Standard: 30.3 seconds
With 8% bonus: 27.8 seconds

Someone with 8% bonus will be 2.5 seconds faster over a distance of 100 meter.

If we sprint from cover A to cover B, then we will maybe cover a distance of 10 meters. The gain for someone with 8% bonus will be 0.25 seconds

Last edited by Ducky; 07-16-2012 at 06:43 PM.
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  #20  
Old 07-16-2012, 06:40 PM
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Hey if Heroes got an 8% bonus to damage and a 30% bonus to rate of fire, you guys would be flippin' your ****. That'd be a ~40% bonus to damage output.

But instead you get a ~40% bonus to total sprint distance, covering that 8% faster than normal, and it's not a problem. It's being blown out of proportion.
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