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  #41  
Old 06-25-2012, 02:55 PM
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Trotskygrad Trotskygrad is offline
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Quote:
Originally Posted by Ducky View Post
We understand that it is frustrating if a player behaves like that, but we can not do much against it here on this forum. You really need to take up these kind of matters with the server admin.

I've deleted the steam ID from your post. He might be a hacker and he might be not. Nobody is guilty unless proven otherwise. So please do not post playernames here.
ah, my mistake.

I thought it would be ok, because I asked an admin about the situation, and they said that it was a hacker and a problem. So I figured that it would be a good way to distribute the steam ID, much in the way PB does.
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  #42  
Old 07-14-2012, 01:11 PM
El_Swine El_Swine is offline
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FIX the votekick system pleeeease
Hello Tripwire

I love the RO series since the beginning.
However as we all know, it’s hard to enjoy the game when you have people deliberately trying to F... it up.
The Psycho’s won the battle. I'm now at a point where I no longer enjoy the game.

Disruptive players are a plaque and a pest, for all games with communication.
But sadly it’s not enough to have a vote kick/Mute/text option in the menu.
You can argue that it’s there and it’s easy but it’s NOT working as intended.

So I'm begging you not only to fix the Vote kick system, but that you make an effort so that it’s much faster and intuitive to use.
We should not have to scroll down a 50 player list to find the asshole.
They should be on record and banned from the server and switching sides or exit and re-enter or name change -
Should not be an option to continue to disrupt the game for those who enjoy it.

There are not a whole lot of good servers to choose from.
Sadly the criteria for selecting a good server is also shared with the psychos, more people more fun.

I can't solve the problem with Disruptive players because they always manage to piss of so many that I have to mute them too.

64 server and round after round today we tried to vote a guy out
Best we could do was 18 kick votes, those that didn't vote got sick of it and talked back and that's exactly what the bastards want. ATTENTION

It's Always like that, ALL the F.... TIME

Other than that I LOVE the game

Keep up the good work
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Last edited by El_Swine; 07-14-2012 at 01:25 PM.
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  #43  
Old 07-14-2012, 02:09 PM
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Quote:
The way it should work is:

You can only kick people on your team. (The enemy has no insentive to vote)

When someone casts a vote and then everyone on the team should get a Press F3 to vote Yes or F4 to vote No.

It should require 50% of the TEAM to vote yes for it to pass. That's 25% of the players.
Thats right.
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  #44  
Old 07-14-2012, 05:07 PM
El_Swine El_Swine is offline
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Good idea but keep in mind that Pshyco's are often a menace to both sides with public voicechat.

One thing comes to mind, well its' more a wish.
For some reason I had to agree, in Steam today to the fact that you don't own the game, it's a license to play only.

So I wish they would use that and take away your license to play online if you are disruptive.
3 Strikes and you're out and have to buy a new license.

Looking forward to the day
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  #45  
Old 07-16-2012, 06:18 AM
L3gi0naru L3gi0naru is offline
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Hmmm i will make an global responce from what iv seen here debating :

1 . I am surprised that most of u come from country's where democracy is law and still they want only 25% of players to vote not 50%+1?
I can't tell u how many times i got vote kicked because some incompetents cant kill me , or they think i hack , or just bcs they think it would be funny.

2. some1 said if u get banned from few servers to get global ban. no $hit?
i got banned from 40-1 from a child admin bcs as a tank i was firing with HE in C , he came from his spawn with his tank shot at me , i turned at him and killed him , and got banned for : be ready ::shooting in spawn area! woooow, also he put the swearing in reason also despite i dont usualy tipe and all i said on voice chat on my team not public was "Ffs move in C" so no i dont like ur communist ideea to get global ban cos some incompetents ban u from theyr server.

3. ppl complain of roles , saying that they can only learn it just by playing with it , well true but go play on 32 player server not 64 so u wont fk the game for rest , and if u want a personal example i played as rifleman till lvl 40 , then on few maps i thought i knew what to do went for SL to give smoke, not abuse an automatic weapon.
i dont like to see lvl 20 commander asking how to put arty -go play single player - asking for arty marks - learn how to put them yourself - or use the plane to see where enemys are .

U want to learn? first step complete single player , second go on 32 server to try roles or join a 64 server and see what an competent commander do , where he puts arty , and stuff.

4. ppl that complain of hacks - learn maps , do what ppl that are in top do , cos if a hacker exists will kill all the same way not only u , the new player , also stop complaining about mg`s that wont let u leave spawn , use smoke , tell ur SL's or TL's to use smoke , or go different spawn.
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  #46  
Old 07-16-2012, 06:26 AM
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Quote:
Originally Posted by L3gi0naru View Post
Hmmm i will make an global responce from what iv seen here debating :

1 . I am surprised that most of u come from country's where democracy is law and still they want only 25% of players to vote not 50%+1?
I can't tell u how many times i got vote kicked because some incompetents cant kill me , or they think i hack , or just bcs they think it would be funny.
Still never seen vote kick work. NEVER seen someone bring up a vote because someone else was too good.

The reason people are asking for an amount other than 50% is because most players don't bother responding at all, or they are on the other team and don't care. In other words, most of the time less than 50% of people respond, way less, and even if they voted the same way the vote wouldn't reach 50%. So by lowering the amount, you are taking out the factor of players who don't care or can't be bothered to participate in it.
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  #47  
Old 07-16-2012, 06:35 AM
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Once the russian reinforcements ended on the grain elevator 6 minutes before the clock, the germans reinforcements were also low, and there were 2 AFK russians in spawn, 6 minutes trying to convince everyone to vote kick on those 2 was futile. There was literally a choir of people asking others to kick them for 6 minutes or so, to no effect. AFK people must get killed from time to time, once the reinforcements end.
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  #48  
Old 07-16-2012, 06:42 AM
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Quote:
Originally Posted by Sarkis. View Post
Once the russian reinforcements ended on the grain elevator 6 minutes before the clock, the germans reinforcements were also low, and there were 2 AFK russians in spawn, 6 minutes trying to convince everyone to vote kick on those 2 was futile. There was literally a choir of people asking others to kick them for 6 minutes or so, to no effect. AFK people must get killed from time to time, once the reinforcements end.
There is actually a server setting that will auto-kick a person if no action has been detected for more than x seconds. The max allowed idle time can be configured in the web-admin.
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  #49  
Old 07-16-2012, 06:51 AM
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Quote:
asking for arty marks - learn how to put them yourself
Maybe not the right place to discuss this, but part of the job as SL is placing marks so the commander can react faster and has some choice where to call the arty
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  #50  
Old 07-16-2012, 06:57 AM
L3gi0naru L3gi0naru is offline
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Originally Posted by AtheistIII View Post
Maybe not the right place to discuss this, but part of the job as SL is placing marks so the commander can react faster and has some choice where to call the arty
Yes and no , you as commander calling recon u know where they are comming from and put the mark correct , they can put arty marks but not 100% precise , i for 1 as TL put arty marks faster and better than any SL simply bcs i know where to put them and in concordance with recon plane im efective.

Also for some maps like spartanovka or Red october , u need to put arty down fast , and by the time others do that for u may be to late
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Last edited by L3gi0naru; 07-16-2012 at 06:58 AM.
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  #51  
Old 07-16-2012, 07:07 AM
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As said, wrong thread.
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  #52  
Old 07-16-2012, 06:53 PM
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Quote:
Originally Posted by L3gi0naru View Post
Yes and no , you as commander calling recon u know where they are comming from and put the mark correct , they can put arty marks but not 100% precise
SLs can see the recon too you know, I usually try mark for my commander. I know a few decent arty marks on most maps so I try to premark them once I'm in position. This also lets you do some dead handy things, like have both sides of a map marked, so that when your TLs recon shows them all going left or right side, he can drop the hammer right away without having to futz around moving his mark and potentially getting shot in the head :P

On the kickvoting issue, I've never seen a sucessful one, the default timer seems way way too short.
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  #53  
Old 07-16-2012, 07:11 PM
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Quote:
Originally Posted by AtheistIII View Post
Maybe not the right place to discuss this, but part of the job as SL is placing marks so the commander can react faster and has some choice where to call the arty
Indeed not the right place to discus this. Please stay on topic.


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  #54  
Old 07-31-2012, 10:33 PM
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It's functioning, but people barely use it, and I have rarely seen it go through.

I wish it was more prominent, so people would actually help remove defeatists/cowards (people who refuse to be helpful to the team or do their roles) from server slots.
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Last edited by The Commissar; 07-31-2012 at 10:35 PM. Reason: word
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  #55  
Old 08-01-2012, 05:34 AM
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Originally Posted by The Commissar View Post
It's functioning, but people barely use it, and I have rarely seen it go through.

I wish it was more prominent, so people would actually help remove defeatists/cowards (people who refuse to be helpful to the team or do their roles) from server slots.
Um, I think the bigger problem is trying to kick players TK'ing or griefing, not kick those players who might not play as well as you want them to...
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  #56  
Old 08-01-2012, 09:58 AM
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Quote:
Originally Posted by =GG= Mr Moe View Post
Um, I think the bigger problem is trying to kick players TK'ing or griefing, not kick those players who might not play as well as you want them to...
I've never seen (intentional) TKers as that big of a problem, as I don't see them that much, and those I do see get kicked either by admins or by the auto-kick.
And it's not specifically how "well" they play, it's mostly their attitude towards it.
"my team suckz!!!1! they cant capture or kill anything" - says the one who never went to any of the points nor received more than 5 kills.
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  #57  
Old 08-02-2012, 04:09 AM
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Originally Posted by Yoshiro View Post
The kick voting system is functional. But it requires players to use the kick voting menu accessible through the escape menu. By default it is set to take action at a 50% majority vote but that can be tweaked by admins.
People are saying that this functionality is so discouragingly difficult to use and unintuitive that it effectively makes kick-voting impossible. More importantly, because of some bug, the vote kicking menu does not contain all the players' names, only a small (seemingly random) list. This makes most players completely immune to vote kicking.

Quote:
Originally Posted by =GG= Mr Moe View Post
Um, I think the bigger problem is trying to kick players TK'ing or griefing, not kick those players who might not play as well as you want them to...
Teams need to be able to quickly kick a commander who isn't doing his job, or a sniper who is camping in a useless place or a tank commander who keeps dying.

Last edited by Holy.Death; 08-02-2012 at 05:28 AM. Reason: Merged two posts
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  #58  
Old 08-02-2012, 05:27 AM
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Quote:
More importantly, because of some bug, the vote kicking menu does not contain all the players' names, only a small (seemingly random) list. This makes most players completely immune to vote kicking.
You can move the list via mouse wheel.
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  #59  
Old 08-02-2012, 06:21 AM
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Originally Posted by Coopsta View Post
---SNIP---
Teams need to be able to quickly kick a commander who isn't doing his job, or a sniper who is camping in a useless place or a tank commander who keeps dying.
That's the last thing I would like to see. Kicking someone because we think he's bad in the team. It's like "welcome new player, we will kick you out now because you perform below my standard".
I prefer to see a different voting for those cases. More like a demotion voting system where teammates can vote to demote their SL or TL (or any of the other dedicated classes) in case he's performing badly. This will also require that not all 50% of the players need to vote, but only a % of the players of one team. This increases the chance of a successful vote.
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  #60  
Old 08-02-2012, 06:47 AM
=GG= Mr Moe =GG= Mr Moe is offline
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Quote:
Originally Posted by Coopsta View Post
Teams need to be able to quickly kick a commander who isn't doing his job, or a sniper who is camping in a useless place or a tank commander who keeps dying.
That would be role kicking, not the normal kick vote to get rid of someone off the server.

Now, if someone is doing a really terrible job, or just ignoring their role, then role kicking would be ok in my opinion. However, too many times I have seen some players whine about others in those positions because they want it or they just think the person isn't doing it properly. In other words, their criticism is unjust.

PS: Sometimes someone dying is just a bit of bad luck or the other team is doing their job well. It doesn't mean the person you are trying to kick sucks at his job.
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