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Old 07-10-2012, 04:39 PM
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Default weapons jamming/misfiring introduced?

(maybe this has already been covered?) but: reading up on the different german weapons at work today - so productive today... - i notice how each of the weapons systems are rated on whether they were or were not prone to jamming. I want to throw this out there that maybe a weapon should jam or misfire once in a while IG, based on their historical experience? Perhaps with the progression system as you level up to a "newer" condition weapon they jam less? Just a thought. It -may- bring some realism to pull the trigger and hear a click - and somehow have to clear jam and re-load?
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Old 07-10-2012, 05:03 PM
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been discussed plenty of times. i vote NO. as usual.
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Old 07-10-2012, 05:36 PM
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I could live with blind grenades, and maybe with jamming MGs, for all other weapons it would rather be a nuisance than a feature.
And i wouldn't want any developingtime go into this.
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Old 07-10-2012, 06:06 PM
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There are many threads about this subject already. You will get a lot of hits if you search on weapon jamming. Please use the search feature before creating a new thread.

Here the results of a simple search.
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