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  #1  
Old 07-07-2012, 01:13 PM
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Default Cap the maximum amount of grenades

because this is just ridiculous, carrying 29 grenades at once

http://steamcommunity.com/id/trotsky...84187729676909

I'd say 8 or so would be a good cap.
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Old 07-07-2012, 01:18 PM
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I Agree
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Old 07-07-2012, 04:19 PM
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To be frank, how long did it take to gather that many grenades (time better spent shooting the enemy and/or capping) and did you actually manage to throw more than half a dozen before you got killed?

A cap wouldn't be a bad idea though but I can't see it being a big issue in practice, it's not like resupplying at an ammo crate gives you back the amount you'd picked up and carried in that life.
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Old 07-07-2012, 06:10 PM
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Originally Posted by Trotskygrad View Post
because this is just ridiculous, carrying 29 grenades at once

http://steamcommunity.com/id/trotsky...84187729676909

I'd say 8 or so would be a good cap.
You're on a bot server. In a regular server you would never be alive long enough to gather that many.
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Old 07-08-2012, 08:45 AM
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You're on a bot server. In a regular server you would never be alive long enough to gather that many.
not true, stairwells in grain elevator I've gathered around 20 by being careful.

then you can spam them from the 4th floor onto the oncoming germans for kills
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  #6  
Old 07-08-2012, 02:38 PM
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Do grenades add to a character's encumbrance? If not, grenades could have a small amount to discourage "grenade hoarding."
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Old 07-08-2012, 03:40 PM
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Theres no excuse for this.
Cap the damn things to 6 and that should be more than enough.
And if this is the case with grenades, can it happen with rifles and submachineguns too? It would look insane if a guy would be carrying like 80 stripper clips for his Mosin.
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Old 07-08-2012, 04:22 PM
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Cap this..... limit that.... fine for Classic but leave the rest of us ALONE!
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Old 07-08-2012, 05:56 PM
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Originally Posted by Bane5 View Post
Do grenades add to a character's encumbrance? If not, grenades could have a small amount to discourage "grenade hoarding."
they do, but I could go do this all the way up to 100 grenades probably and still remain at the same encumberance... Encumberance isn't linear, there are 3 stages.

And no, this should apply to all modes.

Carrying 10+ grenades is ridiculous and silly.
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Old 07-08-2012, 05:58 PM
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why would we cap them? do you think a commander would tell his troups they can only have eight? no. he'd say scrounge and carry as many as you feel comfortable with. and as far as i know, anything you pick up adds to your weight and slows you down.
what's so silly and ridiculous about carrying as many grenades as you can? irl, i would, if i knew i was just going to be chucking them all out a window in a few minutes!
p.s. not a good idea to just take a guess, that they wouldn't slow you down more, with 100. guessing, bites you in the butt.

Last edited by r5cya; 07-08-2012 at 06:01 PM.
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Old 07-09-2012, 02:48 AM
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Originally Posted by r5cya View Post
why would we cap them? do you think a commander would tell his troups they can only have eight? no. he'd say scrounge and carry as many as you feel comfortable with. and as far as i know, anything you pick up adds to your weight and slows you down.
what's so silly and ridiculous about carrying as many grenades as you can? irl, i would, if i knew i was just going to be chucking them all out a window in a few minutes!
p.s. not a good idea to just take a guess, that they wouldn't slow you down more, with 100. guessing, bites you in the butt.
I agree, who's to say you can't fill your pack up with extra grenades?
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Old 07-09-2012, 04:28 AM
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Originally Posted by Mike_Nomad View Post
Cap this..... limit that.... fine for Classic but leave the rest of us ALONE!
We're talking about a mode that calls itself 'Realism' and we want to prevent people carrying 40 grenades. Seems a good suggestion to me!
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Old 07-09-2012, 05:53 AM
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We're talking about a mode that calls itself 'Realism' and we want to prevent people carrying 40 grenades. Seems a good suggestion to me!
A good suggestion would be to fix what's truly broken and STOP fixing what ain't broken. If some fool wants to spend 75% of his/her game time picking up nades.... WHO CARES!!!

Let's get the real and genuine troubles in the game fixed first.
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Old 07-09-2012, 10:33 AM
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Quote:
Originally Posted by r5cya View Post
why would we cap them? do you think a commander would tell his troups they can only have eight? no. he'd say scrounge and carry as many as you feel comfortable with. and as far as i know, anything you pick up adds to your weight and slows you down.
what's so silly and ridiculous about carrying as many grenades as you can? irl, i would, if i knew i was just going to be chucking them all out a window in a few minutes!
p.s. not a good idea to just take a guess, that they wouldn't slow you down more, with 100. guessing, bites you in the butt.
I'm not guessing, I was talking with mekhazzio about weight and he told me there were only 3 levels on encumbrance in the code.

Also, a Steilhandgranate weighs about 1/2 a pound (1/4 a kilo for the euros), carrying 10 of them would be quite a burden, not to mention those wood handles being all over the place.
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Last edited by Trotskygrad; 07-09-2012 at 10:56 AM.
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Old 07-09-2012, 11:52 AM
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Quote:
Originally Posted by Mike_Nomad View Post
A good suggestion would be to fix what's truly broken and STOP fixing what ain't broken. If some fool wants to spend 75% of his/her game time picking up nades.... WHO CARES!!!

Let's get the real and genuine troubles in the game fixed first.
I'm going to have to agree with you here. This is really a non-issue. Even if you manage get that many grenades or rifle clips or smg mags etc, there is no chance the player will live long enough to use them all.

There are still so many bugs that needs fixing that this should be placed way down the devs to do list.
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  #16  
Old 07-09-2012, 12:53 PM
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I agree that there should be a limit. But this should be lowest priority.
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  #17  
Old 07-09-2012, 06:32 PM
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The way they've coded it, the grenade "weapon", the dummy pseudo-gun that "fires" grenades has no weight, only the ammo for it does. Which would be fine, except the part of the code that restricts your maximum carry weight on new pickups only checks against the weight of the weapon and doesn't include its ammo.

...and the part of the code that limits ammo capacity, has, for some reason, a specific exemption for grenades, which means they don't count against their maximum (which would otherwise be 4)

You'll fairly quickly hit the max encumbrance, which will have a significant effect on run speed and stamina usage, but it appears that there's nothing stopping you from hauling around as many grenades as you can find.

Weird.
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  #18  
Old 07-09-2012, 08:03 PM
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Okay it's good to hear that extra grenades can encumber you. That's the one thing I was not sure about because in my experience I haven't noticed any such effect.
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Old 07-09-2012, 09:04 PM
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Quote:
Originally Posted by Trotskygrad View Post
I'm not guessing, I was talking with mekhazzio about weight and he told me there were only 3 levels on encumbrance in the code.

Also, a Steilhandgranate weighs about 1/2 a pound (1/4 a kilo for the euros), carrying 10 of them would be quite a burden, not to mention those wood handles being all over the place.
ok. so the real problem is that twi didn't make the extra grenades weight slow you down enough. so why ask for a limit on grenades, when the real problem is that they didn't make them weigh you down. limiting a player to eight, is not a realistic request at all.
in your example of german grenades, do you really think a mere 5 pounds, is enough to slow a guy down? my eighty-one year old mom could carry that many without slowing down. unwieldy? yeah. they would be with those handles. impossible, nah. i'll agree to limit the germans max capacity if it makes you happy. not the russians.
the russian f1 grenade weighed 600 grams or a hair over 21 ounces, so you could carry twenty or more of those with no problem as well.
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Old 07-10-2012, 10:22 PM
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Quote:
Originally Posted by r5cya View Post
ok. so the real problem is that twi didn't make the extra grenades weight slow you down enough. so why ask for a limit on grenades, when the real problem is that they didn't make them weigh you down. limiting a player to eight, is not a realistic request at all.
in your example of german grenades, do you really think a mere 5 pounds, is enough to slow a guy down? my eighty-one year old mom could carry that many without slowing down. unwieldy? yeah. they would be with those handles. impossible, nah. i'll agree to limit the germans max capacity if it makes you happy. not the russians.
the russian f1 grenade weighed 600 grams or a hair over 21 ounces, so you could carry twenty or more of those with no problem as well.
an extra 5 pounds is a lot more when you're already loaded down with combat gear.

IMO I'd be all for linear encumbrance instead of levels.
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