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  #41  
Old 05-13-2012, 04:53 PM
FluX FluX is offline
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I know it's stupid question, yet I dare to be stupid and ask: will you also bother to make some kind of skin for players making them look like Fleshpound?
No need, there already is one:
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  #42  
Old 05-13-2012, 07:07 PM
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No need, there already is one:
It's the one I am using so far, but imo it's not quite 100% what I wanted - the mask should be green not yellow, and the armors seem a bit weird, plus, he lacks the metal familly-jewel-protector alongside with metal ***-backup to start off, and well, let's be honest - it's not really much like fleshpound
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  #43  
Old 05-14-2012, 03:53 AM
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vealck vealck is offline
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I got a name: "flesh blenders" - comes with the catchphrase "Oi, let's see; will it blend?!"
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  #44  
Old 05-16-2012, 10:04 AM
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I got a name: "flesh blenders" - comes with the catchphrase "Oi, let's see; will it blend?!"
Now who'd voice it huh?
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  #45  
Old 05-16-2012, 04:40 PM
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Now who'd voice it huh?
Mir.
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  #46  
Old 05-17-2012, 03:23 AM
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Mir.
Who's Mir?
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  #47  
Old 05-19-2012, 12:04 AM
sheaownsaford sheaownsaford is offline
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Mir is German for Me.

Eg. Hilf Mir = Help Me







Source: Rammstein of course
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  #48  
Old 05-19-2012, 01:01 PM
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Mir is German for Me.

Eg. Hilf Mir = Help Me







Source: Rammstein of course
Not wanna sound racist but I dislike German language as well as pretty many Germans, not saying all Germans just those many I know...

Actualy I can voice it too.. or wait, I am not Britt
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  #49  
Old 06-07-2012, 06:25 PM
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*BUMP*

Last post from the one taking on this project is from 05-05-2012 a.k.a over month ago. I am a bit affraid this one is going deep under the ground... or is it? I'd like to hear something from the guy... sure, patience is important, but dammit, lately so many good modders are leaving and many good mods abandoned, I'd sure not want this one to end up the same way
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  #50  
Old 06-07-2012, 11:14 PM
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Originally Posted by BenioX View Post
Not wanna sound racist but I dislike German language as well as pretty many Germans, not saying all Germans just those many I know...

Actualy I can voice it too.. or wait, I am not Britt
Sucks too hear that because German, Dutch, English, and Scandinavian languages are all Germanic. The creation of people of northern Europe, England, and the 3rd most spoken language today started from Germanic peoples. I do hope you find less misfortune with your experiences with Germans. Perhaps because you live in Poland, I can imagine that those Germans are descendants of ones who served in WW2 under Hitler's Reich, maybe. The Germans were really pissed about how Poland took a huge chunk out of Prussia and left East Prussia stranded. Meh, it's all in the past no reason for them to give you any trouble unless those people are just assholes and so happen to be German.
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  #51  
Old 06-07-2012, 11:26 PM
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those people are just assholes and so happen to be German.
That's the one
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  #52  
Old 06-07-2012, 11:52 PM
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That's the one
It's what I thought, the rest was just me being open to any possible ideas and assumptions that were lingering in my mind.
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  #53  
Old 06-08-2012, 06:38 AM
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It's what I thought, the rest was just me being open to any possible ideas and assumptions that were lingering in my mind.
Sometimes it's better that way. Never know it might be correct one day.
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  #54  
Old 06-08-2012, 09:06 AM
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That's the one
I think so too... but back on topic, is this WIP abandoned? I trully hoped in this one to see the light...
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  #55  
Old 06-12-2012, 06:10 AM
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im german btw its not mir, its ich
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  #56  
Old 07-04-2012, 07:12 PM
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I do believe I have reached an obstacle I cannot get past atm. For alt fire of this weapon I would like it to make a few weak hits in short succession (like chainsaw primary fire) before a strong final blow, each time alt fire is pressed. Basically like a combo of a few hits in a row- like the fleshpound's attack that hits you multiple times. Does anyone have any idea how to achieve this?

Thanks in advance
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  #57  
Old 07-04-2012, 09:46 PM
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im german btw its not mir, its ich
I hate that rule! I always mix those up, heck sometimes I find myself doing that in English
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  #58  
Old 07-05-2012, 02:20 AM
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Pie, do you think doing a switch/if statment would work? Basically saying if at this stage of the attack, do damagemin/damagemax = # and then when the attack has stopped, damagemin/damagemax = # (make sure you put the default number back in as the number will replace the default temporary.
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  #59  
Old 07-05-2012, 04:33 AM
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Originally Posted by YoYoBatty View Post
I hate that rule! I always mix those up, heck sometimes I find myself doing that in English
I heard from a lot of people, who are learning German, that it's a really hard and versatile language.
Since i know a ton of Germans, that are unable to speak German correctly, i think those people were right .
That's kinda sad .

Back to the topic:
I'm not a big fan of melee weapons but when i see that things in action it maybe would change my mind .

There was a discussion about the size of that arms but nothing was said about the attack range.
Will it be possible to kill a crawler on the ground with it?
I'm going insane every time i'm trying this with a machete or the katana.

Flesh Carnage would be a cool name i think .
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  #60  
Old 07-05-2012, 04:45 AM
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Originally Posted by Woodchuck View Post
There was a discussion about the size of that arms but nothing was said about the attack range.
Will it be possible to kill a crawler on the ground with it?
I'm going insane every time i'm trying this with a machete or the katana.
Ah forget my question.
I found the answer in the spoiler of the first post -.-
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