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Spent a "short" afternoon setting up a series of keys to control the tank's turret in-game with the keyboard. This is for thoes folk who loved the keyboard turret controls from RO:OST. You can still use the mouse along side it, but it's more for the feel of things rather than gameplay, so don't make comments on how mouse-users will still have an advantage when on the move.
![]() Here's what it does:
The Important Bit You will need to turn off Num-lock, this is because holding shift stops the Numpad from working. "Installing" Go to: DRIVE/Users/USERNAME/Documents/My Games/RedOrchestra2/ROGame/Config/ROInput.ini Scroll down to the last section called [ROGame.ROPlayerInput] Within this section, find and delete the code below... Code:
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Up",Command="MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Down",Command="MoveBackward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Left",Command="StrafeLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Right",Command="StrafeRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Then, at the bottom of the same section, in the same file, simply copy and paste this code in... Code:
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-5 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Left",Command="TurnLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="CtrlTurnLeft",Command="Axis aBaseX Speed=-0.8 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Left",Command="CtrlTurnLeft",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ShiftTurnLeft",Command="Axis aBaseX Speed=-50.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Left",Command="ShiftTurnLeft",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+5 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Right",Command="TurnRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="CtrlTurnRight",Command="Axis aBaseX Speed=+0.8 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Right",Command="CtrlTurnRight",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ShiftTurnRight",Command="Axis aBaseX Speed=+50.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Right",Command="ShiftTurnRight",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+0.07 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Up",Command="LookUp",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="CtrlLookUp",Command="Axis aLookUp Speed=+0.02 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Up",Command="CtrlLookUp",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ShiftLookUp",Command="Axis aLookUp Speed=+0.5 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Up",Command="ShiftLookUp",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-0.07 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Down",Command="LookDown",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="CtrlLookDown",Command="Axis aLookUp Speed=-0.02 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Down",Command="CtrlLookDown",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="ShiftLookDown",Command="Axis aLookUp Speed=-0.5 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Down",Command="ShiftLookDown",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="Insert",Command="Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="End",Command="AltFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Known Issue The fine aiming for up and down can occaisonly not work when angled upwards steeply, just let go of control and you can move it around, and the fine aiming ought to work afterwards. If you want to change the controls used for whatever, use this guide to help you know which buttons you may use. http://udn.epicgames.com/Three/KeyBinds.html The things to change would be, Up, Left, Down, Right, Insert and End. Located near the start of every second line. Last edited by Cwivey; 06-30-2012 at 12:50 PM. |
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