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#1
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How could a lv.6 support take out a scrake efficiently? I usually let the sharps take them, but if there is no other option, and I need to take out a scrake? Anyone have any good tactics to kill one fast?
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Aa 12
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![]() Pretty, what do we blow up first? - Myn Donos |
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#3
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I'm using aa12 to rage scrake and i keep shooting with it till its right by me, quick change to hunting shotgun. And both barrels for you bastard!
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New in the forums, obsessed with killing floor. ~950 hours played in 2012. 194/209 achiviements... |
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#4
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#5
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With HuntingShotgun
Killing Floor - Katana+Hunting Shotgun vs. Scrake - YouTube With AA12 Killing Floor - Scrake vs AA12 Auto Shotgun - YouTube With Combat Shotgun Killing Floor Tutorial Combat Shotgun Vs Scrake - YouTube With Pump Shotgun Killing Floor - Scrake vs Pump Shotgun - YouTube These will all work on 6man health, Hell on Earth Scrakes. Scrakes with less health can be taken down exactly the same, but on lower difficulties it can be unnecessary and can just be taken down with conventional shotgun fire. Last edited by karsey22; 06-29-2012 at 08:50 PM. |
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#6
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AA-12 spam will only get you killed. do exactly what karsey showed you and you will have no problem with scrakes.
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#7
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Well i think it will not get you killed, but its really waste of ammo. Maybe it can kill that way if you are out of ammo.
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New in the forums, obsessed with killing floor. ~950 hours played in 2012. 194/209 achiviements... |
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#8
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No, shoot a scrake with an aa-12 and only an aa-12, it will most likely get you killed(assuming you have little to no armor). Plus, it is a waste of ammo compared to the 2 shells you need to use with the hunting shotgun.
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#9
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What is that map they are using in the videos?
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"Well, you could do it now but if you're doing something else, then, uh, you know, look. well -- well don't do it immediately, but do it soon so it doesn't get really bad" - Karl Pilkington |
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#10
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__________________
KF Servers: Official+Custom maps. Custom Monters/SuperZombies/Doom3. Powered by ScrnBalance mutator. scrn.no-ip.org:7707 - 6p HoE server 46.223.78.106:7713 - 20p Custom Sui/HoE Server |
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#11
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I enrage him with Aa12 and achieve him with combat shotgun because six bullet ofcombat shogun make more damage than two of hunting shtogun.
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#12
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Which is faster? Hunting shotgun double shot or combat shotguns 6 bullets? I think everyone knows answer to that.
__________________
New in the forums, obsessed with killing floor. ~950 hours played in 2012. 194/209 achiviements... |
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#13
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Especially when you factor in reloading time :P
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#14
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All of the above.
Supports are capable of dealing with all the heavy zeds, but the key part of it all is down to efficiency in time, ammo, and risk. |
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#15
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Quote:
If you have sharpshooter on your team, then you really should leave scrakes to him. Depends how many scrakes and how many can sharp handle. If you have two scrakes coming from different directions you can take out the other one.
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New in the forums, obsessed with killing floor. ~950 hours played in 2012. 194/209 achiviements... |
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#16
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#17
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And a bug which doubles your damage.
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#18
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It's not a bug. It's a feature.
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#19
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In a nutshell, a single level 6 support can usually take out a scrake by themself on every difficulty...
1. Beginner - AA12 shots to the face, or 2 Alt-Fired sawed off shots to the face. Scrake should take a while before it even charges. 2. Normal - AA12 shots to the face, or 1 Alt-Fired sawed off shot to the face, then switch to AA12 and finish him off. Scrake may charge, but he is usually dead way before he reaches you. 3. Hard - If your aim is really good, most of the time you can use the AA12 with a full clip. The scrake charges around 1/2 to 3/4 of his depleted life, and if your clip runs dry, dont reload it, just pull out the sawed off and give him 1 Alt-Fired shot to the face to finish him off. You may take a little damage from the charging scrake if done incorrectly. 4. Suicidal - The scrake will charge when 1/4 of his life is gone, sometimes before. The best thing to do is fire 1 Alt shot from the sawed off to his face, but not close to him, but enough to do damage to him without him charging, then take out the AA12 and let him have every bullet to the face, and if he is not dead at the end of your clip, you can always pull out the sawed off again and give him 1 more Alt-Fired shot to the face. For Suicidal difficulty, you can also use grenades to make up for the first step in Alt-Firing the sawed off to the face at a distance. It's up to you. 5. Hell On Earth - like Suicidal, grenade spamming for the first inital damage may help, but once he is inflicted, he is charging! I would make every AA12 bullet in that first clip count, aim for the face, then switch to your sawed off and give him an Alt-Fire blast to the face. Most of the time this will get him, but on occassion, you will take a little damage, just as long as you are Alt-Firing the sawed off a second time to his face before he cuts you to pieces! Good Luck! |
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#20
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The only single situation when grenading scrakes is a good idea is if he's raging towards a team who are very unready for him (meaning: no one has a weapon readied that can stun him or a high DPS burst weapon (HSG, AA12 etc)). And even then, if I'm not using an M32, I won't even bother.
In every single other situation I can think of, grenading him is a bad plan. Also, shooting a HSG at long range (as per Dafe's Suicidal suggestion) is a bad idea as well. HSG probably deals as much damage or worse than a PSG at medium range, and you'd be better off with your 9mm at long range. If you're using it at anything other than close range, you're doing something wrong (I can't stand people who use it as their long range killer with the AA12 as backup. Most expensive guns =/= best gun for every situation). Last edited by Althamus; 07-02-2012 at 04:32 PM. |
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