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The game starts fine but as soon as I go to load a map it freezes and after 3 minutes or so crashes and gives me this error report
Build UT2004_Build_[2004-11-11_10.48] OS: Windows NT 6.0 (Build: 6002) CPU: GenuineIntel PentiumPro-class processor @ 1995 MHz with 2046MB RAM Video: ATI Mobility Radeon HD 3470 (567) ReadFile failed: Count=0 BufferCount=1024 Error=The request could not be performed because of an I/O device error. History: ULinkerLoad::Serialize <- TArray<< <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation KF_Freaks_Trip.Patriarch_anim) <- LoadObject <- (MeshAnimation KF_Freaks_Trip.Patriarch_anim 17268736==17268736/33350060 15696730 6222822) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-WestLondon) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free Before you call me a noob, I just bought the game. |