Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Killing Floor Forums > Killing Floor General > General Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 06-25-2012, 06:16 PM
Maddoxx's Avatar
Maddoxx Maddoxx is offline
Senior Member
 
Join Date: Sep 2011
Location: Earth
Posts: 642
Default Broken hitbox

I am convinced, since long, that sirenīs hitbox is broken. I may have a ratio 50-50 killing her with one headshot from the Xbow as Sharp lv 6.

This does not happen with any other zed, where my kills are constant on Hoe Full team:

clots = 1
gorefast = 1
crawler = 1
stalker = 1
bloat = 1
husk = 2 > 1 to stun > 2nd ontop head when lean forward
scrake = 2 > 1 to stun > 2nd after either, 2 different, stunanimation ends
FP = 4

Siren? Beats me! It is just frustrating, when my headshot seems to be a random chanse with a kill or no kill. Sometimes i donīt kill with 2, i even need 3 shots. Whatīs going on with sirenīs hitbox?
Reply With Quote
  #2  
Old 06-25-2012, 06:22 PM
Althamus's Avatar
Althamus Althamus is offline
Senior Member
 
Join Date: Mar 2012
Posts: 1,001
Default

Isn't a husk killed with 1 Xbow bolt on L6 sharp HoE?

In fact yea, he's killed with 1 LAR shot, so he must be killed with one Xbow. (Not used the Xbow for a while). So you're bodyshotting the husk first time to stun him, and actually headshotting him with the second shot.

But yea, the siren I have so much trouble hitting her head. Sometimes I do it first time, often it takes me about 4 bodyshots to get her.

Interestingly, I remember having more success with headshotting her with my sharpshooter than my zerker, despite the fact I use the LAR for both classes.

Incidently, 3 Xbow shots leaves a FP on like 30 HPs or something tiny, so if you bodyshot him beforehand, he'll die on the third headshot (and 3 headshots are FAR easier than 4). Technically, if you have company that'll no doubt be shooting him as well, a pistol shot followed by 3 Xbow shots decaps him, but a decapped FP running towards you as you frantically reload your Xbow is no fun without friends to help.
Reply With Quote
  #3  
Old 06-25-2012, 07:08 PM
Maddoxx's Avatar
Maddoxx Maddoxx is offline
Senior Member
 
Join Date: Sep 2011
Location: Earth
Posts: 642
Default

Quote:
Originally Posted by Althamus View Post
Isn't a husk killed with 1 Xbow bolt on L6 sharp HoE?

In fact yea, he's killed with 1 LAR shot, so he must be killed with one Xbow. (Not used the Xbow for a while). So you're bodyshotting the husk first time to stun him, and actually headshotting him with the second shot.

But yea, the siren I have so much trouble hitting her head. Sometimes I do it first time, often it takes me about 4 bodyshots to get her.

Interestingly, I remember having more success with headshotting her with my sharpshooter than my zerker, despite the fact I use the LAR for both classes.

Incidently, 3 Xbow shots leaves a FP on like 30 HPs or something tiny, so if you bodyshot him beforehand, he'll die on the third headshot (and 3 headshots are FAR easier than 4). Technically, if you have company that'll no doubt be shooting him as well, a pistol shot followed by 3 Xbow shots decaps him, but a decapped FP running towards you as you frantically reload your Xbow is no fun without friends to help.
Correct, i do a quick hipshot to huskīs body. I try to do this as soon as i see him, then he is a quickdraw himself. Husk might even be a bit too fast...and he is usually accurate!

I dont want to try getting 3 headshots in case Fp is running raged towards me. It is essential that i already have gotten 2 headhots with the Xbow, before he charges me raged. During the raged sprint i try get 2 more, if enough distance and he dont zig-zag too much. The 4:th i usally try get with a hipshot, when he is almost close enough to strike me...just a bit before being that close ( if too close it seems the Xbow has no bigger effect ).

Last edited by Maddoxx; 06-26-2012 at 03:04 AM.
Reply With Quote
  #4  
Old 06-26-2012, 02:19 PM
Lewt Lewt is offline
Senior Member
 
Join Date: Sep 2010
Posts: 404
Default

The siren's head hitbox is smaller than her head itself, iirc. Every other specimen's hitbox is much larger.
Reply With Quote
  #5  
Old 06-26-2012, 02:37 PM
Althamus's Avatar
Althamus Althamus is offline
Senior Member
 
Join Date: Mar 2012
Posts: 1,001
Default

Quote:
Originally Posted by Maddoxx View Post
I dont want to try getting 3 headshots in case Fp is running raged towards me. It is essential that i already have gotten 2 headhots with the Xbow, before he charges me raged. During the raged sprint i try get 2 more, if enough distance and he dont zig-zag too much. The 4:th i usally try get with a hipshot, when he is almost close enough to strike me...just a bit before being that close ( if too close it seems the Xbow has no bigger effect ).
I mean Xbow bodyshot him before he rages (AFAICR it doesn't rage him, but it's been a while since I mucked around with an Xbow, look it up?), then headshot him, then headshot him in the animation, and you'll only need to get one more shot while he runs, rather than two.
One headshot while he runs towards you isn't too hard, but on HoE, two Xbow headshots while he runs at super-speed is too hard for me in most cases.
Reply With Quote
  #6  
Old 06-26-2012, 03:06 PM
Maddoxx's Avatar
Maddoxx Maddoxx is offline
Senior Member
 
Join Date: Sep 2011
Location: Earth
Posts: 642
Default

Quote:
Originally Posted by Lewt View Post
The siren's head hitbox is smaller than her head itself, iirc. Every other specimen's hitbox is much larger.
I expect to kill her instantly every single time i headshot her with the Xbow as a sharp Lv6.

So, where exactly am i supposed to aim if the hitbox is only smaller and not broken?

Last edited by Maddoxx; 06-26-2012 at 06:14 PM.
Reply With Quote
  #7  
Old 06-26-2012, 03:08 PM
Maddoxx's Avatar
Maddoxx Maddoxx is offline
Senior Member
 
Join Date: Sep 2011
Location: Earth
Posts: 642
Default

Quote:
Originally Posted by Althamus View Post
I mean Xbow bodyshot him before he rages (AFAICR it doesn't rage him, but it's been a while since I mucked around with an Xbow, look it up?), then headshot him, then headshot him in the animation, and you'll only need to get one more shot while he runs, rather than two.
One headshot while he runs towards you isn't too hard, but on HoE, two Xbow headshots while he runs at super-speed is too hard for me in most cases.
I understand what you mean. Yes, is wiser and simplier!
Reply With Quote
  #8  
Old 06-26-2012, 07:21 PM
Amber Glass's Avatar
Amber Glass Amber Glass is offline
Senior Member
 
Join Date: Dec 2011
Posts: 833
Default

the only "broken" hitbox is the scrakes bugged animation, siren and husk head hitboxes are notoriously small, the siren is easiest to headshot when she is looking up.
__________________
DOSH RULES EVERYTHING AROUND ME
Reply With Quote
  #9  
Old 06-27-2012, 01:58 AM
Althamus's Avatar
Althamus Althamus is offline
Senior Member
 
Join Date: Mar 2012
Posts: 1,001
Default

A while back, someone had made a mutator (possibly only a beta) which made the hitboxes for specimens visible. He showcased it by killing several scrakes and fleshpounds and demonstrating how ridiculous the scrake's hitbox was. Anyone know of the mutator (or a similar one)? I'd be interested to lookup the siren's hitbox, since I normally have trouble hitting her as well.
Reply With Quote
  #10  
Old 06-27-2012, 09:53 AM
Left 4 Dinner's Avatar
Left 4 Dinner Left 4 Dinner is offline
Senior Member
 
Join Date: Jun 2012
Posts: 732
Default

Quote:
Originally Posted by Althamus View Post
A while back, someone had made a mutator (possibly only a beta) which made the hitboxes for specimens visible. He showcased it by killing several scrakes and fleshpounds and demonstrating how ridiculous the scrake's hitbox was. Anyone know of the mutator (or a similar one)? I'd be interested to lookup the siren's hitbox, since I normally have trouble hitting her as well.


was it from this thread?

http://forums.tripwireinteractive.co...ad.php?t=77709

The guy has a non-whitelisted mutator that shows the hitbox for the heads of all zeds.
Reply With Quote
  #11  
Old 06-27-2012, 02:03 PM
Althamus's Avatar
Althamus Althamus is offline
Senior Member
 
Join Date: Mar 2012
Posts: 1,001
Default

Nope, I don't check the mutations forum, although that does indeed look like the mutator, thank you very much
Reply With Quote
  #12  
Old 06-27-2012, 03:14 PM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

I'm not sure how accurate that mutator is, but I have a mutator that accurately shows the single-player collision, which of course is slightly different but should interest some all the same: http://forums.tripwireinteractive.co...ad.php?t=54022
Reply With Quote
  #13  
Old 06-29-2012, 01:45 AM
systumseng systumseng is offline
Junior Member
 
Join Date: Apr 2011
Posts: 18
Default Secret of the SIREN

I'll through my two cents in for what it's worth.

In my experience, treat the siren like it has TWO hit boxes:
From the nose to each ear, bordered top and bottom bythe eyebrows and mouth. Essentially, you have to hit her in her cheeks (mouth, not butt). Her nose is OUTSIDE her hitboxes.

I mostly use a bow (non-sharp), and one through the cheek takes her out without a problem....unless somebody else has very recently shot her. In that case, it's like the hitbox disappears for a couple of seconds, then it resets.

Good luck.

Oh...Regarding the discussion about shooting an FP. When I do it off-perk with the bow, it generally takes me 6 head-shots to bring down an FP during a 6-man HOE game. Figure it to about 18% of his health per head shot. When I do it as a sharp, yeah, it's about 25% of his health per head shot.
Reply With Quote
  #14  
Old 06-29-2012, 04:35 PM
Ajk1230's Avatar
Ajk1230 Ajk1230 is offline
Senior Member
 
Join Date: May 2012
Posts: 148
Default

Quote:
Originally Posted by systumseng View Post
Oh...Regarding the discussion about shooting an FP. When I do it off-perk with the bow, it generally takes me 6 head-shots to bring down an FP during a 6-man HOE game. Figure it to about 18% of his health per head shot. When I do it as a sharp, yeah, it's about 25% of his health per head shot.
That would be Head HP, not total HP.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:02 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright Đ2005 - 2013, Tripwire Interactive, LLC