There is one tree that popups too on the video, i hope this doesnt happens often and with other objects.
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Just one thing, what's wrong with the trees?, the are shaking a lot.
Yeah I can't help but be annoyed with the constant...
..."Show us stuff show us stuff show us stuff show us stuff!!!!"...
...followed by nitpicking about what you see. The reason there isn't a contsant stream of info/movies/screenies is because it's not ready! It's an unfinished product.
Get rid of it. Count your shots / learn how quick a weapon uses ammo.Flogger23m said:The "magazine feels close to empty" being in the middle of the screen. Move it back to the corner and make it small.
Get rid of it. If you are that slow in brain power that you nead a suppression bar to tell you when you are being suppressed.....Flogger23m said:Suppression bar. Even for relaxed realism mode, I don't see why there should be a bar
The obvious solution would have been to spread the items out, not to introduce some fancy garbage Terminator GUI menu.I'll gladly take a weapon pickup menu over the current ROOST pickup system, where I can't get what I want if the stuff is too close together.
And will 99% of players be playing realism mode? No. Especially as the game grows older.Also, realism mode won't have all the icons visible.
The question is will the enemy team do so as well?You can turn off all the HUD stuff, no big deal.
This is a good question. Also, how many of you forum goers will I find on a disabled hud / no icon / realism server six (6) years from now? You all will probably be on the Heroic LOL's Relaxed Realism 24/7 Red Square Map Only Server.Can the HUD be disabled at the server level? This way if an admin wants to make sure no one is using the radar he can just turn off the HUD for everyone globally?
So better that in fact no suppression bar is needed.2_k said:the suppression effect in curent DH looks and sounds better
Ideally the relaxed realism mode for RO2 should have consisted of manual weapon pickup with no menu, teammates names at 15 meters & less, and about five HUDs / icons / things on screen:The HUD - It seems overly cluttered, just commening on thatToo many things on screen, can I say you to eliminate the suppression sensor? It doesn't make sense.
Overdone show off feature. Think DOD:s bloom.Just one thing, what's wrong with the trees?, the are shaking a lot.
Get rid of it. Count your shots / learn how quick a weapon uses ammo.
Get rid of it. If you are that slow in brain power that you nead a suppression bar to tell you when you are being suppressed.....
The obvious solution would have been to spread the items out, not to introduce some fancy garbage Terminator GUI menu.
And will 99% of players be playing realism mode? No. Especially as the game grows older.
The question is will the enemy team do so as well?
This is a good question. Also, how many of you forum goers will I find on a disabled hud / no icon / realism server six (6) years from now? You all will probably be on the Heroic LOL's Relaxed Realism 24/7 Red Square Map Only Server.
So better that in fact no suppression bar is needed.
Ideally the relaxed realism mode for RO2 should have consisted of manual weapon pickup with no menu, teammates names at 15 meters & less, and about five HUDs / icons / things on screen:
1.) Death Messages
2.) Health indicator
3.) Ammo indicator
4.) Cap zone bar
5.) Combination compass & map
Realism mode should have removed #1, #3, #4, and #5 and teammates names only at 5 meters & less when looking at them.
Overdone show off feature. Think DOD:s bloom.
Get rid of it. Count your shots / learn how quick a weapon uses ammo.
So tell me, how would you implement weighting of magazines in the game without using any text or other visual aids?
Counting, as he stated.
Get rid of it. Count your shots / learn how quick a weapon uses ammo.
Get rid of it. If you are that slow in brain power that you nead a suppression bar to tell you when you are being suppressed.....
The obvious solution would have been to spread the items out, not to introduce some fancy garbage Terminator GUI menu.
And will 99% of players be playing realism mode? No. Especially as the game grows older.
The question is will the enemy team do so as well?
This is a good question. Also, how many of you forum goers will I find on a disabled hud / no icon / realism server six (6) years from now? You all will probably be on the Heroic LOL's Relaxed Realism 24/7 Red Square Map Only Server.
So better that in fact no suppression bar is needed.
Ideally the relaxed realism mode for RO2 should have consisted of manual weapon pickup with no menu, teammates names at 15 meters & less, and about five HUDs / icons / things on screen:
1.) Death Messages
2.) Health indicator
3.) Ammo indicator
4.) Cap zone bar
5.) Combination compass & map
Realism mode should have removed #1, #3, #4, and #5 and teammates names only at 5 meters & less when looking at them.
Overdone show off feature. Think DOD:s bloom.
Mag weighing is not about counting shots,
So tell me, how would you implement weighting of magazines in the game without using any text or other visual aids?
The question is will the enemy team do so as well?
I know. He said remove mag weight, in place of it, just count your shots.
To be honest, I never look at mag weight ever. I usually know about how many I have left by how I was shooting beforehand. Mag weight thing always felt a bit pointless.
Tank! said:You all will probably be on the Heroic LOL's Relaxed Realism 24/7 Red Square Map Only Server.
Not if it tells you the weight of the mag you just put into your gun. New magazines aren't necessary full.