Originally Posted by poosh
In that situation Mutator should have bAddToServerPackages=true. If it haven't, then you can write a small mutator, which will add those via AddToPackageMap(). In both cases server packages will be added only when mutator is running, so you can vote him off through the gameconfig.
That's not a bad idea. If someone could try this and tell us the results please as im interested in it.