Quote:
Originally Posted by poosh
In that situation Mutator should have bAddToServerPackages=true. If it haven't, then you can write a small mutator, which will add those via AddToPackageMap(). In both cases server packages will be added only when mutator is running, so you can vote him off through the gameconfig.
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That's not a bad idea. If someone could try this and tell us the results please as im interested in it.